Skip to main content

All Questions

Tagged with
3 votes
1 answer
489 views

How to apply two different materials in Blender Internal on front faces and back faces, *while involving transparency*

Basically, I want to see through the transparent front faces to the opaque back faces. This isn't the same as flipping all normals and executing backface culling because I want the front faces to be ...
0 votes
1 answer
234 views

OpenGL 3D ViewPort frame capture with transparency (no checkered pattern)

I attempt to use Blender 2.82 (currently I cannot change version), to render a robot hand holding an object, so that the hand creates an occlusion on the object, but the hand itself should not be ...
0 votes
0 answers
664 views

Open GL render active viewport: Sky color disappeared

I have got a sky color as well as a texture set, but since some time the viewport render only shows a transparent or black area behind all objects. I use game engine, but blender render does the same. ...
0 votes
1 answer
176 views

Transparency on Linked Groups in OpenGL

I am attempting to render a scene in OpenGl with several linked groups which include objects with transparent textures. While the transparency appears in the original Blend file of each model by ...
4 votes
1 answer
6k views

White edge around objects with alpha

I have a simple texture, of a bush (for a billboard plane) There are very annoying white artifacts around the edge of the plane. I am using GLSL shading in the BGE.              UV/Image Editor      ...