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I following the donut tutorial level 3 part 3 where I am asked do a rendering image of the cup.

From the camera perspective it looks like this enter image description here

But when I render it half of the cup has disappeared in the plate enter image description here

How do I solve this? You can find my file here: https://blend-exchange.com/b/86QL38Kz

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    $\begingroup$ Hello and welcome. Please use a title that reflects the content of the question. It should be succinct, unique and identifying, and summarize what the issue is so that users can at a glance broadly understand what your post is about before opening it. Use the edit link below your post and avoid any emojis salutations or extraneous text not essential to the question. Remember, your title is the first thing potential visitors will see, and will weight heavily on their decision to open your question, which will directly affect the number of answers you might get. $\endgroup$ Commented Jul 29, 2021 at 9:18

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Your first screenshot of the 3D Viewport is not the scene you have rendered. It's not the plate hiding the cup, the render doesn't even show the plate - it's below the plane. In your file you have moved the plane upwards so it's halfway in the cup - that's why everything is hidden below.

EDIT: If you only move the plate with the cup (parented to the plate) upwards instead of the plane downwards, they will be back under the plane as soon as you render or play an animation, because the plate has keyframes on location, rotation and scale which place it below the plane.

Your 3D Viewport when I open your file:

cup1

Side view in Wireframe mode:

cup2

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  • $\begingroup$ Hi Gordon :) It still happens when I adjust the cup. I just did it with the same result. $\endgroup$
    – Maaske
    Commented Jul 29, 2021 at 9:23
  • $\begingroup$ That's weird, I tried it as well and it works fine for me if I place cup higher or plane lower $\endgroup$
    – MikoCG
    Commented Jul 29, 2021 at 9:54
  • $\begingroup$ @Maaske Have you tried adjusting the plane? Because your plate has got a keyframe for location, rotation and scale, so whereever you move it, it will jump right back for the render or if you start the animation. And since the cup is parented to the plate, it will move with it. There's also a keyframe on the plane material and the light... is that on purpose or by accident? $\endgroup$ Commented Jul 29, 2021 at 10:30
  • $\begingroup$ @MikoCG Placing the cup higher will not get the plate above the plane... and if you move the plate up, it will jump back below the plane because of the location keyframe. $\endgroup$ Commented Jul 29, 2021 at 10:34
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    $\begingroup$ Do you need the keyframes? If not, just delete them all... select the plate, in the Timeline window make sure all keyframes are selected by hitting A, then X > Delete Keyframes. Stupid question on my behalf: even if you keep the keyframes, would it be so terrible to just move the plane down? $\endgroup$ Commented Jul 30, 2021 at 10:57

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