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2 votes
0 answers
408 views

3D world to 2D image transformation with equidistant camera model

I'm currently implementing a simulation, where a 3D point needs to be transformed to a fisheye image with the equivalent of Blenders 'PANO' camera and the equidistant camera model. Does anyone know ...
Roman's user avatar
  • 21
0 votes
3 answers
1k views

Hide Unhide armature in viewport hotkey

I'm making the switch from Maya to Blender, but one thing that I couldn't find is to assign a hotkey to hide and unhide an armature in the viewport. I don't like the visual clutter and as an animator ...
Eddy_D's user avatar
  • 1
2 votes
1 answer
237 views

EXCEPTION_ACCESS_VIOLATION when running python in background mode and calling region_3d.update()

I need to run a python script in background mode, without GUI. The purpose is to unwrap uv from top view of some loaded object & texture. To do that, I use the ...
Firas Shama's user avatar
2 votes
1 answer
244 views

How to keep the same zoom level?

How do I keep the same zoom level such that the image resolution is always the same? i.e. when I change the viewport size the zoom level should stay the same for example if this is my view: when I ...
cak3_lover's user avatar
0 votes
1 answer
119 views

region_3d.view_distance not updating until next modal event

The code below runs a modal operator that gets the region_3d.view_distance and prints it out. If you run it you'll notice that the ...
Psyonic's user avatar
  • 2,339
0 votes
0 answers
31 views

Query if Hide Selected is enabled via Python

Is there a way to query if the Hide Selected is currently enabled on the model? I would like to query that with a Python script. Select a face of a mesh and press H. I want to know if I am in that ...
Lala_Ghost's user avatar
0 votes
0 answers
78 views

How to directly store Blender File Images Externally?

I'm using this answer to generate images from view port but is there a way to directly externally store/generate this image? and by that I mean NOT having to manually save them through Image Editor
cak3_lover's user avatar
0 votes
1 answer
50 views

Python script in start up folder to set 3d viewport shading doesnt work

I am running the following python script to convert 3dview to rendered view, which works fine in the scripting editor but not if run from the startup folder which reports the following type error ...
Shahid Hafiz's user avatar
0 votes
1 answer
34 views

Viewport Z rotation relative to 3D cursor

I'm trying to append an object so that it is placed at the 3D cursor and rotated in the Z axis so that it is facing the viewport. I can set the location easily like this: ...
hilifit's user avatar
  • 312
1 vote
2 answers
168 views

Alternative to modal operators (blocked autosave)?

I am coding an addon, where a specific feature draws a small 2D overlay into the viewport via the draw handlers. While this works fine, I want this overlay to react when the user hovers the mouse over ...
reg.cs's user avatar
  • 488
3 votes
1 answer
128 views

Fully clearing a Clipping Border

I've written some code that creates a clipping region using bpy.ops.view3d.clip_border(..) then to clear the clipping region I call bpy.ops.view3d.clip_border() again (with no values). This clears the ...
Dan's user avatar
  • 83
0 votes
0 answers
282 views

How to create a new blank empty area?

I would like to remove the area, yet leave the screen itself(red box) and create a whole new empty black area(light blue area) in that screen for making my own editor type. I've looking for awhile in ...
sniffingdoggo's user avatar
0 votes
0 answers
140 views

How to add item to object parent popup menu in Blender >= 3.0

I am able to add an operator to the Object > Parent menu in the 3D Viewport, however; I would like to add the operator to the ...
Sirach Matthews's user avatar
2 votes
2 answers
87 views

How do I grab the header in an area?

I want to delete a context of an area except the header but there's no header method inside of bpy.context.window.screen.areas. ...
sniffingdoggo's user avatar
2 votes
1 answer
657 views

How to put a keyframe on render visibility through python on blender

I'm trying to automate an application that involves a lot of objects appearing and disappearing, then a thought in using python to do this bot I don't know the specific command to create a keyframe ...
mack_hyuuga's user avatar

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