All Questions
6
questions
0
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answers
132
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Impact Forces in Blender Game Engine
I am using the blender game engine to run drop test physics simulations and I was wondering if there is a way to collect the force and impact data from the collision. Maybe using "appliedImpulse"? I ...
1
vote
1
answer
282
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Blender Collision Simulation Data
Is it possible to access data from a collision, such as point of collision and impact force? I am trying to simulate a "drop test" in Blender and cannot figure out how to access the information. As of ...
0
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1
answer
88
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Game logic with Dynamics
I'm new to the Blender Game Engine.
I have several floating static cube meshes. How do I make a cube fall once it collides with my character?
0
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1
answer
2k
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Game Character walk through wall, even with Dynamic physics
Recently, I was developing a 3D Maze Game using Blender Game Engine. I set my character and maze walls physics to Dynamic with Convex Hull collision bound. when I test my game, my character walked ...
1
vote
1
answer
557
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Collision bounds for 2D Sprites in the Blender Game Engine
How can I make Collision bounds for 2D sprites in the BGE? (The 2D sprite I am trying to make collision bounds for is the image I attached below).
I imported the 2D sprites as planes with the "Import ...
4
votes
1
answer
1k
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How, specifically, does the game engines friction work?
I have a dynamic physics-typed object. Its material has an option for the amount of friction:
Here is what it tells us:
Well, refer to the first picture. We see, ...