Skip to main content

Unanswered Questions

3,858 questions with no upvoted or accepted answers
0 votes
0 answers
19 views

Black Spots in Cycle Render Render

So I am doing a character in Blender, I realized that on the lips are black spots (only on thr lips). I tried to fix my mesh but it didnt help. close up of the dark spot problem
0 votes
0 answers
25 views

Blender animation render in cycles slows down over night

Currently, I'm rendering 520 frames in cycles (4 to 5 mins a frame) so about 39 hours, naturally I try to render when I sleep for efficiency. I have done this many times before successfully. When I ...
0 votes
1 answer
19 views

EEVEE NEXT: Hard Shadows of SunLight with ToonShader

does anybody here know how to achieve harder edges on the sunlight, falling through the window? I didn't seem to find adjustments that do the work, so I thought I'd just ask if anybody has an idea. ...
1 vote
1 answer
81 views

Toon shader broken in Eevee 4.2

System Information Operating system: Windows-11 64 Bits Graphics card: NVIDIA GeForce GTX 3070. Pilote version : 560.70 Blender Version: Blender 4.2 LTS Hi guys! The new Eevee version is out and I ...
0 votes
0 answers
19 views

Cycles render part of my background image and leave the rest blank

When I Render my Background layer, it only renders 3/4 of my background image. (I put some cubes there for better understanding) The UV map is good, no camera clipping, I also tried tiling, scaling ...
0 votes
0 answers
15 views

Is it possible to not have that initial big burst of smoke when doing smoke sim

Im trying to do an airflow simulation with the smoke sim, but it always has that initial big burst of smoke rather than a smooth start Im quiet new to using the simulations in blender so any addition ...
0 votes
0 answers
12 views

Diffuse Bake Image Is Clear?

I am trying to bake a diffuse texture in cycles for a planet I made in order to import it into Unity. I have followed several youtube videos, but nothing seems to work. It says that the bake was ...
0 votes
0 answers
26 views

4.1.0 Custom Normals In Cycles Have Weird Shadow Artifacts / Look Checkered

So, I have some custom split normals set up for a tuft of fur on a body. I used a data transfer and a vertex proximity weight modifier to blend the normals and make them appear seamless. Here is what ...
0 votes
0 answers
25 views

Compositor file output node color override not working

I render out an image sequence in Multilayer EXR by using the File output node for export Denoise render pass but it always comes out in Linear Rec.709 transform Instead of AGX log. (I had set it to ...
0 votes
0 answers
30 views

Blender renders the black background in a very... strange way?

I literally never seen this before. Why does this happen? Does someone know a fix? Blendfile:
0 votes
0 answers
5 views

Cycles Combined Texture Bake doesn't match Cycles Render

Fairly experienced Blender user here with many bakes under my belt with textures that perfectly match combined render pass. My problem is, my texture baked as a combined pass in cycles doesn't match ...
1 vote
1 answer
36 views

Deform a volume ray

I'm very new to blender so sorry in advance if my question is easy to answer. I want to create a god ray effect and followed a youtube video using a Voronoi texture. Here is the result: The results ...
1 vote
1 answer
20 views

Mesh showing through on objects after changing from EEVEE to Cycles

I'm very much a beginner and going through the Blender Guru tutorial for a donut and I'm so close to finishing but after rendering it into Cycles from EEVEE, the curved mesh is showing through on the ...
0 votes
1 answer
27 views

Trying to bake normal maps but all are solid purple (no details)

I have a high and low poly versions of an ak-47 I made. I'm now trying to bake the normal map from the high poly model. The problem is that the normal map is just solid purple, and it doesn't contain ...
0 votes
0 answers
13 views

Lost light setting Blender 4.1

I lost all the light settings when using Cycles Renderer in Layout tab, it's still fine with EEVEE or in Shader tab,.

15 30 50 per page
1
2 3 4 5
258