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1 vote
0 answers
501 views

Export particle system to meshes (stl/obj whatever) without converting [closed]

I'm trying to create rubble-pile objects for a simulation. My simulation code can import STLs or OBJ files. These rubble-piles need to be made of many smaller constituent meshes that follow a certain ...
tychodin's user avatar
1 vote
2 answers
6k views

Geometry Nodes as mesh generation script

Newbie here I was recently working on a project that required dynamically generated 3D terrain. I am currently a computer science student but have some experience in blender and had seen what was ...
BenKlee's user avatar
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