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In 37:04 of this tutorial https://www.youtube.com/watch?v=QdMrWxOnqnE&t=1973s he presses 0 to go into camera view (with the box around it).

The problem is when I click Numpad 0 it shows a zoomed in top down view of the object, so I'm on the inside of it and not the camera view.

What is causing this? I tried Emulate Numpad and that didn't fix it.

Is there an option enabled I missed?

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  • $\begingroup$ Post a screenshot of your blender. My guess right now is you may have multiple cameras and not realize it or your binds got messed up. $\endgroup$ Commented Jan 3 at 2:10
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    $\begingroup$ @MrCalamari It's most likely the object he's inside has been made the active camera. $\endgroup$ Commented Jan 3 at 7:18

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When you switch to camera view and then you are inside of an object looking top down, you have accidentally made that object the active camera by pressing Ctrl+Numpad 0.

To get back your actual camera, you can either select the (or one of the) camera object(s) in the 3D Viewport and press Ctrl+Numpad 0 to switch back from the other object.

Or you can click on the green camera symbol behind the camera's name in the Outliner to make it the active camera again, it will indicate it by highlighting the symbol afterwards:

active cam in outliner

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