Dungeons:Enchantment

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ENCHANTMENTS – Even the most powerful armor and weapons will benefit from the addition of well-chosen enchantments. Here are just a few of the effects you can add to your items – many of these will mean the difference between life and death.

Guide to Minecraft Dungeons:
A Handbook for Heroes

An enchantment is an ability that augments weapons and armor by applying enchantment points. Enchantment points can be obtained by leveling up, and once applied to an item, can only be retrieved by salvaging it, upgrading it with the blacksmith or changing an enchantment with the Enchantsmith.

This weapon can be enchanted with Radiance twice.

Overview[edit | edit source]

Enchantment slots[edit | edit source]

Weapons and armor each have up to three enchantment slots, with up to three random choices per slot. One enchantment can be selected from the available choices to apply onto the equipment. Each enchantment can be extended up to 3 tiers.

The number of available enchantment slots on collected equipment and the type of enchantments on them depends on the difficulty and the hero’s threat level. Unavailable enchantment slots or enchantment choices cannot be unlocked. All enchantments are either stackable, or non-stackable. Stackable enchantments be stacked up to three times.

Once an enchantment has been applied, the only way to clear it is to use the Blacksmith, which upgrades the item and returns all invested enchantment points, or the Enchantsmith, which returns all invested enchantment points on a particular enchantment. Salvaging the item will also return all invested enchantment points.

There are two types of enchantments: common and powerful. Common enchantments require less enchantment points than powerful enchantments.

Gilded items have increased Enchantment Point costs.

Enchantment Points needed
Type Tier Total
I II III
Common 1 2 3 6
Powerful 2 3 4 9
DungeonsMiscellaneousSprite Gilded.png: Sprite image for Gilded in Minecraft Gilded + Common 2 3 4 9
DungeonsMiscellaneousSprite Gilded.png: Sprite image for Gilded in Minecraft Gilded + Powerful 3 4 5 12

Enchantments behave independently when stacked. A weapon with two Chains III, each having a 30% chance to occur, does not give a 60% chance to occur, but instead a combined 51% chance, including a 9% chance that the effect occurs twice.

Built-in enchantments[edit | edit source]

When dealing with equipment possessing a built-in enchantment, that enchantment is unavailable as a choice to apply onto that particular piece of equipment, even if the built-in enchantment is normally stackable. (However, it will still start with that enchantment) For example, the diamond pickaxe never has Prospector as an option, the firebolt thrower never has Chain Reaction as an option, the nimble turtle armor never has Rush as an option, and so on.

The only exception to this is in the Tower, where the uniquesmith can turn a normal item into a unique item while keeping its enchantments.

Built-in enchantments are shown as the enchantment icon with an orange border on the equipment's properties list and are visible in-game through the enchantment notification icon and enchantment effects. Also, the Status Effect icon relating to the enchantment appears on the Heads-Up Display upon the use of non-enchanted equipment. Enchantments that are built-in cannot be upgraded, altered, or removed.

Soul enchantments[edit | edit source]

Enchantments that involve souls occur only on weapons and armor that provide soul gathering naturally, such as the soul knife, soul bow, or soul robe and their respective unique variants.

Soul gathering equipment can possess non-soul enchantments the same as regular equipment.

Anima Conduit, Enigma Resonator, and Soul Siphon are soul enchantments that occur on both melee and ranged weapons. Soul Speed occurs on armor.

Gilded gear[edit | edit source]

Gilded gear in the inventory.
For a list of Ancients and the gilded gear they drop, see MCD:Ancient.

Gilded gear is obtainable to a maximum power of 263. Gilded gear can be obtained by:

Gilded gear is melee weapons, ranged weapons and armor that possess an extra built-in enchantment at tier I, II, or III. Gilded gear have increased enchantment costs to activate and upgrade the enchantments within the slots. Gilded items appear in the inventory with a gilded gold background and a golden tag adjacent to the rarity. On lower difficulties, the hero may receive a tier I enchantment, but on higher levels the hero can receive up to a tier III enchantment.

All weapons and armor currently in the game have gilded variants that can be bought or dropped from a certain ancient mob. Prior to the release of 1.12.0.0, a DLC-exclusive ancient mob like the Swarm drops items exclusive to the DLC it comes from.

Gilded gear can be salvaged for gold rather than the usual emeralds with regular gear. Ancient Hunts do not allow gilded gear to be used as an offering.

Special event items equipment can be obtained gilded through the Tower.

Enchanted mobs[edit | edit source]

Main articles: Enchanted Mobs and Ancient Mobs

Enchanted mobs are glowing, slightly larger mobs with 1 or more additional properties that make them more of a threat to heroes compared to standard mobs. Enchantments can be applied onto mobs from an enchanter, the Arch-Illager or spawn with enchantments. Passive mobs such as sheep, and neutral mobs can also appear with enchantments. Some of these enchantments, such as Heal Allies and Regeneration are exclusive to mobs and not available to heroes.

List of enchantments[edit | edit source]

Hero-accessible enchantments that can occur in the enchantment slots as enchantments choices. These can be upgraded and can occur as gilded built-ins.

The enchanter's tome artifact can apply Double Damage, Fast Attack, or Quick onto nearby summoned mobs and other heroes.

Melee[edit | edit source]

Icon Name
ID
In-game
descriptions
Tier Text Tier Mob obtainablity Multiple per equipment Built-into Gilded / unique description
Cost
I II III
  • Attacks on mobs that are not actively targeting you deal more damage.
damage done 20% 40% 60% DungeonsItemSprite backstabber.png: Sprite image for backstabber in Minecraft linking to MCD:BackstabberBackstabber, DungeonsItemSprite swift-striker.png: Sprite image for swift-striker in Minecraft linking to MCD:Swift StrikerSwift Striker Extra damage on unsuspecting enemies Common
  • Each soul absorbed grants a small amount of health.
health gained 2% 4% 6% None Gain health from souls Common
  • Using an artifact causes the next attack to deal bonus damage.
Deals X extra damage 40% 60% 80% None Artifact use boosts damage Common
  • Grants a chance for a bee to spawn after defeating a mob, with up to 3 bees joining the hero's side.
chance to summon. 20% 30% 40% DungeonsItemSprite bee-stinger.png: Sprite image for bee-stinger in Minecraft linking to MCD:Bee StingerBee Stinger Chance to summon a bee Common
  • Has a 30% chance to chain a cluster of mobs together and keep them bound for a short time.
seconds duration 1 2 3 DungeonsItemSprite flail.png: Sprite image for flail in Minecraft linking to MCD:FlailFlail, DungeonsItemSprite jailor's-scythe.png: Sprite image for jailor's-scythe in Minecraft linking to MCD:Jailor's ScytheJailor's Scythe Binds and chains enemies Common
  • Deal increased damage against already wounded mobs.
bonus damage 0-50% 0-75% 0-100% DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials DungeonsItemSprite truthseeker.png: Sprite image for truthseeker in Minecraft linking to MCD:TruthseekerTruthseeker, DungeonsItemSprite growing-staff.png: Sprite image for growing-staff in Minecraft linking to MCD:Growing StaffGrowing Staff, DungeonsItemSprite resolute-tempest-knife.png: Sprite image for resolute-tempest-knife in Minecraft linking to MCD:Resolute Tempest KnifeResolute Tempest Knife Increased damage to wounded mobs Common
  • Gives a chance to inflict critical hits dealing triple damage.
chance to trigger 10% 15% 20% DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials DungeonsItemSprite hawkbrand.png: Sprite image for hawkbrand in Minecraft linking to MCD:HawkbrandHawkbrand, DungeonsItemSprite sinister-sword.png: Sprite image for sinister-sword in Minecraft linking to MCD:Sinister SwordSinister Sword, DungeonsItemSprite master's-katana.png: Sprite image for master's-katana in Minecraft linking to MCD:Master's KatanaMaster's Katana Increases critical hit chance Powerful
  • Adds damage to the next attack after rolling.
damage. +X +1.25X +1.5X DungeonsItemSprite great-axeblade.png: Sprite image for great-axeblade in Minecraft linking to MCD:Great AxebladeGreat Axeblade Rolling makes next attack stronger Common
  • Some attacks can be followed up by another attack in quick succession.
seconds cooldown 5 4 3 DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials DungeonsItemSprite whispering-spear.png: Sprite image for whispering-spear in Minecraft linking to MCD:Whispering SpearWhispering Spear, DungeonsItemSprite spine-chill-spear.png: Sprite image for spine-chill-spear in Minecraft linking to MCD:Spine-Chill SpearSpine-Chill Spear Sometimes strikes twice Common
  • Chance to deal triple damage based on the number of souls the hero has.
chance 0-15% 0-20% 0-25% Souls critical boost Common
  • Mobs explode after they are defeated.
Deals X% of enemy health as damage 20% 40% 60% DungeonsItemSprite cursed-axe.png: Sprite image for cursed-axe in Minecraft linking to MCD:Cursed AxeCursed Axe, DungeonsItemSprite battlestaff-of-terror.png: Sprite image for battlestaff-of-terror in Minecraft linking to MCD:Battlestaff of TerrorBattlestaff of Terror Mobs explode after defeated Powerful
  • Sets mobs on fire for three seconds, dealing damage over time.
damage per second X 1.25X 1.5X DungeonsItemSprite firebrand.png: Sprite image for firebrand in Minecraft linking to MCD:FirebrandFirebrand Burns mobs Common
  • Slows mobs after hit for three seconds.
reduced speed -30% -40% -50% DungeonsEntitySprite frozen-zombie.png: Sprite image for frozen-zombie in Minecraft linking to MCD:Frozen ZombieFrozen Zombie, DungeonsEntitySprite stray.png: Sprite image for stray in Minecraft linking to MCD:StrayStray, DungeonsEntitySprite icy-creeper.png: Sprite image for icy-creeper in Minecraft linking to MCD:Icy CreeperIcy Creeper, DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials DungeonsItemSprite fangs-of-frost.png: Sprite image for fangs-of-frost in Minecraft linking to MCD:Fangs of FrostFangs of Frost, DungeonsItemSprite frost-scythe.png: Sprite image for frost-scythe in Minecraft linking to MCD:Frost ScytheFrost Scythe, DungeonsItemSprite freezing-foil.png: Sprite image for freezing-foil in Minecraft linking to MCD:Freezing FoilFreezing Foil, DungeonsItemSprite chill-gale-knife.png: Sprite image for chill-gale-knife in Minecraft linking to MCD:Chill Gale KnifeChill Gale Knife Slows mobs Common
  • After defeating a mob, gain a temporary shield that reduces damage by 50%.
seconds duration. 2 3 4 None Grants temporary shield Common
  • This effect pulls mobs in range towards the weapon's impact point.
seconds duration 1.0 1.5 2.0 DungeonsItemSprite hammer-of-gravity.png: Sprite image for hammer-of-gravity in Minecraft linking to MCD:Hammer of GravityHammer of Gravity, DungeonsItemSprite anchor.png: Sprite image for anchor in Minecraft linking to MCD:AnchorAnchor, DungeonsItemSprite encrusted-anchor.png: Sprite image for encrusted-anchor in Minecraft linking to MCD:Encrusted AnchorEncrusted Anchor, DungeonsItemSprite bonehead-hammer.png: Sprite image for bonehead-hammer in Minecraft linking to MCD:Bonehead HammerBonehead Hammer Pulls in enemies Powerful
  • Attacks deal extra damage to Illagers.
increased damage +25% +35% +45% DungeonsItemSprite bone-cudgel.png: Sprite image for bone-cudgel in Minecraft linking to MCD:Bone CudgelBone Cudgel Extra damage to Illagers Common
  • Defeating a mob heals the hero by a small portion of the mob's max health.
of mob's max health 5% 7% 9% DungeonsItemSprite heartstealer.png: Sprite image for heartstealer in Minecraft linking to MCD:HeartstealerHeartstealer, DungeonsItemSprite the-beginning-and-the-end.png: Sprite image for the-beginning-and-the-end in Minecraft linking to MCD:The Beginning and The EndThe Beginning and The End Leeches health from mobs Common
  • Increases the chance for mobs to drop consumables.
increased chance +100% +200% +300% DungeonsItemSprite fortune-spear.png: Sprite image for fortune-spear in Minecraft linking to MCD:Fortune SpearFortune Spear Drop More Consumables Common
  • Attacking drains player's life to grant one stack of Pain Cycle. At 5 stacks, pain is channeled into the next attack.
Max stacks does X damage Triple (3x) Quadruple (4x) Quintuple (5x) None Deal extra damage Common
Has a 30% chance to summon a poison cloud that deals damage to enemies in an area for three seconds. damage per second X 2X 3X DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials DungeonsItemSprite venom-glaive.png: Sprite image for venom-glaive in Minecraft linking to MCD:Venom GlaiveVenom Glaive,

DungeonsItemSprite nightmare's-bite.png: Sprite image for nightmare's-bite in Minecraft linking to MCD:Nightmare's BiteNightmare's Bite

Spawns Poison Clouds Common
increased chance +100% +200% +300% DungeonsItemSprite diamond-pickaxe.png: Sprite image for diamond-pickaxe in Minecraft linking to MCD:Diamond PickaxeDiamond Pickaxe, DungeonsItemSprite the-last-laugh.png: Sprite image for the-last-laugh in Minecraft linking to MCD:The Last LaughThe Last Laugh Mobs drop more emeralds Common
  • Has a 20% chance to spawn a circular area that heals all allies within it.
health healed X 1.5X 2X DungeonsItemSprite sun's-grace.png: Sprite image for sun's-grace in Minecraft linking to MCD:Sun's GraceSun's Grace Heals allies in the area Powerful
  • After defeating a mob, there is a 10% chance to increase attack speed by +50% for a short time.
seconds 5 10 15 DungeonsItemSprite maulers.png: Sprite image for maulers in Minecraft linking to MCD:MaulersMaulers, DungeonsItemSprite dancer's-sword.png: Sprite image for dancer's-sword in Minecraft linking to MCD:Dancer's SwordDancer's Sword Increases attack speed Common
  • Defeating a mob reduces health potion's cooldown time, allowing player to heal more quickly.
seconds cooldown speed up 1.0 2.0 3.0 None Reduce health potion cooldown Powerful
  • Sharpens the player's weapon, causing it to deal more damage.
damage +10% +21% +33% DungeonsItemSprite diamond-sword.png: Sprite image for diamond-sword in Minecraft linking to MCD:Diamond SwordDiamond Sword, DungeonsItemSprite broadsword.png: Sprite image for broadsword in Minecraft linking to MCD:BroadswordBroadsword, DungeonsItemSprite frost-slayer.png: Sprite image for frost-slayer in Minecraft linking to MCD:Frost SlayerFrost Slayer Extra Damage Common
  • The last attack in a combo launches a shockwave, damaging enemies.
damage dealt by shockwave X 1.5X 2X DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials DungeonsItemSprite whirlwind.png: Sprite image for whirlwind in Minecraft linking to MCD:WhirlwindWhirlwind Casts Shockwaves Powerful
  • Increases damage against the Undead.
increased damage +25% +35% +45% DungeonsItemSprite dark-katana.png: Sprite image for dark-katana in Minecraft linking to MCD:Dark KatanaDark Katana, DungeonsItemSprite grave-bane.png: Sprite image for grave-bane in Minecraft linking to MCD:Grave BaneGrave Bane Extra damage against undead Common
  • When hitting an enemy, gain a 20% chance to grant extra souls.
souls 1 3 5 DungeonsItemSprite eternal-knife.png: Sprite image for eternal-knife in Minecraft linking to MCD:Eternal KnifeEternal Knife Chance to gain souls Common
  • Chance to temporarily stun enemies.
chance 5% 10% 15% DungeonsItemSprite highland-axe.png: Sprite image for highland-axe in Minecraft linking to MCD:Highland AxeHighland Axe Chance to stun enemies Common
  • The last attack in a combo performs a swirling attack, damaging nearby enemies.
damage dealt by wind X 1.5X 2X DungeonsItemSprite sheer-daggers.png: Sprite image for sheer-daggers in Minecraft linking to MCD:Sheer DaggersSheer Daggers Last attack does area damage Powerful
  • Has a 30% chance to summon a lightning strike that damages nearby enemies.
damage dealt by lightning X 2X 3X DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials DungeonsItemSprite stormlander.png: Sprite image for stormlander in Minecraft linking to MCD:StormlanderStormlander Fires lightning bolts Common
  • Deals more damage to enchanted enemies.
bonus damage +50% +75% +100% None Strong vs Enchanted Mobs Common
  • Attacking a target applies a damage multiplier that rises steadily to a max level, then is removed.
damage multiplier 200% 400% 600% DungeonsItemSprite void-touched-blades.png: Sprite image for void-touched-blades in Minecraft linking to MCD:Void Touched BladesVoid Touched Blades, DungeonsItemSprite the-beginning-and-the-end.png: Sprite image for the-beginning-and-the-end in Minecraft linking to MCD:The Beginning and The EndThe Beginning and The End Applies Rising Damage Multiplier Powerful
  • The player's attacks decrease the attack damage of all nearby enemies for five seconds.
reduction in damage 20% 30% 40% DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials DungeonsItemSprite nameless-blade.png: Sprite image for nameless-blade in Minecraft linking to MCD:Nameless BladeNameless Blade Weakens enemy attacks Common

Ranged[edit | edit source]

Icon Name
ID
In-game
descriptions
Tier Text Tier Mob obtainablity Multiple per equipment Built-into Gilded / Unique Description
Cost
I II III
  • Increases attack speed for each consecutive shot. Resets one second after the attack.
increase per shot 8% 10% 12% DungeonsItemSprite auto-crossbow.png: Sprite image for auto-crossbow in Minecraft linking to MCD:Auto CrossbowAuto Crossbow, DungeonsItemSprite mechanical-shortbow.png: Sprite image for mechanical-shortbow in Minecraft linking to MCD:Mechanical ShortbowMechanical Shortbow Firerate increases upon firing Common
  • When using an artifact, the player's next few attacks become charged.
Attacks charged Next Next 2 Next 3 None Charged Attacks After Artifact Use Common
  • Each soul absorbed grants a small amount of health.
of max health gained per soul 4% 6% 8% None Gain health from souls Common
  • Firing a shot also fires a second shot at a nearby enemy. The second shot has reduced damage.
damage per shot 10% 17% 24% DungeonsItemSprite butterfly-crossbow.png: Sprite image for butterfly-crossbow in Minecraft linking to MCD:Butterfly CrossbowButterfly Crossbow, DungeonsItemSprite twin-bow.png: Sprite image for twin-bow in Minecraft linking to MCD:Twin BowTwin Bow, DungeonsItemSprite haunted-bow.png: Sprite image for haunted-bow in Minecraft linking to MCD:Haunted BowHaunted Bow Shoots two enemies at once Common
  • Shoots nearby mobs when the player rolls, costing one arrow per roll. Projectiles deal 40% of a charged shot's damage.
target 1 2 3 None Shoots arrows when rolling Common
  • Has a chance to fire five arrows in all directions on impact.
chance to trigger 10% 20% 30% DungeonsItemSprite firebolt-thrower.png: Sprite image for firebolt-thrower in Minecraft linking to MCD:Firebolt ThrowerFirebolt Thrower Chance of chain reaction Powerful
  • Deal increased damage against already wounded mobs.
bonus damage 0-50% 0-75% 0-100% N/A ? None Increased damage to wounded mobs Common
  • Gives a chance to inflict critical hits dealing triple damage.
chance to trigger 10% 15% 20% DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials None Increases critical hit chance Powerful
  • Artifact cooldowns are decreased when attacking with a charged shot.
second cooldown reduction 0.5 1.0 1.5 None Charged Shot Reduces Cooldown Common
  • Adds damage to the next attack after rolling.
damage +X +2X +3X DungeonsItemSprite corrupted-crossbow.png: Sprite image for corrupted-crossbow in Minecraft linking to MCD:Corrupted CrossbowCorrupted Crossbow, DungeonsItemSprite ancient-bow.png: Sprite image for ancient-bow in Minecraft linking to MCD:Ancient BowAncient Bow Boosts next attack on roll Common
  • When you use a health potion, you are given a quiver of Poison Arrows.
poison arrows 6 8 12 None Health Potion gives Poison Arrows Common
  • Chance to deal triple damage based on the number of souls the player has.
chance 0-15% 0-20% 0-25% DungeonsItemSprite feral-soul-crossbow.png: Sprite image for feral-soul-crossbow in Minecraft linking to MCD:Feral Soul CrossbowFeral Soul Crossbow, DungeonsItemSprite soul-hunter-crossbow.png: Sprite image for soul-hunter-crossbow in Minecraft linking to MCD:Soul Hunter CrossbowSoul Hunter Crossbow Souls critical boost Common
  • Sets mobs on fire for three secons, dealing damage over time.
damage per second X 2X 3X [verify] None Sets mobs on fire Common
  • Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.
Every X shot fifth fourth third DungeonsItemSprite red-snake.png: Sprite image for red-snake in Minecraft linking to MCD:Red SnakeRed Snake Chance for arrows to explode Common
  • This effect pulls mobs in range towards the weapon's impact point.
second duration 1.0 1.5 2.0 DungeonsItemSprite voidcaller.png: Sprite image for voidcaller in Minecraft linking to MCD:VoidcallerVoidcaller, DungeonsItemSprite imploding-crossbow.png: Sprite image for imploding-crossbow in Minecraft linking to MCD:Imploding CrossbowImploding Crossbow Pulls in enemies Powerful
  • The fired shot grows in the air, dealing extra damage to distant targets.
maximum damage 25% 50% 75% DungeonsItemSprite bonebow.png: Sprite image for bonebow in Minecraft linking to MCD:BonebowBonebow, DungeonsItemSprite baby-crossbows.png: Sprite image for baby-crossbows in Minecraft linking to MCD:Baby CrossbowsBaby Crossbows Arrows grow size Common
  • Chance to immediately replenish an arrow after shooting.
chance of arrow not being used 16% 32% 48% DungeonsItemSprite hunter's-promise.png: Sprite image for hunter's-promise in Minecraft linking to MCD:Hunter's PromiseHunter's Promise Chance to regain arrows Common
  • After rolling, the next attack will cause the target to levitate briefly.
fall damage 100% 200% 300% None Levitation Shot Powerful
  • Grants the chance to fire five arrows at once.
chance to trigger 20% 30% 40% DungeonsItemSprite bow-of-lost-souls.png: Sprite image for bow-of-lost-souls in Minecraft linking to MCD:Bow of Lost SoulsBow of Lost Souls Chance for multishot Common
  • Continue to hold the ranged attack button to double, triple, or quadruple charge a bow, increasing its damage each time.
Can charge x times. 2 3 4 None Boost charge shot Powerful
  • Fired arrows sometimes gain the piercing effect, which allows them to fly through multiple mobs.
Every X arrow 3rd 2nd Every arrow DungeonsItemSprite the-slicer.png: Sprite image for the-slicer in Minecraft linking to MCD:The SlicerThe Slicer, DungeonsItemSprite pride-of-the-piglins.png: Sprite image for pride-of-the-piglins in Minecraft linking to MCD:Pride of the PiglinsPride of the Piglins Chance to fire piercing bolts Common
  • Has a 30% chance to summon a poison cloud that deals damage to enemies in an area for three seconds.
damage per second X 2X 3X DungeonsItemSprite the-green-menace.png: Sprite image for the-green-menace in Minecraft linking to MCD:The Green MenaceThe Green Menace Spawns Poison Clouds Common
  • Power boosts arrow damage.
damage +10% +21% +33% DungeonsItemSprite master's-bow.png: Sprite image for master's-bow in Minecraft linking to MCD:Master's BowMaster's Bow, DungeonsItemSprite elite-power-bow.png: Sprite image for elite-power-bow in Minecraft linking to MCD:Elite Power BowElite Power Bow Greater damage Common
increased chance +100% +200% +300% None Mobs drop more emeralds Common
  • Boosts arrow pushback.
knockback 200% 300% 400% DungeonsItemSprite doom-crossbow.png: Sprite image for doom-crossbow in Minecraft linking to MCD:Doom CrossbowDoom Crossbow Additional knockback Common
  • Has a 20% chance to spawn a circular area that heals all allies within it.
health healed X 1.5X 2X DungeonsItemSprite sabrewing.png: Sprite image for sabrewing in Minecraft linking to MCD:SabrewingSabrewing Heals allies in the area Common
  • Increases attack speed.
attack speed +10% +15% +20% DungeonsItemSprite azure-seeker.png: Sprite image for azure-seeker in Minecraft linking to MCD:Azure SeekerAzure Seeker, DungeonsItemSprite purple-storm.png: Sprite image for purple-storm in Minecraft linking to MCD:Purple StormPurple Storm Increased fire rate Common
  • Defeating a mob reduces health potion cooldown time for quicker healing.
# second(s) cooldown reduction 1 2 3 None Reduce health potion cooldown Powerful
  • Small chance for arrows to ricochet off mobs.
chance to trigger 20% 40% 60% DungeonsMiscellaneousSprite Daily Trial.png: Sprite image for Daily Trial in Minecraft linking to MCD:Daily TrialDaily Trials[verify] DungeonsItemSprite slayer-crossbow.png: Sprite image for slayer-crossbow in Minecraft linking to MCD:Slayer CrossbowSlayer Crossbow, DungeonsItemSprite lightning-harp-crossbow.png: Sprite image for lightning-harp-crossbow in Minecraft linking to MCD:Lightning Harp CrossbowLightning Harp Crossbow, DungeonsItemSprite echo-of-the-valley.png: Sprite image for echo-of-the-valley in Minecraft linking to MCD:Echo of the ValleyEcho of the Valley Hits multiple targets Common
  • After rolling the next shot is charged.
Charged Shot for X Seconds 1 2 3 DungeonsItemSprite burst-gale-bow.png: Sprite image for burst-gale-bow in Minecraft linking to MCD:Burst Gale BowBurst Gale Bow, DungeonsItemSprite weeping-vine-bow.png: Sprite image for weeping-vine-bow in Minecraft linking to MCD:Weeping Vine BowWeeping Vine Bow Rolling charges next arrow Common
  • Beams of lightning connect the last few charged arrows fired, which deal lightning damage to enemies who touch a beam.
Up to X beams 1 2 3 None Beams cause damage Powerful
  • Increases damage against the Undead.
increased damage +25% +35% +45% ? ? None Extra damage against undead Common
  • Charged shots deal more damage and have more pushback.
increased damage +20% +30% +40% DungeonsItemSprite guardian-bow.png: Sprite image for guardian-bow in Minecraft linking to MCD:Guardian BowGuardian Bow Strong charged attacks Common
  • Steals a small amount of a mob's movement speed and gives it to the player for four seconds.
stolen speed 17% 33% 50% DungeonsItemSprite nocturnal-bow.png: Sprite image for nocturnal-bow in Minecraft linking to MCD:Nocturnal BowNocturnal Bow, DungeonsItemSprite shivering-bow.png: Sprite image for shivering-bow in Minecraft linking to MCD:Shivering BowShivering Bow Steals speed Powerful
  • Deals more damage to enchanted enemies.
bonus damage +50% +75% +100% DungeonsItemSprite spellbound-crossbows.png: Sprite image for spellbound-crossbows in Minecraft linking to MCD:Spellbound CrossbowsSpellbound Crossbows Strong vs Enchanted Mobs Common
  • Attacking a target applies a damage multiplier that rises steadily to a max level, then is removed. Affected mobs are affected with void touched.
max damage multiplier 200% 400% 600% None Applies Rising Damage Multiplier Powerful
  • Hitting an enemy has a chance to send it into a rage, making it hostile toward everyone.
chance to trigger 20% 30% 40% DungeonsItemSprite the-pink-scoundrel.png: Sprite image for the-pink-scoundrel in Minecraft linking to MCD:The Pink ScoundrelThe Pink Scoundrel, DungeonsItemSprite love-spell-bow.png: Sprite image for love-spell-bow in Minecraft linking to MCD:Love Spell BowLove Spell Bow Chance to enrage mobs Common

Armor[edit | edit source]

Icon Name
ID
In-game
descriptions
Tier Text Tier Mob obtainablity Multiple per equipment Built-into Gilded/built-into description
Cost
I II III
  • Reduces the cooldown time between rolls.
reduced cooldown 15% 30% 45% DungeonsItemSprite black-wolf-armor.png: Sprite image for black-wolf-armor in Minecraft linking to MCD:Black Wolf ArmorBlack Wolf Armor, DungeonsItemSprite living-vines-armor.png: Sprite image for living-vines-armor in Minecraft linking to MCD:Living Vines ArmorLiving Vines Armor Reduced roll cooldown Common
  • Increases the maximum number of souls that can be carried.
extra souls 50% 100% 150% DungeonsItemSprite verdant-robe.png: Sprite image for verdant-robe in Minecraft linking to MCD:Verdant RobeVerdant Robe Increase Maximum Souls Common
  • Increases the amount of damage dealt by pets.
Pet damage 20% increase 40% increase 60% increase None Pets deal more damage Common
  • Using a healing potion causes an explosion at pets' locations, dealing damage to mobs around them.
explosion damage X 2X 3X None Explosion at Pets' Location Common
  • Using health potion boosts pets' attack and movement speed for 10 seconds.
Pets' attack and speed X +50% +100% +150% None Pet Attack and Move Boost Common
  • Every 0.5 seconds damages all nearby enemies.
damage X 2X 3X DungeonsItemSprite ember-robe.png: Sprite image for ember-robe in Minecraft linking to MCD:Ember RobeEmber Robe Burns nearby enemies Common
  • Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
reduced speed -20% -40% -60% DungeonsItemSprite frost-armor.png: Sprite image for frost-armor in Minecraft linking to MCD:Frost ArmorFrost Armor Emits a chilling aura Powerful
  • Reduces the cool-down time between uses of artifacts.
reduced cool-down -18% -29% -37% None Reduced Artifact Cooldown Common
  • Deal increased ranged and melee damage while at full health.
increased ranged and melee damage +20% +30% +40% None Increase damage at full HP Common
  • The first set of Emeralds collected are stored and then spent to save the player from death.
Costs X Emeralds 150 100 50 DungeonsItemSprite gilded-glory.png: Sprite image for gilded-glory in Minecraft linking to MCD:Gilded GloryGilded Glory Can spend emeralds to cheat death Powerful
  • Grants a small chance to deflect incoming projectiles.
chance to trigger 25% 35% 45% DungeonsItemSprite shulker-armor.png: Sprite image for shulker-armor in Minecraft linking to MCD:Shulker ArmorShulker Armor, DungeonsItemSprite sturdy-shulker-armor.png: Sprite image for sturdy-shulker-armor in Minecraft linking to MCD:Sturdy Shulker ArmorSturdy Shulker Armor Deflects enemy projectiles Common
  • Rolling zaps three nearby enemies with lightning bolts, dealing damage.
Deals X damage X 2X 3X None Rolling zaps mobs Common
  • Regain a small amount of health for every 100 blocks explored on the map.
health regained 0.3% 0.7% 1.0% None Gain health when exploring Common
  • When the player's health drops below 25%, all artifacts are used (ignoring cool-down periods).
Up to every X second 12th 10th 8th None Artifacts activate on low HP Powerful
  • Increase fire damage dealt by the player.
increases fire damage +25% +50% +75% None Increases fire damage Powerful
  • Rolling creates a trail of fire that deals damage to mobs for four seconds.
fire damage per second X 2X 3X DungeonsItemSprite ghost-kindler.png: Sprite image for ghost-kindler in Minecraft linking to MCD:Ghost KindlerGhost Kindler Spawns fire on roll Common
  • Using a healing potion also creates a random food item.
items crafted 1 2 3 DungeonsItemSprite black-spot-armor.png: Sprite image for black-spot-armor in Minecraft linking to MCD:Black Spot ArmorBlack Spot Armor Consumables crafted on potion use Common
  • Player's attack speed is increased while at less than half health.
melee and ranged attack speed +10% +20% +30% None Attack speed boost at low HP Common
  • A blast occurs every three seconds that pulls nearby enemies nearer.
range 100% 150% 200% None Pulls enemies in Powerful
  • Regain a small amount of health when activating any artifact.
health regained 3% 4% 5% None Health restored on artifact use Common
  • Maximum health increases each time the player loses a life.
extra health 11% 22% 33% None Health boost after respawn Common
  • Increases lightning damage dealt by the player.
increased lightning damage +25% +50% +75% None Increases lightning damage Powerful
  • Increases luck, boosting the chance of unique rare drops.
luck increase 10% 20% 30% None Increases luck Common
  • Chance to spawn emeralds with every block explored.
emerald spawned 1 3 5 DungeonsItemSprite emerald-gear.png: Sprite image for emerald-gear in Minecraft linking to MCD:Emerald GearEmerald Gear, DungeonsItemSprite opulent-armor.png: Sprite image for opulent-armor in Minecraft linking to MCD:Opulent ArmorOpulent Armor, DungeonsItemSprite gilded-glory.png: Sprite image for gilded-glory in Minecraft linking to MCD:Gilded GloryGilded Glory Chance to spawn emeralds when exploring Common
  • Grants extra rolls.
Grants X rolls 2 3 4 DungeonsItemSprite goat-gear.png: Sprite image for goat-gear in Minecraft linking to MCD:Goat GearGoat Gear Gives an extra roll Powerful
  • Increased poison damage dealt by the player.
Increases poison damage +25% +50% +75% None Increases poison damage Powerful
  • Take -90% damage for a short duration when using a healing potion.
seconds duration 5 7 9 DungeonsItemSprite stalwart-armor.png: Sprite image for stalwart-armor in Minecraft linking to MCD:Stalwart ArmorStalwart Armor Increased defense on potion use Common
increased chance +100% +200% +300% None Mobs drop more emeralds Common
  • Reduces damage taken.
damage taken -6% -11% -15% None Damage reduction Powerful
  • Decreases player health by 40% while increasing melee damage.
damage increase +50% +70% +90% None Melee Damage Increased Powerful
  • Being hit by damage-inflicting projectiles occasionally crafts a small quiver of arrows.
Every X projectile 30th 20th 10th None Crafts arrows on hit Common
  • Increases movement speed for one second after taking damage.
% speed increase. 30% 60% 90% ? DungeonsItemSprite nimble-turtle-armor.png: Sprite image for nimble-turtle-armor in Minecraft linking to MCD:Nimble Turtle ArmorNimble Turtle Armor Boost speed after hit Common
  • Leaving Shadow Form triggers a powerful blast that damages nearby mobs.
Triggers a blast around you. 2 blocks radius 3 block radius 4 block radius None You make a blast around you when leaving Shadow Form Common
  • Mobs defeated while in Shadow Form grant extra souls.
% Souls per mob. 6 12 16 None Shadow Form grants more souls Common
  • Fires a snowball at a nearby enemy every few seconds, briefly stunning it.
Triggers every X seconds 5 3 Every second DungeonsItemSprite frost-bite.png: Sprite image for frost-bite in Minecraft linking to MCD:Frost BiteFrost Bite Spawns a snowy companion Common
  • Increases soul damage dealt by the player.
increased soul damage +10% +20% +30% None Increases soul damage Powerful
  • Gathering a soul causes a gain of 1% stacking movement speed boost for a short time.
seconds duration 2 3 4 None Speed boost on soul pickup Common
  • When activating any artifact, gain +20% movement speed for a short time.
second duration 1 2 3 None Speed boost on artifact use Common
  • Using a healing potion sometimes also creates a random consumable.
chance to trigger 50% 100% 150% DungeonsItemSprite golden-piglin-armor.png: Sprite image for golden-piglin-armor in Minecraft linking to MCD:Golden Piglin ArmorGolden Piglin Armor Can get consumable on potion use Common
  • Rolling increases movement speed for three seconds.
movement speed +30% +40% +50% DungeonsItemSprite highland-armor.png: Sprite image for highland-armor in Minecraft linking to MCD:Highland ArmorHighland Armor Gains Speed after Dodge Common
  • Taking damage deals damage back to the attacker.
damage returned 100% 150% 200% None Inflicts damage to attacker Common
  • Chance to summon a bee when rolling, with up to 3 bees joining the player's side.
chance to summon 33% 67% 101% None Spawn bees when rolling Common

Exclusive[edit | edit source]

Enchantments that are not obtainable by enchanting normally and are only found on unique weapons as built-in enchantments.

Icon Name
ID
In-game
descriptions
Tier Text Tier Mob obtainablity Multiple per equipment Built-into
Cost
I II III
  • Invulnerability on emerald collection
DungeonsItemSprite opulent-armor.png: Sprite image for opulent-armor in Minecraft linking to MCD:Opulent ArmorOpulent Armor Common
  • Environmental damage resistance
DungeonsItemSprite rugged-climbing-gear.png: Sprite image for rugged-climbing-gear in Minecraft linking to MCD:Rugged Climbing GearRugged Climbing Gear Common
  • Inflicts poison
DungeonsEntitySprite cave-spider.png: Sprite image for cave-spider in Minecraft linking to MCD:Cave SpiderCave Spider, DungeonsEntitySprite poison-quill-vine.png: Sprite image for poison-quill-vine in Minecraft linking to MCD:Poison-Quill VinePoison-Quill Vine, DungeonsEntitySprite jungle-zombie.png: Sprite image for jungle-zombie in Minecraft linking to MCD:Jungle ZombieJungle Zombie, DungeonsEntitySprite mossy-skeleton.png: Sprite image for mossy-skeleton in Minecraft linking to MCD:Mossy SkeletonMossy Skeleton, DungeonsEntitySprite pufferfish.png: Sprite image for pufferfish in Minecraft linking to MCD:PufferfishPufferfish, DungeonsEntitySprite poison-anemone.png: Sprite image for poison-anemone in Minecraft linking to MCD:Poison AnemonePoison Anemone DungeonsItemSprite vine-whip.png: Sprite image for vine-whip in Minecraft linking to MCD:Vine WhipVine Whip, DungeonsItemSprite encrusted-anchor.png: Sprite image for encrusted-anchor in Minecraft linking to MCD:Encrusted AnchorEncrusted Anchor Common
  • Charged arrows ricochet off of mobs up to three times.
DungeonsItemSprite bubble-burster.png: Sprite image for bubble-burster in Minecraft linking to MCD:Bubble BursterBubble Burster, DungeonsItemSprite gloopy-bow.png: Sprite image for gloopy-bow in Minecraft linking to MCD:Gloopy BowGloopy Bow Common
  • 100% increased speed temporarily after defeating a mob.
  • Speed burst after mob defeated.
# seconds 1 2 3 DungeonsItemSprite tempest-knife.png: Sprite image for tempest-knife in Minecraft linking to MCD:Tempest KnifeTempest Knife, DungeonsItemSprite chill-gale-knife.png: Sprite image for chill-gale-knife in Minecraft linking to MCD:Chill Gale KnifeChill Gale Knife, DungeonsItemSprite resolute-tempest-knife.png: Sprite image for resolute-tempest-knife in Minecraft linking to MCD:Resolute Tempest KnifeResolute Tempest Knife Powerful
  • Chance of Shadow Form on kills
DungeonsItemSprite shadow-crossbow.png: Sprite image for shadow-crossbow in Minecraft linking to MCD:Shadow CrossbowShadow Crossbow, DungeonsItemSprite veiled-crossbow.png: Sprite image for veiled-crossbow in Minecraft linking to MCD:Veiled CrossbowVeiled Crossbow, DungeonsItemSprite shrieking-crossbow.png: Sprite image for shrieking-crossbow in Minecraft linking to MCD:Shrieking CrossbowShrieking Crossbow Unknown
No Icon
  • First shot does not break Shadow Form
DungeonsItemSprite veiled-crossbow.png: Sprite image for veiled-crossbow in Minecraft linking to MCD:Veiled CrossbowVeiled Crossbow, DungeonsItemSprite shrieking-crossbow.png: Sprite image for shrieking-crossbow in Minecraft linking to MCD:Shrieking CrossbowShrieking Crossbow Unknown
  • Excess damage hits nearby mobs
DungeonsItemSprite the-starless-night.png: Sprite image for the-starless-night in Minecraft linking to MCD:The Starless NightThe Starless Night Unknown
  • Takes less damage when swarmed
DungeonsItemSprite shulker-armor.png: Sprite image for shulker-armor in Minecraft linking to MCD:Shulker ArmorShulker Armor, DungeonsItemSprite sturdy-shulker-armor.png: Sprite image for sturdy-shulker-armor in Minecraft linking to MCD:Sturdy Shulker ArmorSturdy Shulker Armor Unknown

Mob-exclusive[edit | edit source]

Main articles: Enchanted Mobs and Ancient Mobs

Enchantments unobtainable by heroes but accessible by mobs. Some were planned to be usable by heroes, but ended up only being used by mobs.

Unused[edit | edit source]

Main article: Unused features

Functioning enchantments that were developed for hero usage in some form but went unused, scrapped, or not implemented. These may function upon forcefully applying onto equipment using external tools.

Icon Name
ID
In-game
descriptions
Tier Text Tier Mob obtainablity Multiple per equipment Built-into
Cost
I II III
  • Allies are healed when the player takes damage.
of damage becomes healing 25% 50% 75% None Powerful
  • Damage resistance increases with the number of nearby enemies.
resisted damage per enemy +3% +6% +10% None Powerful
No Icon
  • Arrows passing through allies gives them a small amount of damage boost.
None Unknown
  • Every once in a while, enemies get knocked back after a melee attack.
chance to trigger 10% 20% 30% None Common
  • The player starts regenerating health after avoiding damage for 10 seconds.
health per second 0.8% 1.0% 1.2% None Common
  • Adds damage resistance to the player and nearby allies.
reduced damage -5% -10% -14% [verify] None Common

Sounds[edit | edit source]

Sounds
SoundDescriptionResource location
Enchant chime?
Player enchants item?
Unlock common enchantment?
Unlock powerful enchantment?
Enchantment point gained?
Enchantment point lost?

History[edit | edit source]

Minecraft Dungeons
June 8, 2019Enchantment mechanic shown in Gameplay Reveal Trailer and News article. Echo, Weakening, and Thundering shown.
Dungeons Beta
1.1.1.0
1.2.0.0 Fixed Surprise Gift not dropping any items
Fixed consumables spawned by Surprise Gift and Food Reserves not appearing for all players in online co-op
Fixed Radiance and Radiance Shot effects not visible to all players in online co-op.
1.3.2.0Changed Exploding radius +50%
Changed Fire Aspect damage +100%
Changed Poison Cloud damage +50%
Changed Thundering damage +25%
Changed Radiance range reduced to 750 (matching Radiance shot)
Changed Radiance Shot trigger chance 20% -> 50%
Changed Leeching healing 4/6/8% -> 5/7/9%
Changed Shockwave damage 20 -> 35, speed +13%
Changed Snowball stun duration 3s -> 2s
Changed Health Synergy and Speed Synergy triggers on lightning rod and corrupted beacon when activated
Changed Soul Speed max stack 100 -> 5, speed bonus 1% -> 5%, duration 2/3/4s -> 3/5/7s, Removed soul-amount multiplier for the speed bonus on collected soul (each visual soul equals one stack)
Changed Anima Conduit healing 1/2/3% -> 2/4/6% per visual soul, triggers on any kill source, removed soul-amount multiplier on soul collection.
Fixed Radiance heal amount to scale twice as much as it should (effective reduction at Apocalypse -50%)
Fixed Shockwave missing notify icon on Heads-up display
Fixed Burning description to state "damages nearby enemies"
1.4.3.0Added Acrobat, Bag of Souls, Burst Bowstring, Busy Bee, Dynamo Melee, Dynamo Ranged, and Tumblebee.
Changed light feather to activate Roll Enchantments
1.5.0.0Changed Deflecting trigger chance 20/40/60% -> 25/35/45%.
Changed Mob enchantments to be significantly scarier​[more information needed].
1.6.0.0Changed Shockwave damage 35 -> 30, collides with walls, Swirling damage 45 -> 40, requires that a mob is hit with the attack to trigger.
Fixed Prospector and Looting triggering either once per mission, or not at all.[1].
December 7, 2020Minecraft Dungeons Twitter tweeted video revealing Multi-Roll (0:01), Lucky Explorer (0:15) and Illager's Bane (0:25). The Rushdown enchantment effect is shown at 0:12 with tempest knife, 0:32, 0:35, and 0:38 with chill gale knife.[2]
1.7.2.0Added Illager's Bane, Death Barter, Lucky Explorer, Multi-Roll, Life Boost, Roll Charge, Rushdown.
Changed Prospector and Looting triggers no matter the damage source (includes kills from summons, artifacts, Bows, etc.).
Fixed Deflecting triggering Dynamo Ranged[3]
Fixed Fuse Shot arrows not exploding. [4]
1.8.0.0Added Gilded Gear, Pain Cycle, Artifact Synergy, Cooldown Shot, Shock Web, Reckless, Beast Burst, Beast Boss, Beast Surge, Fire Focus, Lightning Focus, Poison Focus, and Soul Focus
Changed max Dynamo Melee and Dynamo Ranged charges Infinity -> 20.
Added colors to damage numbers: Lightning - Light blue, Fire - Orange, Poison - Green, and Soul - Purple.
1.9.1.0Added Guarding Strike, Luck of the Sea, Overcharge, Refreshment Melee, Refreshment Ranged and Rush property
Fixed Fire Trail launching defeated mobs
Fixed poison-based damage not power scaling [5]
Fixed Artifact Charge triggering after picking up consumables.
1.10.2.0Added Ambush, Dipping Poison, Levitation Shot, Shadow Blast, Shadow Surge, Void Strike Melee, and Void Strike Ranged.
Multiple enchantments have been expanded to new weapon types, the following includes: Committed Ranged, Critical Hit Ranged, Exploding Ranged, Fire Aspect Ranged, Looting Ranged, Prospector Ranged, Soul Siphon Ranged, Smiting Ranged, Unchanting Melee, and Weakening Ranged.
1.13.1.0Soul enchantments can now be found on Moon Daggers, Soul Fists, Soul Hunter Crossbow, and Verdant Robe.
1.16.2.0Ambush's damage increase changed from 15%, 30%, 45% to 20%, 40%, 60%.
Increased Anima Conduit's effect on ranged weapons from 2/4/6% to 4/6/8% per soul collected.
Increased Bag of Souls' extra souls from 33%, 67%, 100% to 50%, 100%, 150%.
Beast Boss' damage increase changed from 20%, 30%, 40% to 20%, 40%, 60%.
Increased Beast Burst's blast radius by 20%, from 700 to 840.
Increased Dipping Poison's arrow count from 4, 6, 8 to 6, 8, 12.
Increased Freezing's percentage slowed from 20%, 30%, 40% to 30%, 40%, 50%.
Decreased Gravity Pulse's time between pulses from five seconds to three seconds.
Illager's Bane damage increase changed from 20%, 30%, 40% to 25%, 35%, 45%.
Increased Lucky Explorer's rate to spawn emeralds from 2% to 5%.
Decreased Reckless' health reduction from 60% to 40%, increased damage increase from 40%, 60%, 80% to 50%, 70%, 90%.
Increased Smiting's damage increase from 20%, 30%, 40% to 25%, 35%, 45%.
Increased Soul Siphon's chance to activate from 5% to 20%, decreased bonus souls amount from 3, 6, 9 to 1, 3, 5.

Trivia[edit | edit source]

  • Despite Bag of Souls and Soul Focus involving souls, it is not exclusive to soul gathering armor.
  • It is possible to apply up to three of the same enchantment to an item if that enchantment appears multiple times on the same equipment.
  • Unset is a fail-safe enchantment with no functionality. It uses the icon for Radiance Shot.
  • Artifact-related enchantments aren't built into any equipment.
  • Melee enchantments when forcefully applied onto armor continue to function as if they were applied onto melee weapons.

Gallery[edit | edit source]

Development media[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

Navigation[edit | edit source]