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Questions tagged [gurps-4e]

GURPS is the Generic Universal Role Playing System from Steve Jackson Games. GURPS 4E is a skill-based point-build RPG focusing on flexibility. You can easily play anything from a stone age caveman, an ogre mage, a US navy soldier, or even a Zenbuddhist psychokinetic killer robot from the future (who likes cats). Crossovers are easy to handle with those rules. This system uses six-sided dice and hexagonal map-grids.

8 votes
2 answers
847 views

How to stat a character with truesight that is blind outside a certain radius?

I'm trying to learn more about GURPS for a future campaign, and I'm working on converting some old DnD characters to get a grasp of how to build PCs. My players will need my help with chargen, so I ...
Eidolon108's user avatar
  • 4,897
7 votes
2 answers
256 views

Can a long whip with Staff spell be used to "touch" closer hexes?

One of my play-by-post characters uses a whip enchanted with the Staff spell (requires once-living material, which leather assuredly is). For tactical reasons, the whip he currently uses is only two ...
Zeiss Ikon's user avatar
  • 16.1k
9 votes
1 answer
958 views

What skill to use when wielding a two handed weapon in one hand?

I have a barbarian which looks like they'll be strong enough to wield a two-handed axe in one hand. Up to this point I've been using Two-handed Axe skill as I've been wielding it with two hands. In ...
Nathanael Farley's user avatar
2 votes
1 answer
489 views

Can I apply a Limitation to Extra Fatigue?

Many Advantages can have Limitations, which reduce the point cost of the Advantage in return for limiting how, when, or on what it can be used (for instange, Magery can have Aspected, One College, etc....
Zeiss Ikon's user avatar
  • 16.1k
17 votes
1 answer
849 views

What is equivalent to an hour of "table time" in a play-by-post environment?

I'm currently playing GURPS on a play-by-post system, and one of my characters has an ability ("Luck", allows me to reroll an attack or ability check and take the better of the two results) that can ...
Zeiss Ikon's user avatar
  • 16.1k
6 votes
3 answers
424 views

What checks should I perform to knock someone out with a syringe of sedative?

I'm trying to create a character who will knock people out with a syringe of strong sedative, like how Dexter Morgan does in the show Dexter. Here is a short description of what he does that I'm ...
Oleksandr Galichenko's user avatar
3 votes
1 answer
347 views

Can a mage in Body of Air cast a spell that doesn't require gestures?

A mage PC in the play-by-post Dungeon Fantasy campaign I'm playing in cast Body of Air on herself, in order to rise above a brewing combat. She then tried to cast Stone Missile, but the GM commented ...
Zeiss Ikon's user avatar
  • 16.1k
6 votes
2 answers
667 views

Best way to build a sentient swarmbot in GURPS 4e?

I'm trying to put together some PCs for a GURPS space opera style game I'm planning, and while I've found character creation to be amazingly flexible and detailed, there's one character I just can't ...
JoshD's user avatar
  • 83
18 votes
5 answers
5k views

Am I misinterpreting this GURPS cheese?

In GURPS Magic (all editions have had the same rule, but I'm playing 4th at present), mages pay a reduced fatigue cost to cast spells at high skill -- skill 15 reduces by 1, and skill 20 by 2. As far ...
Zeiss Ikon's user avatar
  • 16.1k
7 votes
3 answers
961 views

How can TL3 basic combat be sped up?

GURPS, 4th Edition melee engagements between evenly matched TL3 combatants seem to go on forever. Because of the game's focus on realism, even without top-quality armor (but with some luck) sword-and-...
Les's user avatar
  • 275
6 votes
2 answers
1k views

Is a two-sword warrior worse off than a sword-and-shield warrior?

In GURPS 4E if you're armed with a sword and a shield you can attack twice with the All-Out Attack maneuver or both block and parry the same attack with the All-Out Defense maneuver. However, if you'...
Les's user avatar
  • 275
4 votes
1 answer
267 views

Do I pay twice for enchanted items when using Ritual Path magic?

In GURPS Thaumatology: Ritual Path Magic players have the option of a form of enhanced loot. You design a magic item, GM brings it into play. You start out paying the full cost to get it into play, ...
Goju Ryu's user avatar
  • 307
3 votes
2 answers
165 views

Interrupting Evaluate?

Let's say I spend a turn doing an Evaluate maneuver, focusing on one enemy. Can anything happen (taking damage, getting stunned or prone, etc) which would cause me to lose the bonus modifier before I ...
Beanluc's user avatar
  • 2,822
15 votes
5 answers
3k views

How can I adapt GURPS 4e materials to D&D 5e?

I have a number of GURPS resource books (of varying editions) that are amazing, containing spells, items, advantages, disadvantages, etc., but GURPS can put players off. Is there a way to adapt ...
Elphin's user avatar
  • 575
5 votes
2 answers
499 views

What to Roll against with innate attack

I am currently reading GURPS Magic. I want to use Thaumatology ritual path magic and have run into a problem. When using missile spells you have to roll against Innate Attack but how do I determine ...
Goju Ryu's user avatar
  • 307

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