Questions tagged [geometry-nodes]
Use this tag for questions regarding Geometry Nodes, a modifier added to Blender in version 2.92 to manipulate geometry in a Blender scene.
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Geometry Nodes: mathematical basketball net
I am trying to create a cylindrical shape model with the taper and the using this shape create a romb pattern something like this
Does anyone know how to do it with Geometry nodes?
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How to clean up interrupted edge loops using geometry nodes and fill holes with quad faces?
I've been working on a generated mesh where the topology is mostly good, but I'm encountering issues with edge loops being interrupted by misplaced lozenges. This recurring pattern is shown ...
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How to make a mound of randomly twirling curves based of a mesh
so i want to make a bowl of pasta the one that looks like stripes from a base mesh of half a sphere using random curves how can i achieve this using geometry nodes or anyone with a better way
the look ...
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Use multiple image texture frames in Geometry Nodes
I have a depth map / point cloud, represented as a sequence of images (2D layers). They are layered spherically from a centre point, like an onion.
I'm trying to reconstruct the point cloud using ...
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Implement "while" loop in Geometry Nodes
Blender 4.0 introduced Repeat Zones, however they represent a for loop without a way to break early. This means a while loop can't be implemented in Geonodes as: [not using Python as an example as ...
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Geometry node collision issue with fast projectiles
So I have a geometry node set up that fires instanced geo of a bullet, and that bullet on collision with a mesh explodes into particles, all works well up to a certain speed, but not the speed I need. ...
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Refining material assignment in Blender geometry nodes based on neighboring faces
I have a mesh where I initially assign a material to faces based on their normals' angles (an example is provided in the attached .blend file). This initial selection method works, but I need to ...
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Maintaining consistent random colors for animated cars in Blender
I have a follow-up question regarding my earlier inquiry: Traffic animation with cars along a curve
I want to animate cars driving along a curve and I want the colors of the cars to be random. So I ...
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Realize Instances node does not work on Light objects
I want to bring Blender lights into After Effects, which are instanced with Geometry Nodes. However, the Realize Instances node does not work on Light objects. Am I doing something wrong?
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Distribute Points on Faces: what am i doing wrong?
I am having an issue with blender crashing when using the geometry nodes. I am relatively new to blender and very new to geometry nodes so i probably do not fully understand a lot of basic things ...
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Geometry Nodes: Delete Specific Instance along a Curve with multiple Instanced Objects
So I'm trying to make a chain by instancing the links along a curve. These links need to be 2 different objects so I'm instancing a collection, which alternates them.
So far so good, but I'd like to ...
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How to use random value and vector?
I have a geometry node to edit UV
And I want to add a random number for the X coordinate
But when I add it, UV breaks down
But when I enter the number manually everything works fine.
Full node
I ...
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How to Export JSON from Blender with Split Normals using Geometry Nodes
I am trying to export a JSON file from Blender and need split normals as data on vertices. I have exported a custom attribute named "norm" using geometry nodes. However, I am struggling to ...
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Instance objects on a curve with random scales and no gaps between instances using geometry node
I instance spheres with random scales along a curve line and I use an accumulate field to remove any gaps between these spheres. What I want is to change the curve line to a Bézier Curve, so when I ...
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Store Named Attribute not working
I have two meshes. One is the generation of the node, the second is the application of this node. But after applying all the Uv and normals disappeared and I want to return them and apply them.
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