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0 votes
1 answer
29 views

Realize Instances node does not work on Light objects

I want to bring Blender lights into After Effects, which are instanced with Geometry Nodes. However, the Realize Instances node does not work on Light objects. Am I doing something wrong?
Maleesha Mevan's user avatar
4 votes
1 answer
184 views

How to create border outline?

I tried many different ways to create a border outline for my objects. The outline helper add on, to duplicate the meshes and convert the border edges to grease pencil and I tried Geometry Nodes. But ...
Pascal Meger's user avatar
0 votes
0 answers
26 views

Export / Apply Animation from Geometry Nodes

Is it possible to either: export the result of a Geometry Nodes Animation (preferrably to .glb), apply a change made in Geometry Nodes as Shape Key at least ‚bake‘ the Animation to Keyframes Re. 1. ...
Todes Digga's user avatar
0 votes
0 answers
48 views

why UVs are empty when exporting alembic?

I have a setup with geonodes, all materials are overlaid via geonodes attributes. When exporting alembic, I can't overlay textures because there is nothing in UVs at all, what do I need to do to ...
Zakhar Kuzmin's user avatar
0 votes
0 answers
47 views

Exporting vertex colors made with geometry nodes in .FBX for Unreal engine

I'm having trouble exporting vertex colors which I assigned via geometry nodes. The advice given in these posts: How to export vertex colors , How to keep vertex colors generated with geometry nodes ...
otto's user avatar
  • 57
0 votes
0 answers
102 views

How to export the point cloud coordinates created by the geometry node "distribution points on faces "?

Tried everything I could but cannot find a solution to export it in python code!
Mr. H's user avatar
  • 1
0 votes
0 answers
74 views

How to retrieve vector-based image from Geometry Nodes tree?

As a student I am currently researching the opportunities and challenges of using Geometry Nodes in the field of work of a built environment engineer. The past months I made some Geometry Nodes trees ...
Yosri Sem's user avatar
0 votes
0 answers
144 views

Getting UTM coordinates of Blender GIS

I created a terrain following an actual area (5 km X 3 km) using Blender GIS. My steps: Blender GIS > Base map > Get Elevation > Get OSM. Then I exported it into a .STL file, as I want to use ...
Amila Wickramasinghe's user avatar
0 votes
0 answers
128 views

Is it possible to export a keyframed Geometry Nodes object to GLTF and keep the animation?

I have an animated GN setup that just has one value keyframed, that I want to use in a ThreeJS project. I got to the point where it successfully exports the geometry into the gltf file, but it isn't ...
Vitroid's user avatar
0 votes
0 answers
23 views

Export Geometry Node Raycast Data to Text [duplicate]

I'm trying to export the XYZ values from Raycast Geometry Nodes to a txt or csv. The output socket Hit Position, I know is a vector, but I can't access the coordinates of every hit position. How do I ...
leocfranz's user avatar
0 votes
0 answers
426 views

Issue with exporting Curve (Geometry node) Hair to Unreal Engine

I am trying to use the new Blender 3.5 Curve hair to create Groom for my character in Unreal Engine 5.2. I successfully export the hair using Send to Unreal addon, but, I don't understand the ...
Chong Zhang's user avatar
0 votes
0 answers
362 views

Export instances position from Spreadsheet to csv

I'm looking for a method to export the position of my instances to a .csv file to make some considerations in Excel. Does anyone know how to do this? Cheers! EDIT: I don't think this post is the ...
Tony_87's user avatar
0 votes
0 answers
260 views

How to export clouds made from geometry nodes to unreal?

I have this cloud made from geometry nodes. Is it possible to convert it to vdb? Or what would be a better (or possible) way to export them for unreal engine? I have tried fbx - but that doesn't ...
Shaili Dewangan's user avatar
1 vote
0 answers
47 views

How to write a script to multiply a mesh and after that export the multiplied meshes to an FBX file

I'm learning to work with blender and also to program with Python. I found an article teaching how to create a maze, multiplying the faces and edges all through Geometry Nodes and carving the walls ...
Souza's user avatar
  • 111
1 vote
0 answers
472 views

How to export procedurally generated and animated geometry nodes

I have created tentacles for a creature model I made using geometry nodes. These tentacles are procedurally created and a 4D noise texture is scrolled through a set position node in the offset to make ...
object's user avatar
  • 314

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