I have made this ''Spider'' rig and animated the ''feet'' bones with a follow path constraint and curves.
When i select the Curves and the armature to move it around, then the whole thing ''streches'' and behaves in weird ways. (somehow its being pulled from the origin)
Extra info: I have tried to add an empty, parent the curves and armature to it and move it around. (Same problem)
btw what are those blue lines? I feel like i should get rid of them, since its pulling in that direction. (im just guessing at this moment)
Thanks