All Questions
236
questions
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12
views
why my ball rig file not show in viewport after linked or append it?
As a beginner in blender, I downloaded a ball rig file to practice ball movement and bouncing. However, I am unable to linked or append it to the blender viewport. I am seeking guidance to solve this ...
0
votes
1
answer
24
views
Blender Addon Question - Change World Color
Is there a way to add an option to change the World Surface Color and Strength settings via a button?
I already coded out the panel and everything, but maybe it's just based on the specific context, ...
0
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0
answers
44
views
3d to 2d transformation
i have a 3d model with multiple imprint areas on them.
Below is its texture map.
i have the UV map of the bottle aligned with the texture.
but the UV map of imprints is not aligned to the texture of ...
0
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0
answers
32
views
Force Viewport Visibility to Respect Render Visibility
I use the viewport render to do all my look dev, and lighting, so I make things enabled or disabled based on what I need for that render layer/scene. But of course when I go to actually render the ...
0
votes
1
answer
40
views
How to override context area using script when running Blender using Command Line
I use this command for running (open) Blender
blender --factory-startup --python path_to_script script.py
In script.py i tried ...
0
votes
1
answer
41
views
How can I center view to selected item via python?
I attempt to center the view on the currently selected object using Python. Normally, you would select the object and then press Numpad . in the viewport.
According to the keymap, the command behind ...
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0
answers
40
views
Isolating a collection in an offscreen buffer without altering the viewport?
The goal of the script is to live-capture the scene from a camera POV but only have certain collections be visible in the texture.
Some things I have tried - hiding objects before drawing and ...
1
vote
1
answer
20
views
Change back ground colour when animation is playing - Part 2
Following up from Part 1 I'm looking to see about making this persistent when (re)loading up blender 3.6.7, Much thanks to Chris for writing something that works when inside the text editor.
...
1
vote
1
answer
34
views
Change back ground colour when animation is playing
Blender 3.6.7LTS
When I trigger play animation I would like a script to change the background to a reddish colour To indicate that the animation is playing and when I stop the animation player it ...
0
votes
1
answer
29
views
Why 2D Gizmo disappears when running Modal Operator?
I would like to know why 2D Gizmos disappear when running a modal operator using them?
Here is a trivial example of a code that creates a gizmo in 3d view and by clicking it and dragging we can move ...
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0
answers
41
views
How to add custom bool property to 3D VIEWS Areas with Python
I am trying to find a way to add a bool property to Areas that are of type 'VIEW_3D'.
What I am trying to implement is a mechanism where I would have a simple On/Off switch for each visible 3D VIEW so ...
0
votes
1
answer
27
views
Using sensors, how can I control the movement of each bone individually?
I fixed the sensor on the human body, obtained the posture data of the human body, and uploaded it to Blender for display. The problem is, I found that when I move the sensor of the father bone, the ...
0
votes
0
answers
48
views
Batch rendering multiple scenes using 'Material Preview - Viewport Render Animation'
So I have a scene in which I'm using blender to projection map content. Im then rendering that content back out from Blender correctly mapped per each of the 8 'surfaces', I therefore have 8 cameras ...
0
votes
1
answer
26
views
detect orbit events via API
Tl;Dr:
I want to detect an orbit (could be pan or zoom) event from the Python API.
Longer:
If you want a bit more context, I am hiding some elements when I look through the camera. But when I move ...
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0
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34
views
How can I enable individual bone xray instead of full armature xray?
is it possible to somehow make bones have individual x-ray / in front properties? I understand that this property is being held in it's parent data block for the Armature object but why can't it also ...