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11 questions with no upvoted or accepted answers
2 votes
1 answer
265 views

How to control edge wear for only certain edges?

I'm following along with this tutorial https://www.youtube.com/watch?v=NnlaIizA_AQ&t=552s He uses nodes to get the edge wear effect, but how do I achieve more control over this? Such as edge ...
Mike's user avatar
  • 179
1 vote
1 answer
75 views

Technique on UV seaming bevels?

I'm looking for expert advise on how to get a good seam on this object. I have a vintage television here that is ready for texturing. I'm at a loss for how to add UV seams to the bevelled corners. ...
naomi's user avatar
  • 43
1 vote
0 answers
77 views

Modelling Flat Surfaces and Wall Corners With Megascans Textures

I am new at 3d environment modelling. I am using Megascans for textures. I have a problem with modelling corners of building and variation on flat surfaces. How can ı add geometry over texture? ...
Ytweny's user avatar
  • 11
1 vote
0 answers
1k views

How can i create these worn edges?

I've been trying to create worn edges following this tutorial: https://www.youtube.com/watch?v=lYseMQDkPAI&t=375s&ab_channel=thesparkofart, but can't seem to achieve same results. This node ...
Dawid Czech's user avatar
1 vote
2 answers
1k views

Clone Brush doesn't paint seam

I been having this problem for years and been looking up tutorials and videos and can see people painting away seams super easily. I some times get seams that i can clone brush or texture over without ...
modtyrant's user avatar
0 votes
0 answers
62 views

Skewed and Distorted Texture Application

I'm struggling here crew! Why can't I get this fairly simple idea to work... I need to create a mesh to fit over a model of a sealed cosmetics tube, and effectively emulate a printable area on a real ...
ScottF's user avatar
  • 47
0 votes
1 answer
2k views

Texture stretching at edge even though UV map says it's fine

Why is this happening and how do I fix it? I'm still new and following this anvil tutorial but the texture is stretching over one edge and also sort of looks like I've put a seam where I haven't. It'...
Sifty's user avatar
  • 13
0 votes
0 answers
101 views

How do I degrade a texture with the edge of a model?

I know I have not explained well, but I leave a picture made in Photoshop to see what I mean. I'm new using blender, it's for a video game.
Cabra's user avatar
  • 1
0 votes
0 answers
54 views

Some kind of Sharp issue?

and thank you for taking the time. I have been struggling with my object for some time now in an attempt to solve this issue by myself, but now I feel that relying on help from others is something ...
Vemone's user avatar
  • 31
0 votes
0 answers
406 views

How can I most efficiently subdivide a plane in a brick/tile-like pattern in order to generate geometric complexity for displacement mapping?

I have a (repeating) texture of a tiled sidewalk on a plane: I wish to use a displacement map on this plane for the deeper grooves between the tiles (I use a normal map for the "stoney" roughness). ...
user avatar
0 votes
0 answers
33 views

Why do textures distort when polys are connected but are fine when they're not

I've been having trouble with some polygons having distorted textures. While I was experimenting with possible solutions to my issue I figured out that when I detach polygons via edges or vertices ...
PocketTNT's user avatar