The document discusses hybrid mobile applications. It begins by defining a mobile application and the different types, including native, web, and hybrid. It then provides an overview of hybrid apps, explaining that they are developed with web technologies but can access device capabilities like a native app. The document outlines the development process for hybrid apps, including choosing a framework like Cordova, writing the code, testing on devices, and deploying to app stores. It provides guidance on coding practices, using plugins to access device features, and deployment procedures for Android and iOS.
This document provides an introduction to mobile application development using Flutter. It discusses the different approaches to mobile app development including native and hybrid development. It then introduces Flutter, describing it as an open-source SDK created by Google that allows developing mobile, desktop and web apps from a single codebase using the Dart programming language. The document outlines key Flutter features like hot reload, its widget-based architecture, and environment setup. It concludes by outlining future sessions that will cover Flutter projects and components in more depth.
"Learn All Aspects Of Appium step by step, Enhance your skills & Launch Your Career, On-Demand Course affordable price & classes on virtually every topic.Try Before You Buy
for maven online training visit: https://goo.gl/YKsHBZ"
Appium is a tool for automating native and hybrid mobile apps. This document discusses how to set up an Appium project to test Android apps. It covers installing Appium and related tools on Windows, setting desired capabilities, locating elements, performing actions, validating results, and running tests. The goal is to create an IntelliJ project that uses Appium to test a sample Android app by interacting with app elements and verifying the app's behavior.
Flutter allows building beautiful native apps for iOS and Android from a single codebase. It uses Skia for rendering and widgets as basic building blocks. Dart is the programming language used, which is easy to learn and supports JIT and AOT compilation. Everything in Flutter is represented as a widget, from structural elements to layout properties. Widgets are composed together rather than using inheritance. Stateful widgets create State objects that can rebuild when the state changes. Flutter focuses on composition over inheritance and uses widgets as the fundamental building blocks.
Flutter is an open-source SDK for building high-performance, cross-platform apps from a single codebase. It allows developers to build mobile apps for iOS and Android from Dart code. The document discusses what Flutter and Dart are, commonly used widgets in Flutter like MaterialApp and basic widgets, advanced widgets like Silver and gestures. It also compares React Native to Flutter and discusses non-visual features, web support, companies using Flutter and the future scope for Flutter developers.
The document discusses Appium, an open source test automation framework for testing native, hybrid and mobile web apps. It provides an overview of Appium and how it can be used to test both mobile web and mobile apps on Android and iOS. The document also summarizes how to set up the environment for Android automation using Appium, including writing sample scripts and discussing framework best practices. Advanced locator strategies for Appium like MobileBy, ByAccessibilityId and ByAndroidUIAutomator are also covered.
Wondering whether to build a hybrid mobile app or a native mobile app? Don’t worry, this presentation will help you decide your mobile app strategy in less than 5 minutes!
This is a presentation that I gave at Google Developer Group Oxford to introduce people to Android development and Android Studio IDE, which is used to build Android apps. This presentation gives a brief overview of the platform and fundamentals of the app and what developer tools are available.
PS: Some slides do not have any text accompanying it. That is either because it wasn't relevant or because the text would've been too long to put on the corresponding slide.
Android is an open-source operating system based on the Linux kernel. It was developed by the Open Handset Alliance, a consortium of technology companies including Google. Some key features of Android include an application framework for building reusable apps, the Dalvik virtual machine for running apps, and integrated core apps like a browser and SQLite for data storage. Future possibilities for Android include overtaking iPhone sales by 2012 and expanding beyond mobile devices to products like GPS units and set-top boxes.
The document discusses mobile app development from a web developer's perspective. It covers topics such as web apps vs native apps, technologies for mobile development like HTML5 and frameworks, and specific techniques for mobile like viewport scaling, geolocation APIs, and offline storage. The document provides examples of code for implementing these mobile techniques.
The document discusses different approaches to developing mobile apps, including native apps, web apps, and hybrid apps. Native apps are developed specifically for a single platform using that platform's tools and programming languages. They have full access to device features but have high development and maintenance costs. Web apps are developed with web technologies like HTML, CSS, and JavaScript and run in a mobile browser, allowing cross-platform use but more limited access to device features. Hybrid apps combine native and web technologies by wrapping web views in a native container, giving them full device access and lower costs than native apps. The document explores the characteristics and tradeoffs of each approach.
Flutter is an open-source SDK developed by Google that allows building high-performance mobile apps for both Android and iOS from a single codebase. It uses its own rendering engine instead of webviews or native widgets, and has a thin C/C++ layer with most code implemented in Dart. Flutter supports hot reload which allows code changes to take effect instantly without losing app state. It is optimized for building 2D apps and supports features like camera, geolocation, and third-party SDKs.
Albiorix Technology is sharing the top mobile app development frameworks that you can use for mobile app development. It will help you make the app development process easier for your next app development project.
For More Information: https://www.albiorixtech.com/blog/mobile-app-development-frameworks/
#MobileApp #AppDevelopment #WebAppDevelopment #MobileAppDevelopment #SoftwareDevelopment
This document discusses web development, mobile applications, and cross-platform development. It defines web development as communication between a server and client using HTTP. It describes three types of mobile apps: native, web, and hybrid. Hybrid apps combine native and web technologies to leverage both web content and native capabilities. The document then discusses cross-platform development, which allows building apps that can be used on multiple mobile platforms using HTML, CSS, and JavaScript. It lists some popular cross-platform tools like Apache Cordova, PhoneGap, and Xamarin.
This document discusses Android app development. It describes Android as an open source, Linux-based OS used for mobile devices. It outlines Android's architecture including the Linux kernel, libraries, Android runtime, and application framework. It also discusses Android application components like activities, services, and content providers. The document concludes with describing an example app called "Learn Programming" intended to teach programming concepts.
We will learn more about mobile application testing using the Appium automation testing Framework. We'll explore how it is different from web application testing, what is the importance of mobile application testing and lastly, why should we choose appium as a testing tool.
This document provides an introduction to mobile application development using Flutter. It discusses the different approaches to mobile app development including native and hybrid development. It then introduces Flutter, describing it as an open-source SDK created by Google that allows developing mobile, desktop and web apps from a single codebase using the Dart programming language. The document outlines key Flutter features like hot reload, its widget-based architecture, and environment setup. It concludes by outlining future sessions that will cover Flutter projects and components in more depth.
"Learn All Aspects Of Appium step by step, Enhance your skills & Launch Your Career, On-Demand Course affordable price & classes on virtually every topic.Try Before You Buy
for maven online training visit: https://goo.gl/YKsHBZ"
Appium is a tool for automating native and hybrid mobile apps. This document discusses how to set up an Appium project to test Android apps. It covers installing Appium and related tools on Windows, setting desired capabilities, locating elements, performing actions, validating results, and running tests. The goal is to create an IntelliJ project that uses Appium to test a sample Android app by interacting with app elements and verifying the app's behavior.
Flutter allows building beautiful native apps for iOS and Android from a single codebase. It uses Skia for rendering and widgets as basic building blocks. Dart is the programming language used, which is easy to learn and supports JIT and AOT compilation. Everything in Flutter is represented as a widget, from structural elements to layout properties. Widgets are composed together rather than using inheritance. Stateful widgets create State objects that can rebuild when the state changes. Flutter focuses on composition over inheritance and uses widgets as the fundamental building blocks.
Flutter is an open-source SDK for building high-performance, cross-platform apps from a single codebase. It allows developers to build mobile apps for iOS and Android from Dart code. The document discusses what Flutter and Dart are, commonly used widgets in Flutter like MaterialApp and basic widgets, advanced widgets like Silver and gestures. It also compares React Native to Flutter and discusses non-visual features, web support, companies using Flutter and the future scope for Flutter developers.
The document discusses Appium, an open source test automation framework for testing native, hybrid and mobile web apps. It provides an overview of Appium and how it can be used to test both mobile web and mobile apps on Android and iOS. The document also summarizes how to set up the environment for Android automation using Appium, including writing sample scripts and discussing framework best practices. Advanced locator strategies for Appium like MobileBy, ByAccessibilityId and ByAndroidUIAutomator are also covered.
Hybrid vs Native Mobile App. Decide in 5 minutes!July Systems
Wondering whether to build a hybrid mobile app or a native mobile app? Don’t worry, this presentation will help you decide your mobile app strategy in less than 5 minutes!
Introduction to Android and Android StudioSuyash Srijan
This is a presentation that I gave at Google Developer Group Oxford to introduce people to Android development and Android Studio IDE, which is used to build Android apps. This presentation gives a brief overview of the platform and fundamentals of the app and what developer tools are available.
PS: Some slides do not have any text accompanying it. That is either because it wasn't relevant or because the text would've been too long to put on the corresponding slide.
Android is an open-source operating system based on the Linux kernel. It was developed by the Open Handset Alliance, a consortium of technology companies including Google. Some key features of Android include an application framework for building reusable apps, the Dalvik virtual machine for running apps, and integrated core apps like a browser and SQLite for data storage. Future possibilities for Android include overtaking iPhone sales by 2012 and expanding beyond mobile devices to products like GPS units and set-top boxes.
The document discusses mobile app development from a web developer's perspective. It covers topics such as web apps vs native apps, technologies for mobile development like HTML5 and frameworks, and specific techniques for mobile like viewport scaling, geolocation APIs, and offline storage. The document provides examples of code for implementing these mobile techniques.
Native, Web or Hybrid Mobile App Development?Sura Gonzalez
The document discusses different approaches to developing mobile apps, including native apps, web apps, and hybrid apps. Native apps are developed specifically for a single platform using that platform's tools and programming languages. They have full access to device features but have high development and maintenance costs. Web apps are developed with web technologies like HTML, CSS, and JavaScript and run in a mobile browser, allowing cross-platform use but more limited access to device features. Hybrid apps combine native and web technologies by wrapping web views in a native container, giving them full device access and lower costs than native apps. The document explores the characteristics and tradeoffs of each approach.
Flutter is an open-source SDK developed by Google that allows building high-performance mobile apps for both Android and iOS from a single codebase. It uses its own rendering engine instead of webviews or native widgets, and has a thin C/C++ layer with most code implemented in Dart. Flutter supports hot reload which allows code changes to take effect instantly without losing app state. It is optimized for building 2D apps and supports features like camera, geolocation, and third-party SDKs.
Albiorix Technology is sharing the top mobile app development frameworks that you can use for mobile app development. It will help you make the app development process easier for your next app development project.
For More Information: https://www.albiorixtech.com/blog/mobile-app-development-frameworks/
#MobileApp #AppDevelopment #WebAppDevelopment #MobileAppDevelopment #SoftwareDevelopment
This document discusses web development, mobile applications, and cross-platform development. It defines web development as communication between a server and client using HTTP. It describes three types of mobile apps: native, web, and hybrid. Hybrid apps combine native and web technologies to leverage both web content and native capabilities. The document then discusses cross-platform development, which allows building apps that can be used on multiple mobile platforms using HTML, CSS, and JavaScript. It lists some popular cross-platform tools like Apache Cordova, PhoneGap, and Xamarin.
The document discusses different approaches to developing mobile applications, including native apps, web apps, and hybrid apps. Native apps are developed using each mobile operating system's native tools and languages, allowing full access to device capabilities but requiring separate development for each platform. Web apps are developed with web technologies like HTML5, CSS, and JavaScript and run in a mobile browser, allowing cross-platform support but limiting access to device features. Hybrid apps combine web technologies with a native wrapper to provide cross-platform support while also allowing access to some device capabilities. The document analyzes the pros and cons of each approach and factors to consider like platforms supported, user experience, performance, and frameworks available.
White paper native, web or hybrid mobile app developmentIBM Software India
The document discusses three approaches to mobile app development: native, web, and hybrid. Native apps are developed for a specific platform using that platform's tools and have full access to device capabilities but require separate development for each platform. Web apps are written using web technologies like HTML and JavaScript and are cross-platform but have limited access to device features. Hybrid apps combine web technologies with a native container to access device APIs, providing greater functionality across platforms than a pure web app. The document compares the approaches and provides scenarios where each may be best suited.
A Guide to Mobile App Development - Web vs Native vs Hybrid.pdfWDP Technologies
There are three main mobile app types you can explore for your mobile app development project: web, native and hybrid. Depending on your business objectives and overall product goals, this decision can make or break the success of your mobile strategy. Deciding to build your mobile product as either a web, native or hybrid app involves a variety of factors for consideration. This comparative article will examine web vs native vs hybrid development. Additionally, we’ve included an infographic summarizing the advantages and disadvantages of each approac
The Ultimate Guide to Cross Platform App Development Frameworks in 2023Cerebrum Infotech
The greatest cross-platform app development services are offered by Cerebrum Infotech. Where programmers can produce apps that run and appear totally native on any device from a single code base. Please click here to visit our website for further details.
MOBILE APPLICATIONS DEVELOPMENT -ANDROID BY SIVASANKARISivaSankari36
unit 1; ANDROID
Native and web applications - Mobile operating systems and applications - Mobile Databases. Android: History of Android - Android Features – OSS – OHA - Android Versions and compatibility - Android devices - Prerequisites to learn Android -– Setting up software – IDE - XML. Android Architecture: Android Stack - Linux Kernel - Android Runtime - Dalvik VM - Application Framework - Android emulator - Android applications.
UNIT II Android development:
Java - Android Studio – Eclipse – Virtualization – APIs and Android tools – Debugging with DDMS – Android File system – Working with emulator and smart devices - A Basic Android Application - Deployment. Android Activities: The Activity Lifecycle – Lifecycle methods – Creating Activity. Intents – Intent Filters – Activity stack.
UNIT III Android Services:
Simple services – Binding and Querying the service – Executing services.- Broadcast Receivers: Creating and managing receivers – Receiver intents – ordered broadcasts. Content Providers: Creating and using content providers – Content resolver. Working with databases: SQLite – coding for SQLite using Android – Sample database applications – Data analysis.
UNIT IV Android User Interface:
Android Layouts – Attributes – Layout styles - Linear – Relative – Table – Grid – Frame. Menus: Option menu – context menu - pop-up menu – Lists and Notifications: creation and display. Input Controls: Buttons-Text Fields-Checkboxes-alert dialogs-Spinners-rating bar-progress bar.
UNIT V Publishing and Internationalizing mobile applications :
Live mobile application development: Game, Clock, Calendar, Convertor, Phone book. App Deployment and Testing: Doodlz app – Tip calculator app – Weather viewer app.
Text Books
1. Barry Burd, “Android Application Development – All-in-one for Dummies”, 2nd Edition, Wiley India, 2016.
Reference
1. Paul Deitel, Harvey Deitel, Alexander Wald, “ Android 6 for Programmers – An App-driven Approach”, 3rd edition, Pearson education, 2016.
2. Jerome (J. F) DiMarzio, “Android – A Programmer‟s Guide”, McGraw Hill Education, 8th reprint, 2015.
3. http://www.developer.android.com
The document discusses the different types of mobile apps, including web apps, native apps, and hybrid apps. It also covers the major platforms (iOS, Android, Windows), tools used for development (Xcode, Eclipse, Visual Studio), and provides a high-level overview of the mobile app development process which includes idea/purpose, sketching, research, UI/UX design, backend development, coding, and testing.
Introduction to the cordova framework for developing mobile apps1Lisa Brown
Cordova is an open-source framework for building hybrid mobile applications by using web technologies like HTML, CSS, and JavaScript. It was developed by Apache. The application will run as a native application both on iOS and Android platforms. On top of the Cordova platform, we can use various third-party plugins to do things like access the device's camera, microphone, geolocation, etc. These are very useful in developing mobile apps. In this session, we'll take an introduction to the Cordova framework. We'll discuss its structure and how we can create an application with it. We use eclipse and Como to build an app with PhoneGap CLI. We'll also see how we can deploy the app on android devices.
Native script vs react native for native app development in 2022Katy Slemon
NativeScript VS React Native: Understand the difference between both the Native Apps. Also compare the Pros And Cons, Performance, Learning Curve and Popularity
The document discusses and compares several popular mobile application development platforms (MADPs), including Kony App Platform, Android Studio, Apple Xcode, Appcelerator, Kinvey, Appzillon, and Microsoft's Xamarin. For each platform, it outlines their key features and capabilities, pros, and cons. The platforms vary in their support for native or cross-platform development, programming languages used, ease of use, documentation, and other factors.
PhoneGap is an open source framework that allows developers to build cross-platform mobile apps using HTML, CSS, and JavaScript instead of platform-specific languages. It works by wrapping the HTML and JavaScript code in a thin native container on each mobile platform so the code can access native device features like the camera via plugins. Hybrid apps built with PhoneGap have advantages like reduced development costs through code reuse across platforms but also have disadvantages like potential performance issues and an inability to access all native features. The PhoneGap command-line interface and PhoneGap Build service make it easy to set up, build, and deploy PhoneGap apps to various app stores.
Smartface ile Crossplatform Uygulama GeliştirmeMobile İstanbul
This document discusses different types of mobile apps and mobile app development tools. It describes web-based apps, hybrid apps, and native apps. It also outlines the benefits of using Smartface App Studio, which is a cross-platform mobile app development tool that allows developers to build native iOS and Android apps with a single codebase. Some key benefits highlighted include faster development, easy testing, compatibility with new platforms and devices, and security features.
We’re in a time and place where lots of businesses feel they want (or need) to develop an app - mobile application. There are two main types: Web apps and Native apps. Before we get started reviewing the benefits that these two different types of apps can bring to your business, let’s take a look at what these apps are.
http://ifactory.com.au/news/do-you-need-web-app-or-native-app
Which Mobile App Development Process Is Right for You: Native, Hybrid, or Cro...SoftLabNY
SoftLabNY gives you a summary of our mobile app development services.
This video will provide you with a general concept of the many forms of mobile app development, which may help you determine what type of mobile app you want for your company.
We create native and hybrid apps for iOS and Android devices. Our team of highly skilled app developers is ready to tackle any size mobile app development job.
Reach out to us at contact@softlabny.com to find out how we can assist you.
An overview of difference between Hybrid Mobile Applications, Native Applications and Mobile Web Apps. List of JavaScript frameworks that we used for Hybrid Mobile Apps.
2. Topics
1. What is Mobile Application?
a. Overview of popular / widely used OS’s
b. Types of Mobile Application
2. Overview of Hybrid Mobile Application
a. What is Hybrid App
b. Advantages & Disadvantages
c. Why we prefer hybrid Apps
3. Development Guidance of Hybrid Mobile App
a. How Hybrid app works on devices.
b. Available Development Tools / IDE
c. About Phone gap / Cordova
d. Device Plugins
e. Development Approach
3. 4. Coding Guidelines
a. Designs
i. HTML 5
ii. Bootstrap
iii. Device Specific
iv. CSS 3
v. Images
b. Coding
i. Phone gap Plugin
ii. JavaScript
iii. JQuery
iv. Angular JS
v. Other JS Library
vi. Coding Samples
c. API
i. Usage of API in Mobile Apps
ii. Coding Samples
5. What is Mobile Application?
Mobile applications or mobile apps are applications developed for
small handheld devices, such as mobile phones, smartphones, PDAs
and so on.
Why Mobile App ?
Fast
Mobile Data
Personalised
Availability
Offline
Portability
Interactive
7. Android
The Android OS is an open source operating system primarily used in mobile
devices. Written primarily in Java and based on the Linux operating system, it
was initially developed by Android Inc. and was eventually purchased by
Google in 2005.
iOS
iOS (originally iPhone OS) is a mobile operating system created and developed
by Apple Inc. and distributed exclusively for Apple hardware. It is the operating
system that presently powers many of the company's mobile devices, including
the iPhone, iPad, and iPod touch. In September 2015, it was the most commonly
used mobile operating system in Canada, the United States, the United Kingdom,
Norway, Sweden, Denmark, Japan, and Australia, and the most commonly used
tablet operating system in the world.
Swift is a multi-paradigm, compiled programming language created by Apple
Inc. for iOS, OS X, watchOS and tvOS development. Swift is designed to work with
Apple's Cocoa and Cocoa Touch frameworks and the large body of
existing Objective-C code written for Apple products
8. Windows
Windows Phone is a proprietary mobile operating system developed by
Microsoft. Windows Phone introduced a new design language, previously
called Metro UI, but later renamed to simply Modern.
in backend mainly c++ and c but it used vb, c# in frontend and other
available language for various operations and tools
Others
Symbian
Palm
Firefox OS
Blackberry
BADA
MeeGo
Etc..
10. Native App
Native App has been developed for use on a particular platform or device. A
native mobile app is a Smartphone application that is coded in a specific
programming language, such as Objective C for iOS and Java for Android
operating systems. Native mobile apps provide fast performance and a high
degree of reliability. They also have access to a phone’s various devices, such
as its camera and address book. In addition, users can use some apps without
an Internet connection. However, this type of app is expensive to develop
because it is tied to one type of operating system, forcing the company that
creates the app to make duplicate versions that work on other platforms.
Most video games are native mobile apps.
11. Web App
Web App stored on a remote server and delivered over the internet through
browser. Web apps are not real apps; they are really websites that, in many
ways, look and feel like native applications. They are run by a browser and
typically written in HTML5. Users first access them as they would access any
web page: they navigate to a special URL and then have the option of
“installing” them on their home screen by creating a bookmark to that page.
12. Hybrid Apps are like native apps, run on the device, and are written with web
technologies (HTML5, CSS and JavaScript). Hybrid apps run inside a native
container, and leverage the device’s browser engine (but not the browser) to
render the HTML and process the JavaScript locally. A web-to-native
abstraction layer enables access to device capabilities that are not accessible
in Mobile Web applications, such as the accelerometer, camera and local
storage.
Often, companies build hybrid apps as wrappers for an existing web page; in
that way, they hope to get a presence in the app store, without spending
significant effort for developing a different app. Hybrid apps are also popular
because they allow cross-platform development: that is, the same HTML code
components can be reused on different mobile operating systems, reducing
significantly the development costs. Tools such as Cordova/PhoneGap and
Sencha Touch allow people to design and code across platforms, using the
power of HTML
Overview of Hybrid Mobile App
13. Developer can use existing web skills
One code base for multiple platforms
Reduced development time and cost
Easily design for various form factors (including tablets) using responsive web
design
Access to some device and operating system features
Advanced offline capabilities
Increased visibility because the app can be distributed natively (via app
stores) and to mobile browsers (via search engines)
Advantages
14. Performance issues for certain types of apps (once relying on complex native
functionality or heavy transitions, such as 3D games)
Increased time and effort required to mimic a native UI and feel
Not all device and operating system features supported
Risk of being rejected by Apple if app does not feel native enough (for
example, a simple website)
Disadvantages
15. Why we prefer Hybrid Apps
Go native when there is lot of background processes and CPU power involved
like games. Go hybrid if the app is not hooking into the native api’s much and
it a productivity app like a to-do list.
Or go native if you have loads of money and time.
17. Available Development Tools / IDE
IONIC
Mobile Angular UI
Intel XDK
Appcelerator Titanium
Sencha Touch
Telerik Kendo UI
PhoneGap
Etc..
18. About Cordova
Apache Cordova is an open-source mobile development framework. It allows
you to use standard web technologies such as HTML5, CSS3, and JavaScript for
cross-platform development, avoiding each mobile platforms' native
development language. Applications execute within wrappers targeted to
each platform, and rely on standards-compliant API bindings to access each
device's sensors, data, and network status.
Apache Cordova graduated in October 2012 as a top level project within the
Apache Software Foundation (ASF). Through the ASF, future Cordova
development will ensure open stewardship of the project. It will always
remain free and open source under the Apache License, Version 2.0.
Visit cordova.apache.org for more information.
19. Device Plugin / Mobile OS API
Battery Status
Monitor the status of the device's battery.
Camera
Capture a photo using the device's camera.
Console
Add additional capability to console.log()
Contacts
Work with the devices contact database.
Device
Gather device specific information.
Device Motion (Accelerometer)
Tap into the device's motion sensor.
Device Orientation (Compass)
Obtain the direction that the device is pointing.
20. Device Plugin / Mobile OS API
Dialogs
Visual device notifications.
FileSystem
Hook into native file system through JavaScript.
File Transfer
Hook into native file system through JavaScript.
Geolocation
Make your application location aware.
Globalization
Enable representation of objects specific to a locale.
InAppBrowser
Launch URLs in another in-app browser instance
Media
Record and play back audio files.
21. Device Plugin / Mobile OS API
Media Capture
Capture media files using device's media capture applications.
Network Information (Connection)
Quickly check the network state, and cellular network information.
Splashscreen
Show and hide the applications splash screen.
Vibration
An API to vibrate the device.
StatusBar
An API for showing, hiding and configuring status bar background.
22. Choose the hybrid framework that works best for you - There are several
framework choices available, the most popular is Cordova. It’s an open source
project with a strong community and plenty of resources available to help get you
going. Porting an existing mobile web app to a hybrid app with Cordova is pretty
straightforward. Other frameworks like Titanium may require significant
rewriting, but will provide a more native feel.
Write your app - Whichever framework you choose to use, writing a hybrid app
isn’t much different than writing a mobile web app. You should use all of the best
practices for building mobile web apps, including CSS3 transitions, transforms and
animations for any animations you plan on doing. One strategy is to provide both
a native app experience and a web experience for those who cannot install the
app.
Optimize and test your app for each platform you plan to ship on - Making your
app look and feel like a true native app is difficult, but optimizing your app for
each platform you plan to ship on will help to improve the user experience. Just
like you would never deploy your web app without testing it on the major
platforms, you should do the same for your hybrid app. Beyond testing different
devices, be sure you test all of the different operating system versions as well.
Upload the app to the app store, Play Store etc.. - Once you’ve tested your app
and you’re ready to distribute it, upload it to the app store. Each store has a
different process to upload, review and make your app available to users.
Development Approach
23. Coding Guidelines
Designs
HTML 5
Bootstrap
Device Specific
CSS 3
Images
Coding
Phone gap Plugin
JavaScript
JQuery
Angular JS
Other JS Library
Coding Samples
Development Approach
24. API
Usage of API in Mobile Apps
Coding Samples
Development Approach
25. Android -- (min 1-2 working days)
1. Create a developer account on Play Store, for which you must pay
$25 https://play.google.com/apps/publish/signup/
2. Upload 2-3 screen shots of your app. Also fill the other things like
description and pricing.
Note : Once you publish your app as free, you cannot make it as a
paid app later. It will always be free.
3. Follow some versioning scheme for your app. The new version of the
app must always be greater than it's previous version.
4. Sign your apk
You must sign your apk with your own keystore.
Note : You will always have to use the same keystore every time you
upload a new apk for the same app. If you lose the keystore then you
cannot update your app. Save your keystore somewhere safe.
5.Here is the detailed check list for uploading your app.
http://developer.android.com/distribute/tools/launch-checklist.html
Deployment Procedures
26. iOS – (min 7 working days)
1. App Store Rules and Guidelines
2. App Id
3. Distribution Certificate
4. Provisioning Profile
5. Build settings
6. Deployment Target
7. Icons and Screen shots
8. Meta Data (About App)
9. Submission Preparation
10.Price and Availability
11. Here is the detailed check list for uploading your app.
http://code.tutsplus.com/tutorials/how-to-submit-an-ios-app-
to-the-app-store--mobile-16812
Deployment Procedures