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so I have made an object (cabinet/cupboard) in another blend file including the textures nodes and line art using grease pencil, after that I linked the file to another project to composition it with other objects for the final scene render. I use Panoramic Render (Equirectangular) (Cycles Engine) but it seems the line art I made for the object turns into an outline and the size is too big after I tried rendering an image.rendered image

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  • $\begingroup$ Hi krunj, can you upload your .blend file through Blend Exchange so we can have a look, please? $\endgroup$
    – Joachim
    Commented May 27 at 8:09
  • $\begingroup$ I suspect the line art modifier doesn't work with equirectangular camera and it is using the regular perspective method. $\endgroup$
    – Gorgious
    Commented May 27 at 9:41

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I guess baking line-art could help you.

*Line-art is calculated related to the camera's position, so try to do these steps:

1) Duplicate the stroke you using as many times as many objects you have.

2) Set each stroke to work with a single object: Source Type> Object

3) Select your first line-arted object

4) Using Perspective camera mode - set the camera's position with which lines look the best way for this particular object

5) Staying in the Perspective camera mode – bake the line art for this object

6) Then using Perspective camera – bake strokes this way for every object

7) After strokes for all objects are baked - from Perspective Camera switch to Panoramic Render


*I believe this should work, though I recommend you at first to bake strokes for a couple of objects, and if in Panoramic Render baked strokes look well – bake all of them.

**By the way, Bake option is under the stroke's modifier tab: 01

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