This document provides an overview of HTML5 and discusses whether it should be used today. It notes that while HTML5 is exciting, there are still interoperability issues that make it premature to deploy for most sites. The document then covers the history and development of HTML5, new semantic elements, forms, multimedia capabilities like video and canvas, geolocation, offline detection and more. It emphasizes using feature detection and providing fallback options to support older browsers.
This document is the HTML source code for the SlideShare homepage at www.slideshare.net. It contains metadata, scripts, and code for the site navigation, header, footer, and various page elements like notifications and ads. The document outlines the basic structure and components of the SlideShare homepage.
HTML5 introduces new semantic elements like <header>, <nav>, <article>, and <section> to provide more meaning and better accessibility. It also defines new form input types, 2D/3D graphics via Canvas and WebGL, offline applications, geolocation, audio, and video elements. While browser support continues to improve with HTML5 features through sites like caniuse.com, some features may not work identically or at all across browsers yet. However, HTML5 is the future of the open web and its standards will continue to be supported and built upon.
Introduction to Symfony Webpack Encore, demonstrating how it helps with cache busting, using SASS, LESS, Typescript and so on.
Surf Code Camp walkthrough 2 gives the student their first exposure to CMIS. It shows how to use E4X in JavaScript to parse a CMIS response. Full solution source code is at http://ecmarchitect.com/images/green-energy-code-camp.zip
Vue.js, una libreria per la realizzazione applicazioni web di front end, che dalla versione 2 sta sempre più acquisendo popolarità.
This document provides an overview of WordPress types, hosting options, user interfaces, and plugin/theme development. The main WordPress types are WordPress.com (hosted), WordPress.org (self-hosted), and WordPress MU (multi-user). Plugins and themes can be developed using hooks, filters, shortcodes, and custom functions/files. WordPress prioritizes security through sanitization, escaping, and capabilities.
The document discusses developing for mobile web. It covers several topics including physical properties of mobile devices, their network usage and power constraints. It also discusses different versions of Gmail optimized for different devices. The document recommends inlining content, deferring non-essential work, and being creative with JavaScript libraries and debugging to improve performance for mobile. It highlights the ability of web technologies to build cross-device applications quickly without native restrictions. The conclusion is that native languages may be better if writing many device plugins, but web technologies can be effective otherwise.
Personalizando o ambiente para sua aplicação, editando parâmetros de build e deploy para melhor se adequar a sua aplicação.
A brownbag presentation at IPC media in London about the need to use libraries to make web development much less random and more professional. Get the audio at: http://www.archive.org/details/ProfessionalWebDevelopmentWithLibraries
The document is a HTML document for a tutorial on the Schoology platform. It contains metadata tags like <title>, <meta> and <link> tags that provide information about the page such as the title being "Schoology tutorial", a description of "For my Schoology students", keywords of "index", and references to stylesheets and other resources needed to display the page. It also includes <script> tags that reference external JavaScript files for features like translations.
The document summarizes the growth and adoption of jQuery in 2008. It provides analytics showing a large increase in visitors and page views to the jQuery site from 2007 to 2008. Surveys also showed jQuery surpassing other JavaScript libraries in popularity among developers and designers. The document outlines performance improvements and new features in jQuery 1.2.x releases and plans for jQuery 1.3 to focus on further performance gains. Major companies like Microsoft, Nokia, and Liferay pledged support for jQuery by contributing code, documentation, and distributing it.
The document discusses organizing frontend assets in Rails applications. It recommends using Bower for frontend packages instead of gems. Rails Assets provides a bridge between Bower and Bundler. Autoprefixer can be used instead of Compass to add vendor prefixes. Grunt or Gulp can be used for task automation. Sass and BEM methodology are recommended for writing scalable, maintainable CSS code. Key aspects include separating concerns, naming conventions, and modular file structure.
The document provides code for two web pages that allow users to search for YouTube videos using the YouTube API v3. The first page, demo-search.html, allows searching for 210, 300, or 510 videos with a single click and displays the title of the top result. The second page, simple-search.html, displays search results as links that play videos continuously when clicked. The source code for both pages is included along with instructions for integrating an API key.
The document discusses the new features of HTML5 including improved semantics, forms, and multimedia capabilities. Some key points: 1. HTML5 adds new semantic elements like <header>, <footer>, <nav> that more accurately describe content. It also simplifies the doctype to <!DOCTYPE html>. 2. HTML5 introduces richer built-in form controls without JavaScript like date/time pickers, number sliders, and improved validation. 3. Multimedia is enhanced with <video>, <audio>, and <canvas> elements, allowing native playback of audio/video without plugins and scriptable drawing on <canvas>.
HTML5 is an umbrella term for new HTML elements and JavaScript APIs that provide richer semantics and interactions on the web. Some key features of HTML5 include new elements like <video>, <audio>, and <canvas>, offline application caching, local storage, and geolocation. HTML5 aims to make the web more app-like without plugins by standardizing media playback, graphics, offline support, and other capabilities in a way that works across browsers. The specification is developed through the joint efforts of browser vendors to provide a common set of features that work consistently on different browsers without needing plugins.
HTML5 is an umbrella term for new elements, JavaScript APIs, and other technologies that help make the web more app-like. It includes new semantic elements like <article>, <header>, and <footer>, built-in form validation, the <video> and <canvas> elements for embedded media, and an API for scripting media with JavaScript. While not replacing HTML 4, HTML5 aims to improve support for web applications by standardizing elements like forms that were previously done with third-party plugins. The <canvas> element allows drawing via JavaScript, mixing with external graphics, and accessing pixel data to enable new visual effects.
21 September 2011 presentation to Accessibility London (#a11yldn) unconference on HTML5 and accessibility by Bruce Lawson of Opera.
HTML5 provides new semantic elements, forms, and multimedia capabilities without plugins. While support is still evolving, HTML5 can be used today with feature detection and polyfills for older browsers. Key features include <video>, <audio>, <canvas>, geolocation, and application cache APIs. HTML5 aims to unify browser support for emerging web standards, but support varies - it is best to use progressive enhancement and have fallback options. Overall HTML5 enhances the web platform, but may not completely replace other technologies like Flash in the near future.
1) HTML5 provides new semantic elements, forms, and multimedia capabilities without plugins, but browser support is still evolving. 2) Key HTML5 features include new elements <header>, <footer>, <video>, <audio>, improved forms, and the <canvas> element for scriptable drawing. 3) While HTML5 aims to standardize current browser behaviors, some older browsers still require extra code for full support of new features. Feature detection and polyfills can help provide support across browsers.
HTML5 provides new semantic elements, forms, and multimedia capabilities. While support is still evolving, HTML5 can be used today with feature detection and polyfills. HTML5 standardizes current browser behaviors and introduces <video>, <audio>, <canvas>, and geolocation APIs to make sites work without plugins. Developers should use progressive enhancement to support all browsers as HTML5 and Flash provide alternative solutions.
HTML 5 is the latest version of the HTML standard. It includes several new elements and features to improve structure and behavior. Some key changes include new semantic elements like <article>, <aside>, <header>, and <footer>; built-in support for audio and video; the <canvas> element for drawing graphics; and forms with new input types. HTML 5 aims to simplify HTML and separate structure and presentation, making code cleaner and pages more accessible. It is developed jointly by the WHATWG and W3C organizations.
The document discusses HTML5 and its APIs. It provides an overview of several HTML5 APIs including the geolocation API, web storage API, web workers API, and WebSocket API. It also discusses how these new HTML5 features allow for more advanced web applications compared to older technologies like Flash. Finally, it mentions some libraries and tools for testing HTML5 browser support.
HTML5 introduces new semantic elements like article, header, nav, and section that divide the content into meaningful regions. It also defines new multimedia elements such as video, audio, and canvas. New form input types and attributes are added for validation. The Canvas API allows dynamic drawing via scripting. The Drag and Drop API supports dragging and dropping elements. Other HTML5 APIs include Geolocation, Web Storage, and Web Workers. Overall, HTML5 provides a powerful set of features for building robust, dynamic web applications.
This document discusses various topics related to developing web apps, including HTML5, responsive design, touch events, offline capabilities, and debugging tools. It provides links to resources on HTML5 features like media queries, SVG, web workers, and the page visibility API. It also covers techniques for adapting content like responsive web design, progressive enhancement, and server-side adaptation. Mobile browser stats and popular devices on Douban are mentioned. Frameworks like Bootstrap and tools like Weinre for debugging mobile apps are referenced.
This document discusses various techniques for making web applications work offline and with unreliable network connections, including: - The application cache manifest which allows specifying cached resources to work offline - Issues with the current manifest specification and potential enhancements - The window.applicationCache API for caching resources and monitoring cache status - Detecting online/offline status using the navigator.onLine property In 3 sentences or less, it summarizes approaches for offline web applications using the application cache manifest, applicationCache API, and navigator.onLine property.
Canvas and WebGL allow for rich graphics and animation on the web through APIs for 2D and 3D drawing. Forms have been enhanced with new input types like email, number and date pickers. Features like drag and drop, geolocation, notifications and the history API enable more interactive experiences. Browser capabilities have been extended through APIs for multimedia, storage, web sockets and accessing hardware. HTML5 aims to provide these features to enhance user experience without additional plugins.
1. HTML5 provides new semantic elements like header, footer, nav and article that improve accessibility and help structure documents. It also extends existing APIs and adds new APIs for multimedia, geolocation, offline storage and more. 2. HTML5 introduces new form input types for dates, times, numbers and more. It also provides built-in form validation without JavaScript. 3. The <video> and <audio> elements allow native playback of multimedia across browsers without plugins. The <canvas> element allows dynamic drawing via JavaScript. 4. While still evolving, many HTML5 features can be used today through progressive enhancement and feature detection. It offers developers new capabilities for building web applications and interactive experiences on
This document summarizes the Firefox OS, an open web platform for building mobile apps and customizing the user interface using HTML5, CSS, and JavaScript. It outlines key web APIs, the process for developing and publishing open web apps, and the different types of apps including regular web apps, installed web apps, and privileged web apps with additional capabilities. Security levels and permissions for APIs are also discussed.
HTML5 provides new semantic elements that help improve accessibility and SEO. These include <header>, <nav>, <article>, <aside>, <footer>, <time>, <video>, <audio>, and more. HTML5 also introduces new features like local storage, offline caching, and geolocation that enhance the mobile web experience.
What new semantics does HTML5 bring us? Why? Are they enough? What more could we do with? Do semantics matter any more (tl;dr:) yes. Video and transcript at http://fronteers.nl/congres/2011/sessions/html5-semantics-bruce-lawson
This document compares and contrasts bookmarklets and browser extensions. It provides information on how bookmarklets work by executing JavaScript code when clicked. It also discusses how browser extensions have more capabilities than bookmarklets as they can run in the background, access browser APIs, and have options pages. The document then covers how to create extensions for Chrome and Firefox, including using manifest files and specifying permissions.
HTML 5 is a new version of HTML that is still being developed. It aims to evolve HTML instead of reinventing it. Key features include new form elements, input types, semantic elements, APIs for offline apps, and standardized video and audio embedding. Browser support is growing but the specification may not be finalized until 2022. However, many features are already implemented and can be used today through emulation if needed.
You already have a Web app on the Internet and want to reach customers with a new, targeted experience on Windows 8. Come get practical guidance and best practices on how to reuse your Web assets. Come dive into the specifics of this exciting platform and see how you can use your Web skills to build deeply-integrated Windows apps. ◦You’ll discover how this mirrors or differs from traditional Web programming and how to harness the rich capabilities of Windows 8 through JavaScript and the Windows Runtime. ◦You'll learn practical techniques on how to access a web service, how to work with camera, and how to make live tiles, etc. ◦Expect a lot of code and demo. This session will jump start you with everything you need to know to start building Windows 8 apps with the skills you already have.
WCAG is supposed to give us a reasonably objective way of saying whether or not the sites we are building/auditing are "accessible" (to a particular baseline). However, they are only as useful as our understanding and interpretation of the guidelines' normative text. And, of course, it is not perfect - with some omissions, handwaving, and straight-up loopholes. So where does this leave developers and auditors? In this talk - a reprise of a previous talk, now updated to cover new SCs from WCAG 2.2 - Patrick may not have all the answers, but he'll have a good rant around the subject anyway...
Update about Pointer Events Level 3 work for the upcoming W3C Technical Plenary and Advisory Committee (TPAC) 2023 in Seville https://www.youtube.com/watch?v=r0spZl1qaa0 https://w3c.github.io/pointerevents/ https://www.w3.org/TR/pointerevents/ https://www.w3.org/2023/09/TPAC/ https://patrickhlauke.github.io/touch/w3c_tpac2023_pewg/ Cross-posted from https://www.w3.org/2023/09/TPAC/group-updates.html#pointer-events
WCAG is supposed to give us a reasonably objective way of saying whether or not the sites we are building/auditing are "accessible" (to a particular baseline). However, they are only as useful as our understanding and interpretation of the actual guidelines' normative text. And of course they're not perfect - with some omissions, handwaving, and straight up loopholes. So where does this leave developers and auditors? In this talk, Patrick may not have all the answers, but he'll have a good rant around the subject anyway...
WCAG is supposed to give us a reasonably objective way of saying whether or not the sites we are building/auditing are "accessible" (to a particular baseline). However, they are only as useful as our understanding and interpretation of the actual guidelines' normative text. And of course they're not perfect - with some omissions, handwaving, and straight up loopholes. So where does this leave developers and auditors? In this talk, Patrick may not have all the answers, but he'll have a good rant around the subject anyway...
HTML offers many features and attributes that can make your sites more accessible...but only if they're used wisely. Can there really be "too much accessibility"? Audio recording: https://archive.org/details/Psf8August2007.PatrickH.Lauke-TooMuchAccessibilityGoodIntentions
Patrick H. Lauke: Styling Your Web Pages with Cascading Style Sheets / EDU course / University of Salford / 13 February 2006
Patrick H. Lauke: Evaluating web sites for accessibility with Firefox / Manchester Digital Accessibility Working Group (MDAWG) / 1 March 2006
Patrick H. Lauke: Managing and educating content editors - experiences and ideas from the trenches / Public Sector Forums / 10 May 2007
Patrick H. Lauke - Implementing Web Standards across the institution: trials and tribulations of a redesign / Institutional Web Management Workshop IWMW / Birmingham / 28 July 2004
Patrick H. Lauke: Geolinking content - experiments in connecting virtual and physical places / Institutional Web Management Workshop IWMW / York / 16 July 2007
WCAG 2.0 is the new set of web accessibility guidelines that was released in 2008 as a recommendation by the W3C. It addresses some issues with the previous WCAG 1.0 guidelines by being technology-agnostic, having clearly testable success criteria focused on user outcomes rather than techniques, and removing outdated requirements. WCAG 2.0 provides more freedom for authors while still ensuring accessibility. It includes 4 principles, 12 guidelines and 61 success criteria to evaluate websites. The transition from WCAG 1.0 involves evaluating sites based on the new success criteria and testing areas that may be different.
This document provides an introduction to web accessibility. It begins by addressing some common misconceptions about accessibility, noting that it aims to accommodate people with a wide range of disabilities, not just visual impairments. The document emphasizes that accessibility is important for both ethical and legal reasons, and that inclusive design benefits all users. It then outlines key web accessibility guidelines from the W3C, providing examples of how to make content more accessible through proper semantic markup and alternative text. The conclusion stresses that accessibility is an essential consideration for web development.
Patrick H. Lauke: Doing it in style - creating beautiful sites, the web standards way / WebDD / Reading / 3 February 2007
The document discusses common misconceptions and pitfalls around using web standards. It argues that web standards are about more than just validation - they are about semantics, separation of concerns, and pragmatism. Some key points include: using the most appropriate HTML elements to convey meaning rather than appearance; applying styles through CSS instead of presentational markup; avoiding non-semantic class names; and recognizing that not all uses of tables or images are invalid. The document advocates for balancing standards with practical concerns like multiple authors and one-off content needs.
Ian Lloyd/Patrick H. Lauke: Accessified - practical accessibility fixes any web developer can use / South By Southwest SXSW / Austin, Texas, 11 March 2007
One from the archives...presentation about the development of the University of Salford website in 2007
Patrick H. Lauke: Keyboard accessibility - just because I don't use a mouse doesn't mean I'm second class / Skillswap Bristol / 11 Nobember 2008
Vanilla HTML is limiting and boring. Our clients demand highly engaging and interactive web experiences. And wouldn’t you know, with just a bit of HTML and JavaScript we can craft amazing custom controls, widgets and effects that go far beyond the confines of traditional static markup. But how can we ensure that these custom experiences are both understandable and usable for people with disabilities, and in particular those using assistive technologies such as screen readers? In this talk, we will look at the basics of making some common custom-built components accessible - covering how browsers and assistive technologies interact, the limitations of HTML, and how ARIA can help make interactive experiences more accessible. In addition, we will explore some of the recent additions in ARIA 1.1, as well as some particular challenges when it comes to traditional ARIA patterns and assistive technologies on mobile/tablet/touch devices. Evergreen slidedeck at https://patrickhlauke.github.io/aria/presentation/ / https://github.com/patrickhlauke/aria/
Vanilla HTML is limiting and boring. Our clients demand highly engaging and interactive web experiences. And wouldn’t you know, with just a bit of HTML and JavaScript we can craft amazing custom controls, widgets and effects that go far beyond the confines of traditional static markup. But how can we ensure that these custom experiences are both understandable and usable for people with disabilities, and in particular those using assistive technologies such as screen readers? In this talk, we will look at the basics of making some common custom-built components accessible - covering how browsers and assistive technologies interact, the limitations of HTML, and how ARIA can help make interactive experiences more accessible. In addition, we will explore some of the recent additions in ARIA 1.1, as well as some particular challenges when it comes to traditional ARIA patterns and assistive technologies on mobile/tablet/touch devices. Evergreen slidedeck at https://patrickhlauke.github.io/aria/presentation/ / https://github.com/patrickhlauke/aria/
This document provides an introduction to Accessible Rich Internet Applications (WAI-ARIA). It discusses the need for ARIA to make complex web applications accessible, common ARIA roles and attributes, and best practices for using ARIA. Key points include: ARIA defines roles, states and properties to convey semantics to assistive technologies; common roles include buttons, toggles, and landmarks; and the five rules of ARIA use emphasize using native HTML when possible and ensuring interactive elements are keyboard accessible.
Widya Salim and Victor Ma will outline the causal impact analysis, framework, and key learnings used to quantify the impact of reducing Twitter's network latency.
Support en anglais diffusé lors de l'événement 100% IA organisé dans les locaux parisiens d'Iguane Solutions, le mardi 2 juillet 2024 : - Présentation de notre plateforme IA plug and play : ses fonctionnalités avancées, telles que son interface utilisateur intuitive, son copilot puissant et des outils de monitoring performants. - REX client : Cyril Janssens, CTO d’ easybourse, partage son expérience d’utilisation de notre plateforme IA plug & play.
This is a slide deck that showcases the updates in Microsoft Copilot for May 2024
Invited Remote Lecture to SC21 The International Conference for High Performance Computing, Networking, Storage, and Analysis St. Louis, Missouri November 18, 2021
Everything that I found interesting last month about the irresponsible use of machine intelligence
Cybersecurity is a major concern in today's connected digital world. Threats to organizations are constantly evolving and have the potential to compromise sensitive information, disrupt operations, and lead to significant financial losses. Traditional cybersecurity techniques often fall short against modern attackers. Therefore, advanced techniques for cyber security analysis and anomaly detection are essential for protecting digital assets. This blog explores these cutting-edge methods, providing a comprehensive overview of their application and importance.
Are you interested in dipping your toes in the cloud native observability waters, but as an engineer you are not sure where to get started with tracing problems through your microservices and application landscapes on Kubernetes? Then this is the session for you, where we take you on your first steps in an active open-source project that offers a buffet of languages, challenges, and opportunities for getting started with telemetry data. The project is called openTelemetry, but before diving into the specifics, we’ll start with de-mystifying key concepts and terms such as observability, telemetry, instrumentation, cardinality, percentile to lay a foundation. After understanding the nuts and bolts of observability and distributed traces, we’ll explore the openTelemetry community; its Special Interest Groups (SIGs), repositories, and how to become not only an end-user, but possibly a contributor.We will wrap up with an overview of the components in this project, such as the Collector, the OpenTelemetry protocol (OTLP), its APIs, and its SDKs. Attendees will leave with an understanding of key observability concepts, become grounded in distributed tracing terminology, be aware of the components of openTelemetry, and know how to take their first steps to an open-source contribution! Key Takeaways: Open source, vendor neutral instrumentation is an exciting new reality as the industry standardizes on openTelemetry for observability. OpenTelemetry is on a mission to enable effective observability by making high-quality, portable telemetry ubiquitous. The world of observability and monitoring today has a steep learning curve and in order to achieve ubiquity, the project would benefit from growing our contributor community.
Presented at Gartner Data & Analytics, London Maty 2024. BT Group has used the Neo4j Graph Database to enable impressive digital transformation programs over the last 6 years. By re-imagining their operational support systems to adopt self-serve and data lead principles they have substantially reduced the number of applications and complexity of their operations. The result has been a substantial reduction in risk and costs while improving time to value, innovation, and process automation. Join this session to hear their story, the lessons they learned along the way and how their future innovation plans include the exploration of uses of EKG + Generative AI.
Stream processing is a crucial component of modern data infrastructure, but constructing an efficient and scalable stream processing system can be challenging. Decoupling compute and storage architecture has emerged as an effective solution to these challenges, but it can introduce high latency issues, especially when dealing with complex continuous queries that necessitate managing extra-large internal states. In this talk, we focus on addressing the high latency issues associated with S3 storage in stream processing systems that employ a decoupled compute and storage architecture. We delve into the root causes of latency in this context and explore various techniques to minimize the impact of S3 latency on stream processing performance. Our proposed approach is to implement a tiered storage mechanism that leverages a blend of high-performance and low-cost storage tiers to reduce data movement between the compute and storage layers while maintaining efficient processing. Throughout the talk, we will present experimental results that demonstrate the effectiveness of our approach in mitigating the impact of S3 latency on stream processing. By the end of the talk, attendees will have gained insights into how to optimize their stream processing systems for reduced latency and improved cost-efficiency.
MuleSoft Meetup on APM and IDP
This presentation explores the practical application of image description techniques. Familiar guidelines will be demonstrated in practice, and descriptions will be developed “live”! If you have learned a lot about the theory of image description techniques but want to feel more confident putting them into practice, this is the presentation for you. There will be useful, actionable information for everyone, whether you are working with authors, colleagues, alone, or leveraging AI as a collaborator. Link to presentation recording and slides: https://bnctechforum.ca/sessions/details-of-description-part-ii-describing-images-in-practice/ Presented by BookNet Canada on June 25, 2024, with support from the Department of Canadian Heritage.
These fighter aircraft have uses outside of traditional combat situations. They are essential in defending India's territorial integrity, averting dangers, and delivering aid to those in need during natural calamities. Additionally, the IAF improves its interoperability and fortifies international military alliances by working together and conducting joint exercises with other air forces.
This presentation explores the practical application of image description techniques. Familiar guidelines will be demonstrated in practice, and descriptions will be developed “live”! If you have learned a lot about the theory of image description techniques but want to feel more confident putting them into practice, this is the presentation for you. There will be useful, actionable information for everyone, whether you are working with authors, colleagues, alone, or leveraging AI as a collaborator. Link to presentation recording and transcript: https://bnctechforum.ca/sessions/details-of-description-part-ii-describing-images-in-practice/ Presented by BookNet Canada on June 25, 2024, with support from the Department of Canadian Heritage.
An invited talk given by Mark Billinghurst on Research Directions for Cross Reality Interfaces. This was given on July 2nd 2024 as part of the 2024 Summer School on Cross Reality in Hagenberg, Austria (July 1st - 7th)
How do we build an IoT product, and make it profitable? Talk from the IoT meetup in March 2024. https://www.meetup.com/iot-sweden/events/299487375/