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Export particle system to meshes (stl/obj whatever) without converting [closed]
I'm trying to create rubble-pile objects for a simulation. My simulation code can import STLs or OBJ files. These rubble-piles need to be made of many smaller constituent meshes that follow a certain ...
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Geometry Nodes as mesh generation script
Newbie here
I was recently working on a project that required dynamically generated 3D terrain. I am currently a computer science student but have some experience in blender and had seen what was ...