Unanswered Questions
1,186 questions with no upvoted or accepted answers
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why is shade flat imporant?
i'd like to know why low poly is important because i find subdivision surface much better to work with , without the shade flat and shade smooth! i realised that when someone is creating a character , ...
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1
answer
1k
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Imported object into unity lighting not working correctly
So the jist of it is I'm trying to get a toon shader to work on imported object from blender, I get this terrible looking jagged lighting in unity.
( the left tombstone ignore the one on the right )...
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how do I bake out a normal map from a procedural texture
In blender I'm trying to use an emission shader to bake the color of a normal map of a procedural texture in blender like this
everything is unwrapped but When I apply the baked out normal map a to ...
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418
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How do I put a drawing or image above the texture of my material in blender cycles 2.8
Basically if I have this texture
and I want to add the blender logo. How do I do it?
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Realistic cocoa cream!
Hey guys I hope you can help me out, I am struggling on a cream.
Right now I am doing it with particle but I don't like the result, maybe you have an idea. And maybe u have also an Idea for the ...
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349
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Parent a shader node
It there an example of setting the parent of one shaderNode with another?
Here I am trying to make the Bsdf Principled Node the parent of the Material Output node.
...
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56
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Mix two Shader together
Hey Guys I' am struggling the whole time how I can mix a second shader to the place where the marshmallow swimming. When I take a second uv, the texture will have a square circle around the ...
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Is possible to render different objects to different color channels with Cycles shader (w/o compositor)?
I have three texture mapped objects in a scene. The rendering of each needs to effect just one color channel
of the final image. I’m currently able to accomplish this by assigning each to a separate ...
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162
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Converting Vertex color to Material with BDSF Shader
My initial question is that when I hit shift+a to add a node, shaders don't come up as an option. How do I add a BSDF shader if none of them are appearing at all/am I in the wrong viewport?
Second, ...
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53
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Principled shader is not appearing for me. Where is it?
I'm trying to create a text based fire animation but principled is not in my shader options and I'm already in cycles render. I'm using v2.76 (Best my pc will allow). Is it located elsewhere or do i ...
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427
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Change Viewport Shading with Python Button
I've found the following script from this question
...
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102
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2.79 - Blurry artifacts with BDSF Glass Shader
I get some blurry artifacts on a glass shader in my very simple setup (see image1).
2 meshes, smoothed with SubD (2) modifier : glass container on the outside (mesh1, image2), coffee or other liquid ...
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629
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SFM lighting in blender
So I make thumbnails for youtubers, and one of my clients REALLY likes the look of SFM, I think that SFM is hard to work with and get anything done in. Is there anybody that knows how to make blenders ...
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How to create a Glitch shader?
I´d like to create a glitch texture shader using Cycles.
Most of my searches on google have resulted in failure since the word "glitch" is associated with real life malfunctioning of cycles.
In turn, ...
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385
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How would you create this glass material in Cycles?
I am working on a project where I need this glass material that has frosted glass on the outside. I have tried numerous node setups but they all seem to look off. I have tried glass bsdf with just ...