All Questions
Tagged with game-engine modeling
54
questions
0
votes
1
answer
305
views
Will using quads affect game performance?
So I will start out by stating I am new to blender and have a background in software development. I know why Blender uses quads and the importance in using them. I am more curious as to things to ...
-1
votes
2
answers
513
views
Are there any addons for Blender that allow users to create scripts (preferably with C++) to make video games using Blender?
I know it is possible to create a game using Blender but I don't believe by its default configuration users can create a game by creating scripts, like in Unity for example.
Additionally if the ...
1
vote
1
answer
522
views
Modeled car disappears in 'play mode' of game engine [duplicate]
I spent some time modeling a taxi, but when I press P to go into play mode of the Blender Game Engine everything gets messed up. I have included screenshots below:
BLENDER GAME FILE: Blender file
0
votes
2
answers
1k
views
A character made of cubes? Is it bad for gaming?
I've seen these models on sketchfab that I find good enough for a mobile game, but if you look at them in wireframe mode it looks like they are made of a succession of cubes (or very close shapes).
I'...
0
votes
0
answers
363
views
Modelling rooms for games
I am developing a "show-room" game for HTC VIVE. For it I am modelling some enviroment, which is just a building with two rooms and a garten at the front side.
At the moment it looks like that
...
1
vote
1
answer
1k
views
How can i optimize the polycount of hard surface game assets?
After doing a retopology i want to check if i can optimize the polycount even more by removing unacessary edges that doesn't affect the silhouette of my hard surface game asset with flat surfaces, is ...
0
votes
0
answers
132
views
Homogeneous Matrix Wrong Orientation from Blender, come from PyOpenGL
Good afternoon guys, I have an animation in PyOpenGL, which receives the coordinates of a file, and then animates an ROV.
This animation calculates the homogeneous ROV matrix containing its position ...
1
vote
1
answer
82
views
How to let game users modify 3D image during the game?
I am a complete newbie to Blender and need advice, so please, bear with me.
This is my requirement: To make an object shape modifiable by game users. I.e. in a limited way, users should be able to ...
-1
votes
2
answers
54
views
model disapper when i press "P"
I TRIED TO USE FLIP NORMALS AND I STILL HAVE THIS PROPLEM
4
votes
1
answer
592
views
How to make custom logo for published bge game [duplicate]
I recently published a Blender game with an executable which has a Blender logo. I would however prefer to make a custom logo. How should I do this?
1
vote
1
answer
526
views
Make an array follow curve in the BGE
I have an array of objects that I applied the curve modifier to and then the Follow Path constraint, in order that the objects would follow the shape of the curve as they moved along it.
...
2
votes
2
answers
2k
views
How do I fix the Problem With Half my Object disappearing? [duplicate]
I am having a slight problem with a moon rover I am creating for a game. When I try to render it (in Blender Game) half the object disappears, or becomes hollow.
Here is a picture from camera ...
0
votes
2
answers
4k
views
What is the right polygon count? [closed]
Firstly, I was surprised I did not find a thread like that here(I hope I did not miss it.)
So what is the right number of polygon count or better triangle count, since this is what BGE renders from ...
2
votes
1
answer
247
views
FBX with Weight or Deformation support?
I am trying to edit models for a game. Specifically hair. In 3ds MAX, there is a special window that allows you to export the file with deformations, considering in this game, hair has physics:
I ...
6
votes
3
answers
1k
views
How to simulate a suction cup?
I am trying to model a suction cup in Blender 2.75a. I don't know where to get started. More specifically here is what I want to do:
Create a suction cup/pad that can stick to vertical walls.
Control ...