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0 votes
1 answer
6k views

How can i add texture with a realistic fabric look to my mesh?

I've created a mesh in blender and am trying to add a material in a way that will give the model a realistic fabric look. I added a material with an image texture, but the model looks very smooth and ...
Distjoy's user avatar
  • 101
1 vote
2 answers
1k views

Vertex count increases drastically when exporting to .FBX

I am trying to export FBX file from Blender so I could use it in my OpenGL app, but when I export it, the vertex count increases from ~6k to ~25k. I wouldn't really mind it, but I additionally have ...
Denis's user avatar
  • 123
3 votes
0 answers
3k views

How to correctly export from blender to opengl with a texture?

I am learning opengl from here and we are given an obj file for blender of crysis nanosuit. When I load this with opengl, it just loads fine. But then I imported the file to blender and added some ...
Tamim Addari's user avatar
10 votes
1 answer
2k views

Does a model exporter embedding materials as GLSL scripts exist?

as described in Blender Shader in OpenGL/GLSL, it is possible to export the (unoptimized) GLSL code generated by Blender for a given material. Since the viewport can use such GLSL for real-time ...
oparisy's user avatar
  • 357
2 votes
2 answers
6k views

Exporting cycles rendered models to be used in opengl

The cube in top left corner is the default cube with change in view port color. I added checker texture to it using nodes and got it rendered using cycles render. When I exported them to be used via ...
user3124361's user avatar
0 votes
0 answers
1k views

Vertex Ordering Messed up on exported .ply file

I'm fairly new to Blender and 3D modelling in general. I segmented 4 different structures from a CT scan, three lymph nodes and the the surrounding skin surface. I imported these models into Blender ...
Schnigges's user avatar
  • 109
1 vote
1 answer
994 views

Export .obj with normalized UV coordinates

I want export .obj files from Blender. I export them with normals and UV Coordinates. I then import them into an OpenGl application. In UV Editor i am able to display the coordinates of the cursor ...
Geosearchef's user avatar
2 votes
1 answer
5k views

COLLADA export doesn't preserve animation for all bones

I'm trying to rig and animate a character for use in an OpenGL-based program. I found a simple character model on TF3DM and rigged him by following the excellent character rigging tutorial from ...
Justin's user avatar
  • 2,022
9 votes
3 answers
11k views

Get indices of vertices of triangulated faces in python

I'm writing a python script to export triangulated meshes from Blender to an openGL application I am working on. I'm using text files, and I want to export my geometry data in the form of vertices, ...
darius's user avatar
  • 327