All Questions
38
questions
0
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answers
35
views
Is there any way to make a procedural blur on the Shader Editor that isn't so noisy?
I am looking for a way to do a procedural blur in Shader Editor (not compositing), and the current way that I see that is mostly used is to use White Noise Texture or a simple noise texture and mix it ...
1
vote
2
answers
107
views
Help with understanding the color theory of Blender's color ramps
I attempted to create a straightforward material that utilizes a grayscale texture. The goal is to assign different materials for the values 0, 0.5, and 1 (black, gray, white) of the texture.
Here’s ...
0
votes
1
answer
20
views
lights are crushing the textures
My lighting is crushing the texture. I tried to use "Use Nodes" but nothing changes. the texture feels present in default HDRIs but not in scene lighting.
with scene lights:
with default ...
1
vote
1
answer
89
views
Inconsistent metal texture
Everywhere on the object the texture is nice flat and consistent, but in this part it is quite rough and I don't know what to do with it. I tried almost everything, even modeling it again. The ...
1
vote
1
answer
36
views
Issues With Shadows
I'm making a character, but every time I put it in render mode no shadows pop up. I feel like this has a simple solution but I can't figure it out. Can someone please help?
6
votes
2
answers
492
views
How to create a fluorescent fluid material?
Does anyone know how to create a material similar to the fluorescent green fluid found in this image?
Credit: Anton Lavrushkin
0
votes
0
answers
37
views
My Blender can't display correct metal material [duplicate]
I found my Blender can't display metal material correctly, so I tried to open a new clear project and just create a pure monkey and a metal material to it, the material only be modified the color to ...
0
votes
1
answer
222
views
Prevent a material from darkening in Render view
Using the EEVEE engine. In my model I have a texture to represent a Ceiling light. [
The top light is darker than the image is. In Dev Look it matches but not in Render Mode. I can't find anything in ...
0
votes
1
answer
142
views
How do You Prevent Texture Light Washout When Using Bright HDRs?
I have been having a lot of trouble preventing textures from getting washed out when getting hit with even a moderate amount of light. It keeps making my scenes look fake and poorly rendered and I ...
0
votes
1
answer
57
views
After find missing files, my floor wont cast any shadow
i'm working on this project of mine and i've moved the floor's texture files to another folder in order to organise my textures, but i forgot to pack the files into blender. i opened the file and and ...
0
votes
2
answers
113
views
How do I create material like this?
This is the cover of the mixtape "&&&&&" by musician Arca.
I've been fascinated by the aesthetic of it and want to try similar stuff, but i am quite the beginner when it ...
0
votes
2
answers
1k
views
soft light reflections
I'm trying to get this soft light reflections like in this reference photo on my 3D model, and I don't know how. How can I achieve this. By this I mean, for example look at bowling ball it's has this ...
0
votes
1
answer
512
views
Trouble getting video as plane to show it's image [duplicate]
I've imported a .mp4 video as a plane in object mode so that I can point the camera at it and animate some 3D objects in front of the video. The image of the video won't show up though (it remains a ...
1
vote
1
answer
449
views
Rendering shiny steel on a white background? [duplicate]
Even though there are several other questions with answers in this blog, I found the answers to my following question very useful.
I want to render animations of a shiny type of steel, for example, ...
4
votes
1
answer
390
views
How to emit many colors at once?
Is it possible to have "multi-color" emission?
For instance if I was modeling an iPhone, I would want the phone's screen to emit light - but not just one color. I'd want the light emitted to ...