All Questions
237
questions
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7
views
How can I rig human-looking face onto a 3d FLAME mesh talking head?
Noob question here as I've just started working with Blender and 3d models:
I'm currently working with Blender 3.4.1 and I'm using Python script which runs blender on ...
0
votes
0
answers
12
views
why my ball rig file not show in viewport after linked or append it?
As a beginner in blender, I downloaded a ball rig file to practice ball movement and bouncing. However, I am unable to linked or append it to the blender viewport. I am seeking guidance to solve this ...
3
votes
1
answer
320
views
How to call bpy.ops.view3d.cursor3d() from another operator?
I want to set the 3d cursor location using bpy.ops.view3d.cursor3d() operator before calling my own operator with a shortcut.
This is what I have tried-
...
0
votes
1
answer
24
views
Blender Addon Question - Change World Color
Is there a way to add an option to change the World Surface Color and Strength settings via a button?
I already coded out the panel and everything, but maybe it's just based on the specific context, ...
0
votes
0
answers
44
views
3d to 2d transformation
i have a 3d model with multiple imprint areas on them.
Below is its texture map.
i have the UV map of the bottle aligned with the texture.
but the UV map of imprints is not aligned to the texture of ...
0
votes
0
answers
34
views
Force Viewport Visibility to Respect Render Visibility
I use the viewport render to do all my look dev, and lighting, so I make things enabled or disabled based on what I need for that render layer/scene. But of course when I go to actually render the ...
0
votes
1
answer
44
views
How to override context area using script when running Blender using Command Line
I use this command for running (open) Blender
blender --factory-startup --python path_to_script script.py
In script.py i tried ...
0
votes
1
answer
43
views
How can I center view to selected item via python?
I attempt to center the view on the currently selected object using Python. Normally, you would select the object and then press Numpad . in the viewport.
According to the keymap, the command behind ...
0
votes
0
answers
41
views
Isolating a collection in an offscreen buffer without altering the viewport?
The goal of the script is to live-capture the scene from a camera POV but only have certain collections be visible in the texture.
Some things I have tried - hiding objects before drawing and ...
0
votes
3
answers
1k
views
Hide Unhide armature in viewport hotkey
I'm making the switch from Maya to Blender, but one thing that I couldn't find is to assign a hotkey to hide and unhide an armature in the viewport. I don't like the visual clutter and as an animator ...
1
vote
1
answer
649
views
How can I make an animation using importing several x3d files to Blender by scripting?
I have some x3d files made by ParaView. I need to write a script to import these objects sequentially to Blender and make an animation. When each object is imported to 3D View Editor, a keyframe ...
0
votes
1
answer
758
views
Hide Transform Widgets Display Panel
Greetings. Is there a way to hide this Transform Widgets Display Panel within the 3D Viewport, using python or otherwise? Also get it to stretch along it's width wider than it will go? I have multiple ...
1
vote
1
answer
20
views
Change back ground colour when animation is playing - Part 2
Following up from Part 1 I'm looking to see about making this persistent when (re)loading up blender 3.6.7, Much thanks to Chris for writing something that works when inside the text editor.
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1
vote
1
answer
34
views
Change back ground colour when animation is playing
Blender 3.6.7LTS
When I trigger play animation I would like a script to change the background to a reddish colour To indicate that the animation is playing and when I stop the animation player it ...
0
votes
1
answer
29
views
Why 2D Gizmo disappears when running Modal Operator?
I would like to know why 2D Gizmos disappear when running a modal operator using them?
Here is a trivial example of a code that creates a gizmo in 3d view and by clicking it and dragging we can move ...