Bedrock Edition Preview 1.21.20.21

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Preview 1.21.20.21
Bedrock 1.21.20.21 PatchNotes.jpeg: Infobox image for Preview 1.21.20.21 the version in Minecraft
Bedrock 1.21.20.21.png: Infobox image for Preview 1.21.20.21 the version in Minecraft
Bedrock 1.21.20.21 (Missing Realms Button lol).png: Infobox image for Preview 1.21.20.21 the version in Minecraft
Edition

Bedrock Edition

Release date

June 27, 2024

Server version

1.21.20.21

Editor version

0.6.7

Build version

25764113

Internal version

Windows, Xbox: 1.21.2021.0
ChromeOS, Android, iOS, iPadOS: 1.21.20.21

Version code

Android:
952102021 (armeabi-v7a, 34)
962102021 (x86, 34)
972102021 (arm64-v8a, 34)
982102021 (x86_64, 34)

Type

Preview

Preview for

1.21.20

Downloads

Server
Windows
Linux

Protocol version

708

Beta 1.21.20.21 (ChromeOS, Android) or Preview 1.21.20.21 (Windows, iOS, iPadOS, Xbox, PlayStation) is the sixth beta/Preview version for Bedrock Edition 1.21.20, released on June 27, 2024,[1] which fixes bugs.

Changes[edit | edit source]

Blocks[edit | edit source]

Crafter
  • Its craft and fail sounds now have a random pitch offset.
  • Its fail sound now has a max distance of 3 blocks instead of 5.
Copper Bulb
  • Its break, place and hit sounds are now pitched differently.
Copper Grate
  • Its break, place and hit sounds are now pitched differently.
  • Its step sounds play at a lower volume.
Copper Door
  • Its "open" sound is now pitched differently.
Dandelion
  • The ID has been changed from yellow_flower to dandelion.
Light Block
  • The different block states for the light_block ID have now been split up into their own IDs.
Old ID New ID
BlockSprite light-block.png: Sprite image for light-block in Minecraft light_block BlockSprite light-block-0.png: Sprite image for light-block-0 in Minecraft light_block_0
BlockSprite light-block-1.png: Sprite image for light-block-1 in Minecraft light_block_1
BlockSprite light-block-2.png: Sprite image for light-block-2 in Minecraft light_block_2
BlockSprite light-block-3.png: Sprite image for light-block-3 in Minecraft light_block_3
BlockSprite light-block-4.png: Sprite image for light-block-4 in Minecraft light_block_4
BlockSprite light-block-5.png: Sprite image for light-block-5 in Minecraft light_block_5
BlockSprite light-block-6.png: Sprite image for light-block-6 in Minecraft light_block_6
BlockSprite light-block-7.png: Sprite image for light-block-7 in Minecraft light_block_7
BlockSprite light-block-8.png: Sprite image for light-block-8 in Minecraft light_block_8
BlockSprite light-block-9.png: Sprite image for light-block-9 in Minecraft light_block_9
BlockSprite light-block-10.png: Sprite image for light-block-10 in Minecraft light_block_10
BlockSprite light-block-11.png: Sprite image for light-block-11 in Minecraft light_block_11
BlockSprite light-block-12.png: Sprite image for light-block-12 in Minecraft light_block_12
BlockSprite light-block-13.png: Sprite image for light-block-13 in Minecraft light_block_13
BlockSprite light-block-14.png: Sprite image for light-block-14 in Minecraft light_block_14
BlockSprite light-block-15.png: Sprite image for light-block-15 in Minecraft light_block_15
Mushroom
  • The chance of dropping Mushrooms (max of 2) from Brown and Red Mushroom Block was increased to match Java Edition, from 10% per Mushroom to 11.11%.
Sandstones
  • The different block states for the sandstone ID have now been split up into their own IDs.
Old ID New ID
BlockSprite sandstone.png: Sprite image for sandstone in Minecraft sandstone BlockSprite sandstone.png: Sprite image for sandstone in Minecraft sandstone
BlockSprite chiseled-sandstone.png: Sprite image for chiseled-sandstone in Minecraft chiseled_sandstone
BlockSprite cut-sandstone.png: Sprite image for cut-sandstone in Minecraft cut_sandstone
BlockSprite smooth-sandstone.png: Sprite image for smooth-sandstone in Minecraft smooth_sandstone
Smooth Sandstone
  • It now has a hardness of 2 and a blast resistance of 6.
Structure Block
  • From versions 1.21.20, the player ID given to tamed mobs loaded from a structure block will always be the original owner's ID.
Trial Spawner
  • Its break and place sounds are now pitched differently.
Tuff, Tuff Bricks, and Polished Tuff
  • Break, place and hit sounds now pitch differently for them.
Vault
  • Its break and place sounds are now pitched differently.

General[edit | edit source]

Realms tab
  • Added a brand-new Realms tab with new sections:
    • List of Realms: Easily view all the Realms you own or have joined.
    • Start Playing: Launch your Realm directly from this screen.
    • Online Player Count: See how many players are currently online in each Realm.
    • Realm Management: Take control of your owned Realms by editing worlds and managing subscriptions.
    • Add or Join Realms: Explore new Realms by adding or joining them.
    • Realm Stories: View Realm stories.
Bed Screen
  • Enabled the new version of the Bed Screen. The user can opt-in or opt-out using a feature toggle under Settings-Video Tab. (Preview only)

Technical[edit | edit source]

AI Goals
  • Exposed minecraft:behavior.swim_up_for_breath AI goal component which allows a mob to try to move to a location where it can breathe air once it is close to running out of its breathable supply.
    • In Vanilla, this is used by the Dolphin. Any custom content built off of the Vanilla dolphin at or above version 1.21.20 will need to manually add this component to enable this AI behavior.
API
  • EntityLeashableComponent
    • Moved class EntityLeashableComponent from beta to 1.13.0.
General
  • Updated schema documentation for Filter Groups.
Graphical
  • 2 Channel textures in resource packs are now properly supported. When loaded they will always use the first channel to represent all three color channels and the second channel for alpha (I.E A normal texture would be (R, G, B, A) where a 2 channel texture will always be treated as (R, R, R, A)).

Experimental[edit | edit source]

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes[edit | edit source]

Technical[edit | edit source]

API
  • EntityBreathableComponent
    • Changed function setAirSupply(value: number): void to property airSupply: number in beta.
    • Added property readonly canBreathe: boolean to beta.
  • Added isHardcore to 1.14.0 beta.
Blocks
  • Added item_display_transforms control to the block geometry file. This controls the way a block is visually represented in the UI, on the player, and floating on the ground. It exists inside minecraft:geometry, and requires format_version 1.21.20.
    • Default values example:
"item_display_transforms": {
"gui" : {
                "translation": [0, 0, 0],
                "rotation": [30, 225, 0],
                "scale": [0.625, 0.625, 0.625]
  },
  "firstperson_righthand": {
                "translation": [0, 0, 0],
                "rotation": [0, 45, 0],
                "scale": [0.4, 0.4, 0.4]
  },
  "firstperson_lefthand": {
    "translation": [0, 0, 0],
    "rotation": [0, -135, 0],
    "scale": [0.4, 0.4, 0.4]
  },
  "thirdperson_righthand": {
    "translation": [0, 2.5, 0],
    "rotation": [75, 45, 0],
    "scale": [0.375, 0.375, 0.375]
  },
  "thirdperson_lefthand": {
    "translation": [0, 2.5, 0],
    "rotation": [75, 45, 0],
    "scale": [0.375, 0.375, 0.375]
  },
  "ground": {
    "translation": [0, 3.0, 0],
    "rotation": [0, 0, 0],
    "scale": [0.25, 0.25, 0.25]
  },
  "fixed": {
    "translation": [0, 0, 0],
    "rotation": [0, 0, 0],
    "scale": [0.5, 0.5, 0.5]
  },
  "head": {
    "translation": [0, 0, 0],
    "rotation": [0, 0, 0],
    "scale": [1, 1, 1]
  }
}
Graphical
  • The extension EXT_texture_cube_map_array is now required to run Deferred Technical Preview on Android devices that support GLES 3.1. Some devices will lose support, however most devices should be unaffected.

Fixes[edit | edit source]

34 issues fixed
From released versions before 1.21.20
  • MCPE-69281 – Crafting quartz bricks only gives 1 block back instead of 4.
  • MCPE-71123 – Incorrect normal drops from mushroom stems, incorrect normal and Silk Touch drops from mushroom pores.
  • MCPE-95523 – Zoglins missing sounds.
  • MCPE-98458 – Parity: Pufferfish still gives you Nausea II instead of Nausea I.
  • MCPE-114688 – Bees do not take damage upon contact with water.
  • MCPE-136077 – Waxed oxidized cut copper only gives 1 slab in a stonecutter.
  • MCPE-142173 – Turtle helmet effect icon/timer flickering.
  • MCPE-149183 – Spawn tamed animals using structure block but you can't interact with them.
  • MCPE-169933 – Relic, Otherside, 5, Creator, Creator (Music Box), and Precipice Music Discs are not controlled by the right sliders.
  • MCPE-174200 – Custom sky textures are ignored when deferred lighting is enabled.
  • MCPE-178373 – Leaving a world with deferred rendering enabled won't render blocks in thumbnail.
  • MCPE-178607 – Block transformation component sometimes treats schematic as unit cube.
  • MCPE-179894 – Skull charge, flow and guster banner patterns are not mirrored on the backside.
  • MCPE-180344 – Game forces players to download resource packs.
  • MCPE-182278 – Parity: Lush Caves missing Echo in the Wind music track.
  • MCPE-182290 – Flattened monster eggs/infested stones do not have "stone" sound assigned.
  • MCPE-182604 – Quartz slab uses smooth quartz texture on the bottom.
  • MCPE-182630 – Mobs spawned by ominous trials do not drop picked up gear on death.
  • MCPE-182758 – Trial Spawners give no loot upon completion in older worlds.
Other
  • Texture overrides that intended to target all block variants no longer only override the default variant.
  • Area Effect Clouds no longer shrink when entered by entities immune to the effect.
  • Fixed a recipe bug where chiseled_sandstone and cut_sandstone sandstone variants could be used in a furnace to craft smooth_sandstone. It can now only accept normal sandstone and no other types of sandstone.
  • Fixed Vanilla recipes involving red_sandstone_slab as an ingredient or result item, they would incorrectly use red_sandstone instead:
    • red_sandstone_slab can now be crafted again with 3 horizontal red_sandstone:0.
    • red_sandstone_slab can now be crafted again with 3 horizontal red_sandstone:1.
    • red_sandstone:1 can now be crafted again with 2 vertical red_sandstone_slab.
  • Fixed a bug where the Breeze could get stuck in one place when beneath a roof of blocks while attacking.
  • Wind Charges thrown by Players no longer have a chance of dealing more than 1 damage per hit.
  • Jumping no longer overrides any previous greater upward velocity, and therefore doesn't cancel momentum from a Wind Burst explosion when both happen at the same time.
  • Using Trident with Riptide enchantment now correctly cancels fall damage reduction from Wind Charge.
  • Fixed a bug where the fall damage protection from a Wind Charge incorrectly prevented fall damage when landing a second time.
  • Players are no longer kicked from the Realm if the owner enters and exits the Realms Settings screen without modifying packs while multiple Add-Ons are applied.
  • Navigating away from the Realms Stories Story Feed tab upon reading the first page of stories will remove the unread stories badge as the user has seen the most recent posts.
  • Fixed a bug where brand new Realm Events wouldn't display properly the first time the Story Feed is opened.
  • Fixed a bug that locks players on an infinite loop after cancelling the process of joining a recently claimed Preview Realm.
  • Fixed bug where culling rules for data driven blocks did not rotate with the transformation component.
  • Fixed a bug where certain objects from the world would be visible through the gamma calibration menu in the Deferred Technical Preview.

References[edit | edit source]

  1. "Minecraft Beta & Preview - 1.21.20.21" – Minecraft Feedback, June 27, 2024.

Navigation[edit | edit source]