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1 answer
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OpenGL 3D ViewPort frame capture with transparency (no checkered pattern)

I attempt to use Blender 2.82 (currently I cannot change version), to render a robot hand holding an object, so that the hand creates an occlusion on the object, but the hand itself should not be ...
GuiHome's user avatar
3 votes
1 answer
480 views

How to apply two different materials in Blender Internal on front faces and back faces, *while involving transparency*

Basically, I want to see through the transparent front faces to the opaque back faces. This isn't the same as flipping all normals and executing backface culling because I want the front faces to be ...
Dragoonstorm1's user avatar
0 votes
0 answers
664 views

Open GL render active viewport: Sky color disappeared

I have got a sky color as well as a texture set, but since some time the viewport render only shows a transparent or black area behind all objects. I use game engine, but blender render does the same. ...
xDonnervogelx's user avatar
0 votes
1 answer
176 views

Transparency on Linked Groups in OpenGL

I am attempting to render a scene in OpenGl with several linked groups which include objects with transparent textures. While the transparency appears in the original Blend file of each model by ...
Collin Kriner's user avatar
4 votes
1 answer
6k views

White edge around objects with alpha

I have a simple texture, of a bush (for a billboard plane) There are very annoying white artifacts around the edge of the plane. I am using GLSL shading in the BGE.              UV/Image Editor      ...
X-27 is done with the network's user avatar