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5 questions with no upvoted or accepted answers
3 votes
0 answers
309 views

Calculate collision point of rigid body in BGE

I have a sphere (active rigid body) that bounces on a plane (passive rigid body) and afterwards hits another plane (passive rigid body). I would like to get its coordinates when it hits the second ...
AlexConfused's user avatar
1 vote
1 answer
51 views

game shield in blender game engine

I am trying to make a shield that will end enemies when they come in contact with the shield. The problem is getting the shield to spawn on the character while he is moving. Any ideas? Thank u!
user64292's user avatar
0 votes
0 answers
27 views

Collision detection with sensor not working in specific case

Problem: I am encountering an issue with collision detection in Blender Game Engine while working with parented hitboxes. I am using the latest version of BGE on Windows 10. Details: Hitbox ...
Tylouw's user avatar
  • 1
0 votes
0 answers
132 views

Impact Forces in Blender Game Engine

I am using the blender game engine to run drop test physics simulations and I was wondering if there is a way to collect the force and impact data from the collision. Maybe using "appliedImpulse"? I ...
Russell Chow's user avatar
0 votes
0 answers
327 views

Soft body self collision BGE

I've got the model of a hand fully rigged and programmed with a python controller, but I can't find a way to make it collide with itself, so the fingers won't "perforate" the hand. I am in Blender ...
Sanjo's user avatar
  • 35