All Questions
339
questions
0
votes
0
answers
44
views
How to create a reflective shadow catcher wo composition?
i have tried to create a material to be transparent to catch shadow and to receive reflection from the objects in the scene but not the world, after playing with material nodes for a while i have ...
0
votes
1
answer
44
views
Incorrect reflections (topology problems) in Cycles
Is it possible to fix these "cracks" that appear when rendering in "Cycles"?
Everything looks correct in EEVEE.
Maybe the problem is how I modified the "crystal".
(...
1
vote
1
answer
113
views
Why doesn't my liquid material show through my transparent plastic material in cycles?
I am trying to make a pipette that has a plastic transparent tip with a red transparent liquid inside. However, when I render in cycles, the material inside the tip does not show, although I can see ...
0
votes
0
answers
26
views
Glass Material ussues
Greetings to the forum members, I work with glass materials, and there are some problems with them. There are problems on different rendering engines. On Eevee, the glass material does not work in ...
0
votes
1
answer
117
views
How can I achieve sequin glitter material like shining disco ball?
How can I achieve material like the one in the castle? It looks like glitters, Sequin, led dots. I don't know to be exact.
Also, I want to make subtle animation on it like random shine over time
1
vote
1
answer
60
views
textures loading in eevee renders but not in cycles render
The textures I set up work fine when I try to render it in Eevee, but when I try to render the image in Cycles it just shows up as a black texture that doesn't take light.
This is what the image looks ...
0
votes
1
answer
101
views
How can I make transparent window for cycles and eevee in Blender?
I'm trying to make windows for this building but I am having trouble finding a good window texture that works well in Cycles and Eevee... This is what the building and texture nodes look like so far:
0
votes
1
answer
645
views
Why is my Mantaflow render stuck at Updating Lights?
Hey guys, I am currently following this tutorial:
https://www.youtube.com/watch?v=ZNb8I4v53-A&t=962s
For some reason, even though I have a gaming pc (specs below), my render is taking too damn ...
0
votes
0
answers
160
views
Principled bsdf Subsurface is causing weird white dots in cycles render mode
As soon as I enable the Subsurface in the Principled BSDF, it's just painting a lot of mostly white, small dots on the mesh, no matter what color I use as subsurface color. I tried changing all the ...
0
votes
1
answer
398
views
Render issue: How to get the correct skin color
I recently made a human head in blender. I try to render a very soft and a transparent texture of skin .When I try to increase the subsurface value, the skin will feel as transparent as I want, but at ...
0
votes
2
answers
160
views
Plastic Ocean avoid IOR distortion, but keep the look
I am recreating a model of the ocean in a stylized way.
I am satisfied with the " ocean " look, but I need to place Wind Turbines, and, as expected, I get distortions proper to the IOR ...
0
votes
1
answer
60
views
Transparent Material - so that you can't see what's next object through it - Similar with green screen
I am wonder if it possible in blender (cycles) to create an "fake" transparent material, so that you can't see what's next object through it and what you will be see is only transparent (...
2
votes
1
answer
602
views
Glossiness not appearing in cycles render - working in preview
Render is not consistent with preview for glossy shader.
All of my scene is visible in the preview and the render. There aren't any objects or lights hidden in either preview or the render.
I have an ...
1
vote
1
answer
418
views
Some parts of material appear darker than it should be
I don't know why Eevee works well, but Cycles creates weird patches in the material and I don't know what to do.
0
votes
0
answers
27
views
Why doesn't the inner dropper reflect properly?
May I know how do I get the inner tube that's in the liquid to show some sort of transparency as well?
For the glass bottle, I have 2 faces for it, 1 with the normals facing outwards at 1.45 IOR ( ...