Questions tagged [projections]
Questions about the conversions of a 3D model to a 2D model.
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How to Pan Zoom a spherical camera?
I asked this in regular SO but I think people are not understanding the question so i will try here:
So, for anyone familiar with Google Maps, when you zoom, it does it around the cursor.
That is to ...
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3D reconstruction using 2D matched points
I have 2 images, called left and right images. I have some matched points $[c_l,r_l]$ and $[c_r,r_r]$ in both of them (these points are in pixel coordinates).
For a 3D point in the real world, they ...
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Program to visualize geodesics and linear projection of an ellipsoid simultaneously
I am trying to solve a problem in computer graphics but to do it I need to be able to see a comparison of geodesic lines and straigth line projections on the ellipsoid.
I have not been able to ...
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What projection matrix and world transformation do I need to have an isometric projection?
I'm doing my own engine in college to display a wireframe on screen with an isometric projection but I literally can't find any literature about maths behind doing it by hand just for game engines ...
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Ocean screen grid projection and animation
I am trying to port the Bruneton Ocean demo to Vulkan and I am having a bit of trouble with the coordinate system. I am using the matrices from the original code but I am not sure what this is doing:
<...
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Name of non-standard perspective projection where parallel lines do not meet at a single vanishing point
I have made a non-standard perspective projection for a rectangular room (see left figure), in which for stylistic reasons, I chose to make the perspective "width" of the walls equal ...
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Determine horizontal FOV of a panoramic photo
Say I have a panoramic photo (less than 360) and would like to view it in a cylindrical screen in a VR headset to get an immersive experience. How to determine the optimal width and height of the ...
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How to extract points corresponding to faces from cube map projection (CMP) of panorama from point cloud data
I am working with the standford2d3d dataset http://buildingparser.stanford.edu/dataset.html which contains panoramas of various scenes and a .mat file of the point cloud information of all the scenes. ...
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Object appears in unintended parts of the screen when using manual WorldToScreenPoint
Hy guys I'm new to 3d graphics and i lack some Linear algebra knowledge. I tried to recreate Unity's worldToScreenPoint method with kotlin on android. I copied some code from their forum and wrote ...
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3D engine projection distortions
I'm trying to write my own 3D engine using Python and Pygame.
I have successfully implemented rotation and projection matrices to display 3D models. However I am so far unable to implement translation ...
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Alternate projections in shader
I have a projection calculation which maps points from 3D space to pixel (image) space, and I want to use it as instead of the standard MVP projections in a vertex shader.
In the image below the lower ...
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computing sheared perspective projection matrix
is it possible to calculate a "projection matrix" which is sheared as well?
the usual perspective projection matrix forms a pyramid where the near clipping plane is rectangular.
I have 4 ...
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Can surface normal be used for obtaining points on a plane?
Excuse my wording. I will use the picture below to explain what I mean. I want to use the surface normals for each arrow shown like below to draw lines parallel to each plane like the image shown ...
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Consistent Video Depth Estimation from Monocular Lens to approximate LiDAR?
If the iPhone had LiDAR sensors, it would be possible to generate a 3D point cloud that you could theoretically use to furnish a 3D AR reconstruction of your surroundings. E.g. you could create an AR ...
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Does rotating object inside unit cube [-1,1] by homogenous matrix move it outside unit cube
I am just trying to rotate my pointcloud object which is inside the unit cube ([-1,1] in all x,y,z axis). What I did is use the basic rotation matrix from wiki and extend it to homogenuous 4x4 matrix (...