All Questions
79
questions
6
votes
1
answer
815
views
What are some good low-poly scene techniques?
Recently I have noticed that low-poly art has really come into vogue, and I thought it would be helpful if we could collect some helpful concepts and techniques in how to replicate this style.
How ...
2
votes
1
answer
3k
views
Need emission to NOT cast shadows
I want light but no shadows using emission lights. Even though I uncheck the Ray Visibility "Shadow" I'm still getting shadows.
1
vote
0
answers
559
views
Can a material ignore a light? [duplicate]
I have several objects that need to be in the same scene layer and same render layers, but I want objects with a specific material to ignore a specific light. Is this possible?
1
vote
0
answers
259
views
How can I get a Sin City/300 monotone and grayscale style
I don't know that I'm using monotone and grayscale in the right way, but I'm curious how to make a scene with has either only one tone like the use of Red in the movie 300, or something like sin city, ...
5
votes
3
answers
5k
views
How can I soften my Volumetric Light borders?
I made a volumetric light based on a sphere, the borders are too notorious, it even looks like a texture. Is there any way to soften the borders like adding a blur, but in the single object, without ...
2
votes
1
answer
387
views
How can i make my material more prominent?
i'm trying to make a scene based in a spacecraft and a planet, but as you can see, some parts of the spacecraft seems really dark, and they appear in the render almost as if they dont exist.
How can i ...
2
votes
1
answer
153
views
Create a cycles material from rendered picture
I managed to delete a really neat blender file, and the only thing left is this rendered picture, which I made off the file before deleting it:
I REALLY loved the colors, materials and lighting, and ...
1
vote
2
answers
419
views
Way to keep lighting from lamps without influence from environmental textures
I did a nice little motion track:
Motion Tracked
I want to apply a glossy material with a little bit of roughness to give it a metallic look, and in the reflection of the metal, I want to see the ...
2
votes
0
answers
55
views
Is it possible to cast shadows from a sillouethe made by alpha texture? [duplicate]
It is possible to get/cast a shadow from the image on the 3D plane with alpha?
30
votes
1
answer
10k
views
How do I emit light from inside a object?
I need to know how to make the buttons in my blender project look the same as in this photo. Mine all look pale, even with the emission material. Is there anyway I can get my buttons like this?
3
votes
1
answer
725
views
How to achieve Incandescence with Cycles materials
Okay so heres the description of what i want i have created a logo in gimp exported its as scalable vector (svg) imported it to blender increaed the extrusion and bevel, and want it to have that look ...
63
votes
2
answers
30k
views
Creating a Black Hole in Blender
I recently saw the film Interstellar and it was fantastic! The effects blew me away and it got me in the mood to try and re create the black hole, however I haven't been able to find any information ...
2
votes
1
answer
953
views
What's the most effective way to create a convincing horizon in the game engine?
I would like to have an outdoor area in my game, however, my sky and horizon look like they're definitely a skybox, which they are. this is not due to bad unwrapping.
I just want to know if there is ...
2
votes
0
answers
226
views
Strange light artifact [duplicate]
I'm trying to make a realistic render, but I'm having some troubles with lights and reflections
In this scene I have three lights around the object, the trouble is in the corners. I can't find why ...
1
vote
0
answers
104
views
Creating Batman Symbol Spotlight [duplicate]
How can I use the spotlight in blender to cast shadows such and the batman symbol, or other "cool" lighting effects. I went into the compositor and tried assigning it a material, but that didn't work.