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0 votes
2 answers
35 views

Geometry nodes - How to Knife project procedurally

Is it possibple to knife project in geometry nodes procedurally? Like knife project tool
Bicukow's user avatar
  • 953
0 votes
1 answer
35 views

Distribute Points on Faces: what am i doing wrong?

I am having an issue with blender crashing when using the geometry nodes. I am relatively new to blender and very new to geometry nodes so i probably do not fully understand a lot of basic things ...
Rens's user avatar
  • 13
3 votes
2 answers
146 views

Is it possible to animate a transition between two XYZ Math Surfaces?

Using the Add Mesh: Extra Objects add-on, I have set up a group of XYZ Math Surfaces Add > Mesh > Math Function > XYZ Math Surface which generate various parts of a single mesh object, with ...
Lawton's user avatar
  • 273
0 votes
0 answers
44 views

Add Noise to Mesh such that vertices are moved

I'm a novice with blender, and I'm trying to use it to make some maps for use with robotics simulation in Gazebo. Currently, I'm trying to use noise from geometry nodes to perturb the positions of an ...
ajgoddu's user avatar
0 votes
0 answers
32 views

Bevel problems | Geometry nodes

I'm trying to make a procedural Lego brick generator and I have gotten it to work for the most part. The last step in the process is to apply a bevel modifier to the brick to round the edges, ...
elwwan's user avatar
  • 1
0 votes
2 answers
27 views

Convert specific faces on planar mesh to image mask

Suppose I have a planar mesh like the following screenshot, with 4 faces (and face indices sloppily drawn on): Is there a way to turn this mesh into an image texture, to use as a material mask? If so,...
MarcusR's user avatar
  • 309
0 votes
2 answers
47 views

Create volume cube around object with equal padding from bounding box center?

I want to create a volume cube around an object with equal padding from the center of the bounding box of the object. Ideally, this would be a single value input (ie. "padding amount"). The ...
Zero Dean's user avatar
  • 159
2 votes
1 answer
42 views

Dealing with random scattering

How can I having a different seed for each duplicate mesh ? Ex: If I duplicate my plane, how can I have my plane.002 a different seed than my original plane while keeping the same geometry node set up ...
Marilux Fiorenzani's user avatar
0 votes
0 answers
52 views

Geometry Nodes to Mesh - Separate Shapes in Mandala

I have created a mandala using Geometry Nodes and then converted to a mesh. After converting and filling: The end result I'm looking for is something like this: What I can't figure out is how to ...
shirko's user avatar
  • 1
0 votes
0 answers
39 views

How to delete specific part of a mesh that follows a Bezier curve, through geometry nodes?

I am working on meshes which is created based on idea of tessellations, I want mesh to follow a curve (say, Bezier) using geometry nodes, which I am able to do to some extent, but the issue is, once ...
Jayesh's user avatar
  • 1
0 votes
0 answers
31 views

Unwanted extrusions Inside geo node structure

I'm fairly new to all of this and have had most of my fun in geometry nodes. I would like to know what I can do to get rid of all this internal mesh-stuff happening inside the object as well as the ...
Bea Bara's user avatar
2 votes
2 answers
292 views

How to make a circle mesh with smooth coronas at different heights?

I am trying to make this effect with a mesh and geometry nodes. As outlined in the picture, I would like: The points of the circle to be at varying heights. There to be a smooth curve between them. ...
yojimboyd's user avatar
5 votes
0 answers
66 views

GeoNodes: How to use captured positions from one set of points and offset individual mesh island positions using the captured positions

Link to the blend file (uses Blender 4.0): My question is a little long, but hopefully with the screenshots it becomes clear what I am trying to achieve. Here's what I have so far in my geometry ...
Joshua Hawley's user avatar
3 votes
1 answer
109 views

Geometry Nodes: How to rotate 90 degrees around a certain object as the axis of rotation?

I would like to achieve a function that can rotate and duplicate a specified number of objects around a certain reference axis. However, I am encountering an unsolvable problem with regards to how to ...
levosaber's user avatar
  • 159
0 votes
0 answers
81 views

Fill irregular area with grid

I want to fill a flat map of Europe with a grid. here is the map I want it to look something like this but with the grid extended throughout. I tried to merge a plane into it and got this: I was ...
Matthew Pecko's user avatar

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