All Questions
11
questions with no upvoted or accepted answers
2
votes
1
answer
265
views
How to control edge wear for only certain edges?
I'm following along with this tutorial https://www.youtube.com/watch?v=NnlaIizA_AQ&t=552s
He uses nodes to get the edge wear effect, but how do I achieve more control over this? Such as edge ...
1
vote
1
answer
75
views
Technique on UV seaming bevels?
I'm looking for expert advise on how to get a good seam on this object.
I have a vintage television here that is ready for texturing. I'm at a loss for how to add UV seams to the bevelled corners. ...
1
vote
0
answers
77
views
Modelling Flat Surfaces and Wall Corners With Megascans Textures
I am new at 3d environment modelling. I am using Megascans for textures. I have a problem with modelling corners of building and variation on flat surfaces. How can ı add geometry over texture?
...
1
vote
0
answers
1k
views
How can i create these worn edges?
I've been trying to create worn edges following this tutorial: https://www.youtube.com/watch?v=lYseMQDkPAI&t=375s&ab_channel=thesparkofart,
but can't seem to achieve same results. This node ...
1
vote
2
answers
1k
views
Clone Brush doesn't paint seam
I been having this problem for years and been looking up tutorials and videos and can see people painting away seams super easily. I some times get seams that i can clone brush or texture over without ...
0
votes
0
answers
62
views
Skewed and Distorted Texture Application
I'm struggling here crew!
Why can't I get this fairly simple idea to work...
I need to create a mesh to fit over a model of a sealed cosmetics tube, and effectively emulate a printable area on a real ...
0
votes
1
answer
2k
views
Texture stretching at edge even though UV map says it's fine
Why is this happening and how do I fix it? I'm still new and following this anvil tutorial but the texture is stretching over one edge and also sort of looks like I've put a seam where I haven't. It'...
0
votes
0
answers
101
views
How do I degrade a texture with the edge of a model?
I know I have not explained well, but I leave a picture made in Photoshop to see what I mean. I'm new using blender, it's for a video game.
0
votes
0
answers
54
views
Some kind of Sharp issue?
and thank you for taking the time.
I have been struggling with my object for some time now in an attempt to solve this issue by myself, but now I feel that relying on help from others is something ...
0
votes
0
answers
406
views
How can I most efficiently subdivide a plane in a brick/tile-like pattern in order to generate geometric complexity for displacement mapping?
I have a (repeating) texture of a tiled sidewalk on a plane:
I wish to use a displacement map on this plane for the deeper grooves between the tiles (I use a normal map for the "stoney" roughness). ...
0
votes
0
answers
33
views
Why do textures distort when polys are connected but are fine when they're not
I've been having trouble with some polygons having distorted textures.
While I was experimenting with possible solutions to my issue I figured out that when I detach polygons via edges or vertices ...