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The action of turning a scene into an end product such as an image or movie. If your question is specific to one render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

0 votes

Can we change the frame rate for a video to 24 after the image sequence is rendered with a d...

An image sequence is just a collection of consecutive images, each image being a still frame. FPS only matters for playback and for videos. Since Blender can play animations no matter if "live" in vie …
Gordon Brinkmann's user avatar
0 votes

weird rendered colors

It looks as if you have set View Transform to False Color in the Render Properties tab under Color Management. Set it back to the default Filmic.
Gordon Brinkmann's user avatar
4 votes
Accepted

Unwanted Wave-like Shades in the Background as the Object Moves

Without knowing in which format you are rendering and what quality settings you use it's hard to tell the exact reason, but these are no shades depending on the animation itself or the render settings, …
Gordon Brinkmann's user avatar
3 votes

There is a difference between the image output on the program screen and the final rendered ...

Your material has a keyframe at frame 1 on the RGB color, that's why it always gets reset. Even if you change values and they are displayed correctly in the viewport without setting a new keyframe, Bl …
Gordon Brinkmann's user avatar
1 vote

Pressing 0 isn't putting me in camera view like the tutorial but instead inside of the object

When you switch to camera view and then you are inside of an object looking top down, you have accidentally made that object the active camera by pressing Ctrl+Numpad 0. To get back your actual camera …
Gordon Brinkmann's user avatar
2 votes

Donut tutorial level 3 part 3: Why the half of my cup disappears when rendering the scene?

Your first screenshot of the 3D Viewport is not the scene you have rendered. It's not the plate hiding the cup, the render doesn't even show the plate - it's below the plane. In your file you have mov …
Gordon Brinkmann's user avatar
1 vote

A strange display issue

I assume this is Solid shading, not Material Preview? As @vklidu says, probably you have set the Lighting to MatCap, or if all parts have the same material, maybe you have set a dark color for it in t …
Gordon Brinkmann's user avatar
1 vote
Accepted

How to render hight quality PNG with glass and glossy structure?

So it uses the grey background for rendering instead of the EXR image. Delete the old background nodes: …
Gordon Brinkmann's user avatar
1 vote

image of render squashed after saving as image

And this is why it looks correct after rendering but the saved image is stretched. …
Gordon Brinkmann's user avatar
1 vote

Only the text shows in rendered view

With no further information there could be two main reasons: If the object is visible in the Viewport, but invisible in the rendered image, you've set Disable in Renders for the object. If it's alrea …
Gordon Brinkmann's user avatar
0 votes
Accepted

How can I exclude a material from (only) the alpha channel?

What you can do is using the Cryptomatte in the Compositor. First you have to enable it in the View Layer Properties, under Passes > Cryptomatte check Object. Now you can render the image (and you do …
Gordon Brinkmann's user avatar
4 votes

How to turn on the render visibility for all objects?

Select all objects that you want to make visible in render, then in the Outliner window left-click on the camera symbol of one of these objects (no matter which) while holding the Alt key. This also w …
Gordon Brinkmann's user avatar
6 votes

blank area on render

So I assume (although you did not give any information on that) you are rendering a 4k image with a resolution of 3840 × 2160 pixels. … That depends on your hardware if it is capable of rendering such large tiles and if it really is in any way faster than rendering it in 4 tiles... …
Gordon Brinkmann's user avatar
1 vote

Is there a way to render grease pencil without the reference object

If you don't want to bake the Line Art for various reasons, you could simply give the cube a Transparent BSDF set to full white as a material, this way it's invisible in the render but the lines still …
Gordon Brinkmann's user avatar
3 votes
Accepted

Seamless transition between isometric cubes

This is usually fine for rendering but creates problems when you want to overlay transparent images. …
Gordon Brinkmann's user avatar

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