so I have made an object (cabinet/cupboard) in another blend file including the textures nodes and line art using grease pencil, after that I linked the file to another project to composition it with other objects for the final scene render. I use Panoramic Render (Equirectangular) (Cycles Engine) but it seems the line art I made for the object turns into an outline and the size is too big after I tried rendering an image.
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$\begingroup$ Hi krunj, can you upload your .blend file through Blend Exchange so we can have a look, please? $\endgroup$– JoachimCommented May 27 at 8:09
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$\begingroup$ I suspect the line art modifier doesn't work with equirectangular camera and it is using the regular perspective method. $\endgroup$– GorgiousCommented May 27 at 9:41
1 Answer
I guess baking line-art could help you.
*Line-art is calculated related to the camera's position, so try to do these steps:
1) Duplicate the stroke you using as many times as many objects you have.
2) Set each stroke to work with a single object: Source Type
> Object
3) Select your first line-arted object
4) Using Perspective
camera mode - set the camera's position with which lines look the best way for this particular object
5) Staying in the Perspective
camera mode – bake the line art for this object
6) Then using Perspective
camera – bake strokes this way for every object
7) After strokes for all objects are baked - from Perspective Camera switch to Panoramic Render
*I believe this should work, though I recommend you at first to bake strokes for a couple of objects, and if in Panoramic Render baked strokes look well – bake all of them.
**By the way, Bake
option is under the stroke's modifier tab: