This is a short slide show that goes throught the history of cell phone technology and how it has progressed through the mobile marketing stage into the machine it has become.
Device Agnostic Design - UCD2014, London 25 Oct 2014
Slides from my Device Agnostic Design talk at UCD London
http://2014.ucduk.org/session/device-agnostic-design-how-to-get-your-content-to-go-anywhere/
ABSTRACT:
There was a time when we did glossy page designs and when those designs were pretty much what we saw in our desktop browsers. With the introduction and rise of smartphones, tablets, phablets there isn’t one view of our designs anymore.
Instead, what we create needs to be able to adapt in a way that is suitable for the device as well as where and how it’s being used.
With responsive design we’ve learnt the basics of how to adapt content, interactions and layouts so that it works across devices. But with further developments in technology and screens, our content is going to go anywhere. As a result we need to move away from designing for specific devices to solutions that are device agnostic. For us as UX designers this means means letting content rather than devices guide layouts, and also increasingly moving away from designing and wireframing pages to focusing on the modules that those views are made up of. But there are other aspects to consider in device agnostic design.
In this talk I walk through why device agnostic design matters, what it means and how we go about it.
Designing for Windows Phone and other touchscreen devices - A presentation given at the recent BizSpark Camp event at Microsoft HQ in London on design and UX considerations for the upcoming Windows Phone
Mobile migration talk by appSTUDIO at WordCamp Jerusalem 2010
WordCamp Jerusalem 2010 talk about mobile migration for WordPress sites and blogs, with issues and solutions.
This talk was given by appSTUDIO founder Jonathan Caras and co-founder David Sigal.
Video of this talk is available here:
http://www.appstudio.co.il/wordcamp-2010/
10 foot 2 inches: Designing Apps for Up-Close & Afar
The landscape of internet-ready devices is quickly growing, allowing people to access content from pocketable devices and big screen TVs alike. But designing usable interfaces for big and small is a challenge, especially when those devices are being used to compliment each other. Hear firsthand from two seasoned designers about the pitfalls and best practices of designing for these unique experiences and the Second Screen. They’ll talk about handling different methods of input and finding room for varying amounts of output, designing within existing UI constraints, and much more.
This document provides guidance on how brands can use mobile applications and websites to engage users. It discusses using mobile as an access point for website content, as a marketing channel through ads and deals, and to offer useful utilities. It then gives tips for developing mobile ideas, such as focusing on simplicity, solving problems, and introducing complexity slowly. Overall, the document emphasizes understanding human behaviors and desires, like sharing what they like or avoiding pain, to develop effective mobile solutions.
Mobile technologies can benefit people of all ages, including children, grandparents, and those studying new languages or skills. They promote communication, sharing of knowledge, creativity, and competitiveness while respecting principles of reflection. Mobile devices also support globalization through social networks and increased mobility.
Top 10 Aviation Crises Handled Through Social Media
Best instances of social media being used by airlines and airports to tackle crises, keep customers informed in real-time and allay panic.
If you work in an airline or airport organisation and wish to download the slides, please email contact@simpliflying.com
This document provides an overview of a presentation on native mobile apps versus mobile web apps. It includes slides on why developers were fighting over the two approaches, Apple's announcement allowing third-party apps on the iPhone, and the surprise success of the iPhone App Store. It also discusses factors that contributed to the App Store's success like its openness, revenue split, and fewer restrictions compared to mobile carriers. The document debates questions around whether apps create platform lock-in, if app stores are essential to a platform's success, and challenges of developing for multiple mobile platforms. It suggests that HTML5 and WebKit may become the dominant mobile platform.
The document discusses the hype around HTML5 and examines what it actually is and how well browsers support its features. While HTML5 enables rich interactive experiences, full support across devices is still limited. Mobile browsers in particular lag desktop browsers in HTML5 support. The document advocates that HTML5 is an opportunity but is not a magic solution, and developers still face challenges like fragmentation.
The document discusses strategies for mobile game developers on the BlackBerry 10 platform. It recommends focusing on user discovery through the BlackBerry World storefront and Games app, retention through BBM and cross-platform leaderboards and achievements, and monetization through the BlackBerry payment ecosystem and marketing opportunities. Developers are encouraged to create exciting games rather than relying solely on tools and features to succeed on BlackBerry 10.
Adapting to Input — Smashing Conference NYCJason Grigsby
Input is constantly evolving and expanding beyond traditional keyboard and mouse. The document discusses 7 principles for adapting web design to different inputs:
1. Design for the largest target by default.
2. Design for modes of interaction instead of specific inputs.
3. Make designs accessible to all inputs.
4. Support multiple concurrent inputs.
5. Abstract baseline inputs like tap, click, and point.
6. Progressively enhance with new inputs like gestures and sensors.
7. Include different inputs in testing plans.
The key message is that input cannot be detected, is a continuum, and is always changing. Web design needs to be adaptable and not assume certain inputs based on device properties.
Slack launched a new video calling feature. Uber's self-driving cars started picking up passengers in San Francisco. AmazonGo's quicker grocery shopping method may not be more efficient.
The document discusses the evolution of mobile devices and their impact on communication and accessing information. It notes that mobile traffic now accounts for 20% of US web traffic. People now rely on mobile devices like iPads to get news and surf websites on the go rather than relying only on newspapers. Web developers face challenges in creating sites that work across different mobile devices without flash, but Apple provides alternative app options. When getting a website built, it should be optimized to work on all mobile devices for accessing information on the go.
Device Agnostic Design - UCD2014, London 25 Oct 2014Anna Dahlström
Slides from my Device Agnostic Design talk at UCD London
http://2014.ucduk.org/session/device-agnostic-design-how-to-get-your-content-to-go-anywhere/
ABSTRACT:
There was a time when we did glossy page designs and when those designs were pretty much what we saw in our desktop browsers. With the introduction and rise of smartphones, tablets, phablets there isn’t one view of our designs anymore.
Instead, what we create needs to be able to adapt in a way that is suitable for the device as well as where and how it’s being used.
With responsive design we’ve learnt the basics of how to adapt content, interactions and layouts so that it works across devices. But with further developments in technology and screens, our content is going to go anywhere. As a result we need to move away from designing for specific devices to solutions that are device agnostic. For us as UX designers this means means letting content rather than devices guide layouts, and also increasingly moving away from designing and wireframing pages to focusing on the modules that those views are made up of. But there are other aspects to consider in device agnostic design.
In this talk I walk through why device agnostic design matters, what it means and how we go about it.
Designing for Windows Phone and other touchscreen devices - A presentation given at the recent BizSpark Camp event at Microsoft HQ in London on design and UX considerations for the upcoming Windows Phone
Mobile migration talk by appSTUDIO at WordCamp Jerusalem 2010David Sigal
WordCamp Jerusalem 2010 talk about mobile migration for WordPress sites and blogs, with issues and solutions.
This talk was given by appSTUDIO founder Jonathan Caras and co-founder David Sigal.
Video of this talk is available here:
http://www.appstudio.co.il/wordcamp-2010/
The landscape of internet-ready devices is quickly growing, allowing people to access content from pocketable devices and big screen TVs alike. But designing usable interfaces for big and small is a challenge, especially when those devices are being used to compliment each other. Hear firsthand from two seasoned designers about the pitfalls and best practices of designing for these unique experiences and the Second Screen. They’ll talk about handling different methods of input and finding room for varying amounts of output, designing within existing UI constraints, and much more.
This document provides guidance on how brands can use mobile applications and websites to engage users. It discusses using mobile as an access point for website content, as a marketing channel through ads and deals, and to offer useful utilities. It then gives tips for developing mobile ideas, such as focusing on simplicity, solving problems, and introducing complexity slowly. Overall, the document emphasizes understanding human behaviors and desires, like sharing what they like or avoiding pain, to develop effective mobile solutions.
Mobile technologies can benefit people of all ages, including children, grandparents, and those studying new languages or skills. They promote communication, sharing of knowledge, creativity, and competitiveness while respecting principles of reflection. Mobile devices also support globalization through social networks and increased mobility.
Top 10 Aviation Crises Handled Through Social MediaSimpliFlying
Best instances of social media being used by airlines and airports to tackle crises, keep customers informed in real-time and allay panic.
If you work in an airline or airport organisation and wish to download the slides, please email contact@simpliflying.com
Mobile Web vs. Native Apps | Design4MobileJason Grigsby
This document provides an overview of a presentation on native mobile apps versus mobile web apps. It includes slides on why developers were fighting over the two approaches, Apple's announcement allowing third-party apps on the iPhone, and the surprise success of the iPhone App Store. It also discusses factors that contributed to the App Store's success like its openness, revenue split, and fewer restrictions compared to mobile carriers. The document debates questions around whether apps create platform lock-in, if app stores are essential to a platform's success, and challenges of developing for multiple mobile platforms. It suggests that HTML5 and WebKit may become the dominant mobile platform.
The document discusses the hype around HTML5 and examines what it actually is and how well browsers support its features. While HTML5 enables rich interactive experiences, full support across devices is still limited. Mobile browsers in particular lag desktop browsers in HTML5 support. The document advocates that HTML5 is an opportunity but is not a magic solution, and developers still face challenges like fragmentation.
The document discusses strategies for mobile game developers on the BlackBerry 10 platform. It recommends focusing on user discovery through the BlackBerry World storefront and Games app, retention through BBM and cross-platform leaderboards and achievements, and monetization through the BlackBerry payment ecosystem and marketing opportunities. Developers are encouraged to create exciting games rather than relying solely on tools and features to succeed on BlackBerry 10.
The web, the mobile web and nothing but the web - keynote at MobileTechCon 2014Christian Heilmann
The document discusses the relationship between web apps and native mobile apps. It argues that the separation between hardware, software and browsers is disappearing. While apps were once more popular than mobile web, people now download few apps and engagement happens mostly through large platforms like Facebook. The web is more fragmented stable across devices than native platforms. Therefore, the document concludes the web is the best approach for building applications that will continue working across future devices and contexts.
This document discusses the history and development of voice recognition and voice search technologies on mobile devices from 2007 to 2012. It covers early apps like Vocaloid in 2007, Shazam in 2008, Google Translate in 2008, and voice input features introduced by various companies over time, leading to advanced voice assistants like Siri being introduced on the iPhone 4S in 2011. It also mentions new voice recognition startups and social media presence of these companies during this period.
Nokia And The Global Mobile Phone Industrykcampbell01
For my Strategic Planning class during the spring of 2008, we had to choose a company, research the company, & prepare a presentation on them. After we gave our presentation, we were required to come up with a strategic plan for the company that we researched. This powerpoint presentation is the actual powerpoint that we used in our presentation. We received an A, both in the class, and on this presentation.
Although the term Brand is sometimes overused. Enhancing your understanding of branding and its purpose. Identifying factors that define talent/personal brand equity. Considering the importance of engagement.
As well as learning how to determine, evaluate and evolve your talent/personal brand are key for any professional.
Covering the top mobile trends and forecasts for 2014, the presentation includes information and recommendations on the top 12 trends for this year: including mobile payments, enterprise apps, beacons for in-store customer engagement and the issues surrounding privacy amongst others.
Mobile application marketing involves promoting mobile apps, optimizing app listings, generating downloads and reviews, and tracking metrics. The objectives are new user acquisition, brand awareness, engagement, and revenue. Popular app categories include games, social media, utilities and news. Key factors for success are high quality apps, buzz generation, optimization for app stores, paid advertising, social sharing, feedback solicitation, analytics, and leveraging multiple channels. Cogniter Technologies offers mobile app development and marketing services with experienced teams.
This is an abridged version of the 124-page report. Go to JWTIntelligence.com/trendletters to see the full report, including recommendations for brands
JWT’s third annual report on trends in the mobile sphere spotlights key themes that came out of this year’s Mobile World Congress, Consumer Electronics Show and South by Southwest Interactive, and builds on trends spotlighted in previous reports. The report covers significant drivers and manifestations of these developments, and their implications for brands. “10 Mobile Trends for 2014 and Beyond” is based around on-the-ground research at the MWC in Barcelona and SXSW in Austin, as well as desk research and insights gleaned from interviews with several mobile experts and influencers.
In this paper, we have provided a critique for Nokia 2011 corporate strategy. In order to complete our strategy critique we have covered the following; the history of Nokia, its market share, the ecosystem and operating systems. Then stated the current strategy pillars, vision and mission, nokia and microsoft alliance and then we provided a brief about Nokia new CEO, Stephen Elop.
Then we gone through our strategy critique for the current strategy, microsoft alliance and we then concluded with our alternative suggested strategy.
The document discusses how emerging technologies are enabling human sensor networks that can passively collect location-based data from mobile populations, transforming people into sensors and providing organizations with real-time insights without traditional infrastructure; it also examines how personal data collection on mobile devices can facilitate a personal census that gives individuals insights into their habits while also allowing communities to monitor collective behaviors and respond to changes.
1. Mobile devices have become the primary way people access media through smartphones, tablets, and other screens. Most media interactions are with mobile screens and smartphone ownership continues to rise rapidly.
2. Opportunities on mobile go beyond apps to considering how mobile usage has changed user behavior and discovering the paths users take to content across multiple devices. User research is key to understanding this.
3. Design for mobile must optimize for thumb and eyeball-only interactions, use touch targets large enough for fingers, and consider network limitations. Images should be optimized for recognition or description.
More people are using mobile platforms to access information - can your business afford to be left behind in an age of rapid digital transformation?
When once it was acceptable to be in the late majority when it came to adjusting your business to technological advancements, nowadays you have to lead the pack in order to be a viable business.
Presentation to:
Madison Web Design & Development Meetup - February 11, 2013.
Web Content Mavens, Washington, DC - January 8, 2013.
NYC Web Design Meetup -January 24, 2013.
According to jqtouch.com, jQTouch is a “jQuery plugin for mobile Web development on the iPhone, Android, iPod Touch, and other forward-thinking devices.” Web apps can easily be created using jQTouch, and they resemble native apps. jQTouch includes native WebKit animations, automatic navigation, extensions for geo-location and offline capabilities, and themes built specifically for mobile WebKit browsers like the above-mentioned mobile devices. In this session, Chad Mairn will explain the differences between native and Web apps, highlight some free and useful web development tools, and will then demonstrate how to install and customize jQTouch in order to help kick start your library’s mobile Web presence.
The document discusses recommendations for implementing a mobile and tablet design for the charity cars website. It notes that mobile and tablet usage is rising and has caused designers to rethink website design with mobile design now taking precedence over desktop. The document provides examples of good and bad mobile websites, and recommends creating a mobile application and ensuring a mobile-friendly design. It concludes that organizations must adopt mobile and tablet design or risk falling behind as usage of these devices continues to increase.
Mobile is the new Godzilla July 2011 FCIPRZasadzinski
Mobile devices such as smartphones and tablets are increasingly becoming people's primary means of accessing the internet. By 2013, the number of mobile internet accessing devices is projected to surpass the number of personal computers. Websites and applications need to be optimized for mobile to provide good user experiences on small screens. Developers have options like responsive design, mobile websites, or native apps to create engaging mobile experiences for their audiences.
This document discusses the growth of mobile and tablet usage and the impact on web design. Over the past three years, 91% of the population uses a mobile device, with 56% owning a smartphone. Two billion mobile devices will ship in 2014. Websites need to be clean, simple, easy to search with less text and compact pages. Technologies like HTML5 and plugins can make websites accessible across devices. The document recommends designs like responsive web and readable fonts and content to make sites mobile friendly.
Mobile and tablet web design needs to be simple and user-friendly as people increasingly access the internet through these devices. According to research, mobile devices will surpass PCs as the most common way to access the internet by 2013. Therefore, websites need to have a good mobile presence to not fall behind. Southwest Airlines is cited as having a good mobile site, while the Fox News mobile site is poor. The key point is that mobile and tablets are growing rapidly so websites should adapt their design for these platforms.
Beyond The Hamburger Menu, UX Ireland, 10 Nov 2016Anna Dahlström
Slides from my talk at UX Ireland on 10 November 2016
http://uxireland.net/sessions/index.php?session=108
Abstract:
From myths to trends and best practice, actual usage, engagement, design patterns and interactions - in this session, I will go through the insights behinds the stats and take a look at the reality behind mobile and what really matters when designing for multiple devices.
Presentation by Clarissa Peterson for LVL Studio's UX Soiree, November 21, 2012, in Montreal, Quebec. Overview of responsive design with focus on user experience.
Introduction to Mobile Application Developmentshikishiji
Mobile application development is a growing field as mobile device usage increases. The document discusses the mobile platforms of iOS, Android, Windows Phone 7, Blackberry Tablet OS, and MeeGo. It also covers development tools for these platforms like Android SDK, Xcode, and alternatives like Appcelerator Titanium and PhoneGap. Popular mobile app stores like the Android Market and App Store are also mentioned.
The document discusses designing experiences for multiple devices. It notes that users now own and switch between multiple devices throughout the day, from phones to tablets to wearables. As such, designers must consider how to provide equal, continuous experiences across different platforms and prioritize building modular content that can be adapted for any device or input method. Navigation and usability must work seamlessly regardless of screen size or input type.
SMX@adtech: Mobile Local and Video Search — Cindy Krumadtech_fan
The document provides tips for optimizing websites for mobile search engines. It discusses the differences between mobile and desktop search, including that mobile has carrier search engines that are often white-labeled versions of other engines. It also outlines strategies for mobile search engine optimization, including appropriate site architecture, clean code, relevant mobile content, and submitting the site to various mobile directories and search engines.
Introduction to Mobile Semantic Applications Tim Ermilov
Mobile devices have proliferated globally, with over 5 billion subscribers and one third of internet users relying solely on mobile. However, developing applications for the wide variety of mobile platforms and inconsistent connectivity presents challenges. The document discusses how to address these problems through the use of web applications that work across platforms and offline, as well as semantic applications that organize and query structured data. While fragmentation remains an issue, these approaches help maximize reach for mobile developers.
The document discusses trends in mobile usage and design. Some of the key points summarized are:
1. Mobile data usage grew 77% in 2011, with 93% growth in mobile video streaming which accounted for 39% of mobile data usage. Use of Twitter and Facebook on mobile devices also rose significantly.
2. By 2015, it is estimated that 70% of the world's population will have mobile phones. Mobile commerce is also growing rapidly, expected to increase from $3 billion in 2010 to $31 billion by 2016.
3. Websites are adapting designs to be simpler and faster loading on mobile. Features like touch screens are also being accommodated. Those who do not offer a mobile version may miss out
Singapore Mobile 2.0 & Ux Trends 2009: Scott WeissYOGESH TADWALKAR
The document discusses trends in mobile 2.0 and handset user experience from 2009-2010. It covers the rise of social networking features on mobile devices, improving usability through iterative design testing, and examples of early mobile social networking applications. It also provides tips for localizing content and examples of issues with early touchscreen and camera technologies.
This document discusses designing websites for mobility. It provides an overview of mobile web usage statistics and trends. It also covers various design considerations for mobile websites such as responsive design, progressive enhancement, and performance optimization techniques like image resizing and testing on actual devices. The document promotes a mobile-first approach to design and outlines Stanford's mobile aware web project.
The document discusses the growing popularity of mobile web usage, with projections that it will surpass desktop internet use by 2015. It notes that the increased use of tablets and mobile devices is driving new web design trends focused on touch interfaces over mice, with technologies like CSS3 and HTML5 making responsive design possible for a variety of screen sizes.
Similar to Stephens brian mobile_presentation (20)
How to Add Colour Kanban Records in Odoo 17 NotebookCeline George
In Odoo 17, you can enhance the visual appearance of your Kanban view by adding color-coded records using the Notebook feature. This allows you to categorize and distinguish between different types of records based on specific criteria. By adding colors, you can quickly identify and prioritize tasks or items, improving organization and efficiency within your workflow.
Integrated Marketing Communications (IMC)- Concept, Features, Elements, Role of advertising in IMC
Advertising: Concept, Features, Evolution of Advertising, Active Participants, Benefits of advertising to Business firms and consumers.
Classification of advertising: Geographic, Media, Target audience and Functions.
Credit limit improvement system in odoo 17Celine George
In Odoo 17, confirmed and uninvoiced sales orders are now factored into a partner's total receivables. As a result, the credit limit warning system now considers this updated calculation, leading to more accurate and effective credit management.
No, it's not a robot: prompt writing for investigative journalismPaul Bradshaw
How to use generative AI tools like ChatGPT and Gemini to generate story ideas for investigations, identify potential sources, and help with coding and writing.
A talk from the Centre for Investigative Journalism Summer School, July 2024
AI Risk Management: ISO/IEC 42001, the EU AI Act, and ISO/IEC 23894PECB
As artificial intelligence continues to evolve, understanding the complexities and regulations regarding AI risk management is more crucial than ever.
Amongst others, the webinar covers:
• ISO/IEC 42001 standard, which provides guidelines for establishing, implementing, maintaining, and continually improving AI management systems within organizations
• insights into the European Union's landmark legislative proposal aimed at regulating AI
• framework and methodologies prescribed by ISO/IEC 23894 for identifying, assessing, and mitigating risks associated with AI systems
Presenters:
Miriama Podskubova - Attorney at Law
Miriama is a seasoned lawyer with over a decade of experience. She specializes in commercial law, focusing on transactions, venture capital investments, IT, digital law, and cybersecurity, areas she was drawn to through her legal practice. Alongside preparing contract and project documentation, she ensures the correct interpretation and application of European legal regulations in these fields. Beyond client projects, she frequently speaks at conferences on cybersecurity, online privacy protection, and the increasingly pertinent topic of AI regulation. As a registered advocate of Slovak bar, certified data privacy professional in the European Union (CIPP/e) and a member of the international association ELA, she helps both tech-focused startups and entrepreneurs, as well as international chains, to properly set up their business operations.
Callum Wright - Founder and Lead Consultant Founder and Lead Consultant
Callum Wright is a seasoned cybersecurity, privacy and AI governance expert. With over a decade of experience, he has dedicated his career to protecting digital assets, ensuring data privacy, and establishing ethical AI governance frameworks. His diverse background includes significant roles in security architecture, AI governance, risk consulting, and privacy management across various industries, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: June 26, 2024
Tags: ISO/IEC 42001, Artificial Intelligence, EU AI Act, ISO/IEC 23894
-------------------------------------------------------------------------------
Find out more about ISO training and certification services
Training: ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
-------------------------------------------------------------------------------
Ardra Nakshatra (आर्द्रा): Understanding its Effects and RemediesAstro Pathshala
Ardra Nakshatra, the sixth Nakshatra in Vedic astrology, spans from 6°40' to 20° in the Gemini zodiac sign. Governed by Rahu, the north lunar node, Ardra translates to "the moist one" or "the star of sorrow." Symbolized by a teardrop, it represents the transformational power of storms, bringing both destruction and renewal.
About Astro Pathshala
Astro Pathshala is a renowned astrology institute offering comprehensive astrology courses and personalized astrological consultations for over 20 years. Founded by Gurudev Sunil Vashist ji, Astro Pathshala has been a beacon of knowledge and guidance in the field of Vedic astrology. With a team of experienced astrologers, the institute provides in-depth courses that cover various aspects of astrology, including Nakshatras, planetary influences, and remedies. Whether you are a beginner seeking to learn astrology or someone looking for expert astrological advice, Astro Pathshala is dedicated to helping you navigate life's challenges and unlock your full potential through the ancient wisdom of Vedic astrology.
For more information about their courses and consultations, visit Astro Pathshala.
(T.L.E.) Agriculture: Essentials of GardeningMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏.𝟎)-𝐅𝐢𝐧𝐚𝐥𝐬
Lesson Outcome:
-Students will understand the basics of gardening, including the importance of soil, water, and sunlight for plant growth. They will learn to identify and use essential gardening tools, plant seeds, and seedlings properly, and manage common garden pests using eco-friendly methods.
How to Create Sequence Numbers in Odoo 17Celine George
Sequence numbers are mainly used to identify or differentiate each record in a module. Sequences are customizable and can be configured in a specific pattern such as suffix, prefix or a particular numbering scheme. This slide will show how to create sequence numbers in odoo 17.
How to Configure Time Off Types in Odoo 17Celine George
Now we can take look into how to configure time off types in odoo 17 through this slide. Time-off types are used to grant or request different types of leave. Only then the authorities will have a clear view or a clear understanding of what kind of leave the employee is taking.
1. Cell Phones 1960 1978 Invented In Sweden Available To The Public In The US Info Retrieved from : http://en.wikipedia.org/wiki/History_of_mobile_phones Flag of Sweden Retrieved from: http://www.mapsofworld.com/flags/sweden-flag.html Ame rican Flag: http://www.crwflags.com/fotw/flags/u s.html
2. Photo Retrieved from: http://www.techpin.com/cell-phone-history/ http://dekhomobile.blogspot.com/2011/11/la test-glass-mobile-phone-latest-mobile.html http://tech.fortune.cnn.com/2009/11/05/dr oid-vs-iphone-the-reviews-are-in/ 1978 Now (2012) Future 34 Years Of Progress
3. The Tablet Cell phone Stats Retrieved from: http://reviews.cnet.com/8301-13970_7-10454065-78.html Ipad photo retrieved from: http://www.ubergizmo.com/ 2011/03/ipad-2-review/ The Graphics Tablet (1979) The Ipad Three (2011)
4. How many actually owned a Tablet ? 2010 was when the revolution began. Apple sold 14.8 million iPads worldwide that year alone. They have a 75% share of the notepad market. Inromation Retrieved from: http://en.wikipedia.org/wiki/IPad
5. Worldwide According to AndroidPolice.com, there are right around 300 million Tablets floating around out there, or about 0.3 percent of the 7 billion people alive on earth. Inromation Retrieved from: http://www.androidpolice.com/2011/03/04/only-0-3-of-the-global-population-owns-a-smartphone-andor-tablet-but-there-are-over-5-billion-mobile-subscribers/
6. Tablet Growth In The U.S. Information & graphic retrieved from: http://na.isobar.com/2011/forrester-predicts-huge-tablet-growth-%E2%80%93-what-that-means-for-designers/
7. Mobile Market World Wide Information & Graphics Retrieved from: http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobile-marketing-statistics/
8. How Do They Access The Web? Information & Graphics Retrieved from: http://www.smartinsights.com/mobile-marketing/mobile-marketing-analytics/mobile-marketing-statistics/
9. How Has Mobile Affected Web Design? You can’t design for just one size of screen Vertical Design Vs. Horizontal We are forced to minimize the amount of text and graphics Contextual and global navigation Graphic Retrieved from: http://www.sitepoint.com/designing-for-mobile-web/ Informatin reference’s retrieved from: http://www.uxmatters.com/mt/archives/2011/03/10-wa ys-mobile-sites-are-different-from-desktop-web-sites.php
10. HTML 5 Mobile Device Detection Technologies? graphic retrieved from: http://www.dreamstime.com/stock-photo-man-with-empty-speech-bubble-image10884400 Information retrieved from: http://notnotmobile.appspot.com/ What technologies can be used to make websites accessible on all devices?
11. Not Mobile Friendly Monoface.com This is an advertising company that has created a Flash based app to change the features of the face. It would be to their advantage to appeal to the Iphone and Ipad market. Photo and info retrieved from : http://www.mono-1.com/monoface/main.html http://www.intel.com/museumofme/en_US/r/ index.htm The Museum of Me The museum of me is a social website very similar to the Facebook experience but created by Intel. Once again, Flash based, so it’s not compatible with Iphone or Ipad.
12. Yes! Mobile Friendly Fandango.com This is one of my favorite sites. It actually takes my location into account and shows me what theater I’m closest too with very simple navigation. Photo and info retrieved from : http://www.weather.com/ http://www.fandango.com / Weather.com I check Weather.com almost daily. It actually has an app that stay’s right on the desk top. When I go to the site it prompts me, “Do you want to use your current location?” It has very simple navigation as well.
13. My Recommendation Capturedbybrian.net The page shows full screen wheather on a computer interface or mobile. photos retrieved from: http://www.capturedbybrian.net
14. My Recommendation Recommendation #1 Use “ Mobile Detection ” to redirect to a mobile friendly site. photos retrieved from: http://www.capturedbybrian.net
15. My Recommendation Recommendation #2 Use “ Mobile Detection ” to redirect to a mobile friendly site. photos retrieved from: http://www.capturedbybrian.net
16. My Recommendation Recommendation #3 Change Up The Menu. I would put the menu in a vertical format. Make it larger and more readable. photos retrieved from: http://www.capturedbybrian.net
17. My Recommendation Recommendation #4 Make the site social. When people are on the cell phone they love to connect to Facebook and Twitter .
18. My Recommendation Recommendation #5 Use an opt-in . There is nothing more valuable than to keep in touch with your fans. Add the opt-in using your MailChimp.com account. photo retrieved from: http://blog.mailchimp.com/tag/iphone/page/2/ Referenced : Mailchimp.com
Editor's Notes
The invention of the cell phone came about in 1960 in the land of Sweden. Funny to think that they started out as rotary phones and were not so dependable. As far as the US goes, they were made available to the public for as little as $4,000 and required permanent installation. The first launch in 1978 was to 1,300 subscribers in the Chicago area.
So, from 1978, fast forward 34 years (which is a relatively short period of time), to what we now have. In 34 years, we go from a huge brick sized, heavy phone that has greater range but has no data transmission to what we have now. It’s like we are all walking around with little laptops in our pocket, and the plans for the cell phone market are mind blowing .
Ok, so, let’s take a look at the Tablet. One of the first Tablets arrived in about 1979... not far behind the cell phone market. This was called “The Graphics Tablet.” Wow... an impressive name for the up and coming Apple. However this product was a sad failure compared to the wildly popular Ipad available today, but shockingly not much variation in price compared to it’s grandfather on the left. You could get one of these babies for the low price of $650. Not bad.
The big question is how many people actually owned a tablet until about 2010. That’s when the Ipad was born and combined with mobile and wi-fi technology. Apple sold 14.8 million Ipads worldwide that year alone. Now that’s just Ipads... imagine the other tablets, Motorola, Samsung, Tab or the Nook, etc.
As far as the worldwide notebook market, according to Androidpolice.com, there are right around 300 million tablets floating around out there, or about 0.3% of the 7 billion people alive on earth. These are small numbers now but when those old pc’s start breaking down and notepads become more advanced experts are saying notepad sales will match phone sales by 50%.
Ok, so, now for a few statistics. The tablet has seen amazing growth. The numbers worldwide are much larger but just look at the US alone. They are expecting to see an estimated 82.1 million tablets in the population by 2015. That’s amazing market share considering we have 300 million in the US.
As far as the mobile market is concerned, there are now over four billion mobile phones in use. Once again not too shabby for just shy of 7 billion people in the world. The majority of them being SMS... it might be a great idea to take advantage of SMS marketing.
So, how are they accessing the web? Take a look at this chart and you will find that just as expected, the mobile market is quickly becoming more accessible than the home PC. This includes both Smart Phone and Notebook devices. By 2015, it is expected that access by to the internet through mobile devices will far exceed that of home pc’s. I believe we may already be there. That gives us every day marketers a huge opportunity to take advantage of mobile marketing tactics while the mobile marketing community is at its’ beginnings.
There are ton’s of way that mobile has affected web design but I’ll give you a few examples. Your designing for several different sized screens. Secondly, the cell phone screen is more vertical as opposed to the horizontal screen of the PC. Thirdly, your forced to use less text and graphics to keep the pages from being too crowded. Fourth, navigation has been an amazing tool to allow you to look at what is local to you, so you’re designing for users on the move.
What current technologies can be used to make websites accessible on all devices? Well, the short answer would be HTML5. It’s very versatile with the ability to use video and interactive programming. This allows us to program with similar capabilities to our online website. Also, Mobile Device detection can help a great deal. With the proper coding, you can auto direct to a mobile website to view in the proper format.
Now, would you like to see a few examples of mobile websites that do not work well across mobile devices... particularly, the iphone. There are very few sites that do not work on some types of devices but Apple seems to have a problem with Flash, and some Flash users will not budge. This could really hurt those who can’t advertise to the Apple users.
Now, would you like to see a few examples of mobile websites that do work well across mobile devices. Fandago.com is one of my favorite sites. It actually takes my location into account and shows me what theater I’m closest too with very simple navigation. You can scroll through the movies by thumbing left or right. Very easy to use. Weather.com is one I check almost every day. It actually has an app that stays right on the desktop of your mobile device. When I go to the site it prompts me and say’s “do you want to use your current location?”. It has a very simple navigation as well. Both very user friendly website’s for mobile.
Ok, so here is my recommendation for my clients website. The site has a nice design and the theme overall. The idea comes across, that you this is a photography website. However it shows the full page weather on mobile or full scale computer screen.
Use Mobile detection, through HTML5, once the programing see’s that it’s a mobile device it will redirect the user to a new website that is mobile friendly.
Present a photo or thumbnail that would allow the user to scroll left and right through the photo’s. It’s a much cleaner option.
I would change up the menu. Put it in a vertical format below the main photo which would make it more legible.
Add to the menu, and make the site social. When people are on the cell phone they love to connect to Facebook and Twitter. Make it easy for them to connect. Don’t go overboard but I would like to add Facebook, Twitter, and an RSS Feed.
Last but not least I would add an opt in. There is nothing more valuable than to keep in touch with your fans. Add the opt-in using your MailChimp.com account. The site already has MailChimp for it’s auto responder, so take advantage and add it to the mobile site.