All Questions
Tagged with geometry-nodes mesh
132
questions
0
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2
answers
35
views
Geometry nodes - How to Knife project procedurally
Is it possibple to knife project in geometry nodes procedurally? Like knife project tool
0
votes
1
answer
35
views
Distribute Points on Faces: what am i doing wrong?
I am having an issue with blender crashing when using the geometry nodes. I am relatively new to blender and very new to geometry nodes so i probably do not fully understand a lot of basic things ...
3
votes
2
answers
146
views
Is it possible to animate a transition between two XYZ Math Surfaces?
Using the Add Mesh: Extra Objects add-on, I have set up a group of XYZ Math Surfaces Add > Mesh > Math Function > XYZ Math Surface which generate various parts of a single mesh object, with ...
0
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0
answers
44
views
Add Noise to Mesh such that vertices are moved
I'm a novice with blender, and I'm trying to use it to make some maps for use with robotics simulation in Gazebo. Currently, I'm trying to use noise from geometry nodes to perturb the positions of an ...
0
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32
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Bevel problems | Geometry nodes
I'm trying to make a procedural Lego brick generator and I have gotten it to work for the most part. The last step in the process is to apply a bevel modifier to the brick to round the edges, ...
0
votes
2
answers
27
views
Convert specific faces on planar mesh to image mask
Suppose I have a planar mesh like the following screenshot, with 4 faces (and face indices sloppily drawn on):
Is there a way to turn this mesh into an image texture, to use as a material mask? If so,...
0
votes
2
answers
47
views
Create volume cube around object with equal padding from bounding box center?
I want to create a volume cube around an object with equal padding from the center of the bounding box of the object. Ideally, this would be a single value input (ie. "padding amount").
The ...
2
votes
1
answer
42
views
Dealing with random scattering
How can I having a different seed for each duplicate mesh ? Ex: If I duplicate my plane, how can I have my plane.002 a different seed than my original plane while keeping the same geometry node set up ...
0
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0
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52
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Geometry Nodes to Mesh - Separate Shapes in Mandala
I have created a mandala using Geometry Nodes and then converted to a mesh.
After converting and filling:
The end result I'm looking for is something like this:
What I can't figure out is how to ...
0
votes
0
answers
39
views
How to delete specific part of a mesh that follows a Bezier curve, through geometry nodes?
I am working on meshes which is created based on idea of tessellations, I want mesh to follow a curve (say, Bezier) using geometry nodes, which I am able to do to some extent, but the issue is, once ...
0
votes
0
answers
31
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Unwanted extrusions Inside geo node structure
I'm fairly new to all of this and have had most of my fun in geometry nodes. I would like to know what I can do to get rid of all this internal mesh-stuff happening inside the object as well as the ...
2
votes
2
answers
292
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How to make a circle mesh with smooth coronas at different heights?
I am trying to make this effect with a mesh and geometry nodes.
As outlined in the picture, I would like:
The points of the circle to be at varying heights.
There to be a smooth curve between them.
...
5
votes
0
answers
66
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GeoNodes: How to use captured positions from one set of points and offset individual mesh island positions using the captured positions
Link to the blend file (uses Blender 4.0):
My question is a little long, but hopefully with the screenshots it becomes clear what I am trying to achieve.
Here's what I have so far in my geometry ...
3
votes
1
answer
109
views
Geometry Nodes: How to rotate 90 degrees around a certain object as the axis of rotation?
I would like to achieve a function that can rotate and duplicate a specified number of objects around a certain reference axis. However, I am encountering an unsolvable problem with regards to how to ...
0
votes
0
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81
views
Fill irregular area with grid
I want to fill a flat map of Europe with a grid. here is the map
I want it to look something like this but with the grid extended throughout. I tried to merge a plane into it and got this:
I was ...