All Questions
81
questions
8
votes
1
answer
8k
views
Strange black shading. Cannot fully light mesh. (Cycles)
Here is the viewport in material view. The node setup is just a PNG texture into a diffuse shader.
And this is in rendered view. I've tried using environmental lighting as well as a directional ...
47
votes
3
answers
26k
views
Iridescence In Cycles?
Is it possible to create an iridescence shader in Cycles?
Specifically for something like DVDs, soap bubbles, engine oil, etc..
25
votes
3
answers
34k
views
fluid in a glass
I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but ...
6
votes
2
answers
3k
views
How can I render objects with very shiny surfaces?
I am trying to render a kitchen sink / Faucet
Here is another reference image of what I want
What I have got so far is this
Settings for World:
I have used an environment map HDRI with 0 ...
40
votes
2
answers
51k
views
Is there really a way to make a true toon shader material in Cycles?
Is there a way to make a true toon shader material in Cycles?
Here's, in order of importance, what would be ideal to find in such a shader:
Must use Cycles
Must be an actual shader
Must not rely on ...
23
votes
1
answer
11k
views
How to render a mesh transparent with a color on its edges only, with nodes?
I would like to have my object transparent, with a color only on the edges, would someone know how to do this? I am starting with the nodes, if anyone can help with some guidelines I would really ...
30
votes
1
answer
10k
views
How do I emit light from inside a object?
I need to know how to make the buttons in my blender project look the same as in this photo. Mine all look pale, even with the emission material. Is there anyway I can get my buttons like this?
34
votes
3
answers
12k
views
What is the difference between the displace socket and a bump map?
Aside from the fact that you can control the bump mapping per shader with a bump node, are there any differences between these materials?
As far as I can tell, they are the same. Is the displacement ...
25
votes
3
answers
43k
views
How do I colour a 3D terrain based on its height?
How do I colour a 3D terrain based on the height? Say, bottom green, and gradually to brown in the middle and white at the top.
When I use colour ramp node, I can see gradient colour across the 3d ...
36
votes
2
answers
43k
views
How to Construct a Diamond or Other Gemstone Material in Cycles
What would be the material or shaders node set up for a smooth gem in blender cycles engine?
I want a result similar to this image:
12
votes
2
answers
13k
views
Cycles viewport render different than f12 render?
What could cause this?
f12:
Viewport:
(the f12 has fewer samples, but even when the viewport is at lower samples it looks different..)
I know about color management, but that is at the defaults..
...
11
votes
2
answers
11k
views
Cycles Flame in Smoke Simulation not Rendering
I am trying to make an explosion in Blender.
I am having a problem with the smoke simulation with the Cycles rendering engine. More specifically, I have been able to render smoke, but flames do not ...
10
votes
1
answer
5k
views
How to render lightning in Cycles
How can you render a lightning bolt using Cycles?
0
votes
1
answer
3k
views
How to add/remove links to existing or new nodes using Python?
I have lots of objects consisting of many different meshes. Some of these meshes come with transparent materials applied to them. My goal is to modify the nodes list, add new nodes and change the ...
16
votes
2
answers
16k
views
How To Create a Matte Car Paint Material?
This is something that has been irking me for a while, as I've been working on a car project. I'm trying to create a paint (in cycles) similar to the the material in this image:
The problem is, ...