Questions tagged [edges]
An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.
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How to connect sharp edge with smooth one?
For me, the hardest part is usually connecting creased edges with non creased (or sharp surface with smooth one). I am always trying to use proximity loops technique explained by Jonathan Williamson ...
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Invalid boundary region to join faces
I have the following:
I'm trying to dissolve all of those edges so that face is unbroken, but when I select all of them and use Delete > Dissolve Edges, I get the 'Invalid boundary region to join ...
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Is it possible to add keyframes and animate geometry without Shape Keys? [duplicate]
Is it possible to add keyframes and animate geometry without Shape Keys? Just like regular objects? Like moving vertices, edges and such?
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How to cut a mesh at the edge?
Is there a way I can cut by continuing an edge?
So I want a cut at the red line, possibility using the knife tool, but I can't use the angle snap, since its not on any particular angle, so is there a ...
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How do I cut a flap using edges or vertices
Lets take a simple example of a cube.
I want to cut open one of the face of the cube from its three edges but let the third edge connected so that it looks like a flap.
In a more detailed example:
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Mesh opens at the back
Being relatively new to Blender and 3D modelling in general, I recently made a low-poly female character using video tutorials by PXstriker (Linked below). The model itself is made using the mirror ...
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Hard edges during smoothing [duplicate]
I am trying to model a Lamorghini which has some sharp edges.
The problem is when I create a mesh for the bonnet and use smooth in a left window all hard edges are ...
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How to scale unconnected edges using individual origins in python?
I want to scale each selected edge individually along it. To do it I first duplicate each selected edge and then try to scale it using bmesh.ops.scale. Unfortunately it scales using origin/median ...
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Quickly align edge loop? [duplicate]
I am trying clean up topology, and I have found an issue which I will have to do a TON work for this mesh.
I have a line of vertices I would like to quickly make straight. You can do this in the UV/...
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how access to new vertices after bmesh.ops.bisect_edges?
I'm trying to access to new vertices after apply bmesh.ops.bisect_edges
API say that newly created vertices and edges will be in geom_split. I can print"geom_split" data, but I can't access to new ...
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Is there a function to fix edge length in Blender?
I hope this question is clear enough. I am trying to create a 3D model of a tesselated origami model. What I want to do is translate a vertex and have the surrounding vertices translate such that ...
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Edge won't go away, no matter what I try, and it can't be selected
theres a loose edge in my blend file and i tried delete loose, clean up, remove doubles, EVERYTHING. i worked hard on this model and i can't let it go to waste. anyone help?
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Custom hard edges in Blender
Currently this is my method to get nice hard and soft shaded edges in Blender.
I "shade smooth the whole object. I then go ti it's object data, activate Auto Smooth and set a desired angle." This ...
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Smooth shaded model has odd shading
I'm currently working on a model of an X-wing that I'm intending for use in a game and running into a bit of trouble with the shading of the mesh. The upper nose is rounded off where the sensor cone ...
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why .stl-model in blender differ from .stl-model in makerware?
I made Blitzcrank even though it's not blitzcrank.
[Fig-1]
Fig-1 Doesn't have edge on face.
.stl file is made in blender and exported.
when i import .stl file into makerware, i see Fig-2.
[Fig-2]
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