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0 votes
0 answers
43 views

how to make cord fabric with geometry node?

hi does someone know how to make cord fabric like this with geometry node? I try also with displacement texture, but sometimes it works not very well with some models thanks !
Meiying Lu's user avatar
0 votes
0 answers
26 views

Can I use points for instances to inform my textures?

Specifically, because the instances clip into the surface(craters instanced onto the ground), I was hoping I could put a transparent dot right there to allow the clipping issue to not show up in ...
Elbert Ho's user avatar
1 vote
0 answers
27 views

Transferring UV's-From Simplified to High Poly [closed]

I'm currently stuck on a project in Blender, that is I have a high poly mesh and a simplified version of it. I uv-unwrapped the simplified version of the mesh and tried to transfer the uv's to the ...
Aryan Kissoondoyal's user avatar
5 votes
1 answer
114 views

How to correct stretching of the texture in curve?

I want to apply this texture to the curve. But the scaling of texture stretches (right end) whenever I extrude the control points.. And If I add subdivision, it is affecting the other segments of the ...
Yukthy Parthy's user avatar
1 vote
0 answers
43 views

(geometry nodes) Is there a way to create a crossable decal system?

The idea is to create a decal system with intersections (crossing). The problem is the overlapping profiles. This is my approach, you draw a curve on a surface (intersection would be nice but for the ...
TM1988's user avatar
  • 11
0 votes
0 answers
39 views

how can i make tiling with a dent in the gap?

I'm recreating colleage building in blender and i'm having trouble making material for metalic tiled wall like this. (sorry for bad resolution) I tried using brick texture node and displacement to ...
김강산's user avatar
0 votes
0 answers
15 views

Alpha reveals some black when scattering with geometry nodes / Overlap

Alpha reveals some black while "scattering" with geometry nodes. Does anyone know why this is happening? I guess this is a overlap issue. Because when I play with lower scale and lower ...
Dan V.'s user avatar
  • 1
0 votes
0 answers
52 views

How would I apply an image texture to a 'procedural object'?

I have created a node tree that uses a number of simple shapes (based around a cube or point) to create a more complex single shape (futuristic vehicle as seen below). I would now like to apply a ...
Garry Jones Gaczar's user avatar
0 votes
0 answers
19 views

How can I create Texture Map from Geometry Node Instances/Mesh on surface?

I'm creating a product image of a can with condensation. The condensation is made through geometry nodes. To make the label feel realistic, I would like to use the location of the droplets to create a ...
j3d's user avatar
  • 11
0 votes
1 answer
52 views

Implicit conversion from "Position" to "UV map"

Could Someone PLEASE help me to understand this concept? I apologize for posting my question multiple times on this and other forums, but I’m still having trouble understanding it. I have read all the ...
Orange in Dark's user avatar
0 votes
1 answer
87 views

"Texture Space" vs "Texture Map"

Could someone please explain how Blender handles textures when creating objects in Geometry Nodes? For example, consider this sphere I created in Geometry Nodes. One of the nodes is plugged into the ...
Orange in Dark's user avatar
1 vote
2 answers
171 views

Placing / mapping an image texture onto selected face or faces using geometry nodes and the shader editor

Placing / mapping an image texture onto selected face or faces using geometry nodes and the Shader Editor I'm trying to place an image texture onto a selected face or faces of an object but its ...
Rick T's user avatar
  • 4,533
0 votes
0 answers
61 views

How to distort a color attribute

I’m looking to give a natural look to dirt paths by setting up bounding boxes that distorts the color with noise to simulate realistic erosion. In the first 2 images I have successfully set the ...
shezzar's user avatar
  • 21
0 votes
0 answers
37 views

Is there a way in Blender to replicate what this tool is doing in Maya?

Maya has this cool feature that allows you to cut out geo based on its opacity mask. Is there a way to replicate this in Blender using Geo nodes, im very new to Blender and Geo nodes so not too savy ...
etewl's user avatar
  • 1
0 votes
0 answers
27 views

Shifting texture/Animating textures, how to make glass ball with shapes inside it?

I'm trying to make the ball shift from one texture to other like on example link and I dont have any idea how to bite into it. Also I was wandering if can I animate glass ball with texture or do I ...
Patryk Laskowski's user avatar

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