All Questions
Tagged with parent transforms
62
questions
2
votes
1
answer
45
views
Animation - temporary parent
During an animation, I want to move "Object A" along a path and at some point attach"Object B" to "Object A" before releasing "Object B" further down the path.
...
0
votes
0
answers
55
views
Character stays in T-pose after animating
I'm kind of new to Blender and started animating a character. After animating it, I animated my second character. Now, my Lightfury (the first character) is stuck in a T-pose, and some of the ...
0
votes
0
answers
40
views
Keep Operator alive while ending transform?
I'm trying to make a simple blender script that does the following in one click:
enables 'use_transform_data_origin'
enables 'bpy.ops.transform.translate'.
When 'bpy.ops.transform.translate' exited, ...
1
vote
1
answer
97
views
Why does the objects child not rotate around it's local z axis?
I made a simpler version of my problem but basically the cross is parented to the cylinder and should spin along its local z axis whilst the parent cylinger also turns around, but the cross rotates ...
0
votes
1
answer
24
views
Python: Rotation not applying to child object
I am trying to pose a hand using values read from an XML file. All the joints are parented to the previous joint and finally the fingers to the hand.
Í am using the following code:
...
0
votes
0
answers
232
views
Why does parenting to a bone put the object at the bone *tail*?
This is a question mostly for my curiosity, because I figure there's probably something I'm missing.
When I parent an object (an empty) to a bone in an armature, the object gets placed at the bone ...
1
vote
1
answer
48
views
Curve Deform Modifier Behaving Strangely
Blender wizards,
I've developed a curve, using a spiral, to use as the object of a deform modifier for a circle. The purpose of this is to "apply" a "sticker" to the path of this ...
1
vote
1
answer
24
views
How to Move child to the same spot on a new parent
So I have an child parented to an object. I'd like to move it to the same location on a new parent (which will often be a linked duplicate). I've tried various combinations with keep transform, clear ...
1
vote
1
answer
186
views
How do you move an animated rig around the scene?
I have made this ''Spider'' rig and animated the ''feet'' bones with a follow path constraint and curves.
When i select the Curves and the armature to move it around, then the whole thing ''streches'' ...
1
vote
0
answers
120
views
How to apply rotation for Text in blender?
Target : Trying to use instance for text in circle
Current without text rotation:
After Rotation of text for X (Problem)
Circle Instance Properties:
Required: Align to Vertex Normal
Tried:
...
1
vote
1
answer
722
views
How to rotate parent without affecting the children's location in blender?
Target:
Rotate Parent and Child without affecting Child's Location
Tried:
Parent A
Child A
Child A
When rotating Parent A. Child A and Child B also rotates with the parent object as pivot point (as ...
0
votes
0
answers
20
views
Why does the scale of an object change while rotating it? [duplicate]
I am making a "Digipak" CD enclosure that is made of a few separate parts parented to one another.
I intend to rig it later on, but at this point I only move the parts manually (rotate them ...
0
votes
1
answer
826
views
How to keep children of children in place while exporting?
I am creating a model structure for Unity. However I cannot export anything that contains a second level of children without it's position rotation or even the hierarchy would not be messed up.
I want ...
0
votes
0
answers
322
views
Increase floating point precision with large scene and parented objects
So I have a pretty large scene with ships flying towards a canyon, the ship has pilots in side but they are jittering around. I know this is a floating point issue but fixing it is proving hard.
The ...
0
votes
1
answer
94
views
Blender Armature Movement Distortion Misshapen Mesh Issue
I'm new to Blender and I'm sorry if this is a noob question. I have tried all sorts of things including manual Weight Painting. I have a giant blob mesh. I need to open and close the mouths with ...