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6 questions with no upvoted or accepted answers
1 vote
1 answer
35 views

Blender changes location of loop cut after selecting vertices

I have a script that creates a frustum with an upper lip and I add a loopcut to the mesh to create that lip. When I run the script until the first return in my code, it works fine. But when I run it ...
J.Doe's user avatar
  • 163
1 vote
0 answers
64 views

Select Mesh from scene which has volume equal or close to the active mesh

I am trying to develop a code which can Calculate volume of active mesh object and find another mesh and select it from scene which has volume equal to active mesh or (smaller or greater than active ...
NamanDeep's user avatar
  • 481
1 vote
0 answers
661 views

Delete Children Automatically

Is there a way to automatically delete children when the parent is deleted? By automatically I mean that you don't do any selection (or other action) of the children prior to selecting and deleting ...
DrDress's user avatar
  • 563
0 votes
0 answers
97 views

How to force Context to be 'Outliner' for using 'bpy.ops.outliner.select_walk' in the 3D Viewport?

I've been trying to use the 'bpy.ops.outliner.select_walk' functionality which walks up and down the list of objects in the outliner with the arrow keys. I want to use this functionality while in the ...
Charlie L's user avatar
0 votes
0 answers
147 views

Why is deselecting vertices with bmesh not working?

I want to make use of the bmesh module to update mesh selection. To select vertices works as expected, but to unselect vertices does not work for me... Am I ...
f.bra's user avatar
  • 142
0 votes
0 answers
125 views

INVOKE_DEFAULT cancels selection while EXEC_DEFAULT doesn't

I'm writing a script for exporting convex shapes in a proprietary format. I have an option for V-HACD auto-generating and also an option for manual tweaking of V-HACD settings before exporting. The ...
kreny's user avatar
  • 9