Free Microsoft applications demonstrated by Microsoft education team at their Reading Campus on 11th June 2010.
The document discusses building augmented reality (AR) and virtual reality (VR) experiences in the browser using technologies like A-Frame and WebXR. It provides examples of VR galleries and art created with A-Frame. It also covers optimizing assets for AR/VR experiences, including resizing and compressing images, using Draco compression for GLTF models, and leveraging a cloud-based image optimization service. The presentation emphasizes that high performance AR does not require heavy processing or large data sizes when the right optimizations are applied. It concludes by sharing optimized art assets and code repositories that can be used to build AR/VR galleries and experiences.
The document discusses new developments in presentation software and social media tools. It summarizes features of Silverlight for integrating multimedia into presentations, pptPlex for deep zooming through presentations, and Prezi as an alternative to traditional slide-based presentations. It also mentions using social media sites like SlideShare for sharing presentations and finding content to reuse or be inspired by. Several screenshot and collaboration tools are highlighted.
This document summarizes Doug Sillars' presentation on building augmented reality experiences in the browser. Sillars discusses using A-Frame to create VR galleries that can be viewed today in the browser. He then explains how to add AR functionality using AR.js by placing 3D objects with markers. Sillars also covers optimizing assets for AR/VR experiences by reducing file sizes and formats. Finally, he demonstrates early AR capabilities with WebXR by hitting 3D objects in a gallery on mobile.
This document discusses building augmented reality (AR) and virtual reality (VR) experiences in the browser. It begins with an overview of VR using the A-Frame framework to build 3D scenes and galleries. It then covers adding AR functionality using AR.js markers to place 3D objects. Optimizations for images, models, and formats are discussed for improved performance of AR and VR experiences. Developments in augmented reality with WebXR are shown, including hit testing. The document concludes with resources shared for building AR/VR projects and links to relevant code and specifications.
The document discusses augmented reality (AR) and virtual reality (VR) capabilities that exist today in web browsers. It describes how AR can be built using markers and the A-Frame framework to place 3D objects. Optimizations for AR/VR applications are suggested like resizing images, optimizing quality and format, using Draco compression for GLTF files. Future AR capabilities using WebXR are previewed. Code examples and links are provided to build an art gallery application using these AR techniques.
The student integrated various technologies throughout each stage of their project. During research, they used online websites and laptop for research. For development, they used Excel, Celtx, Survey Monkey, and Blogger. Filming was done using an iPhone camera connected to a Bluetooth gimbal. Post-production involved editing footage on Premiere Pro and sound editing on Logic. Distribution included uploading the film to YouTube, embedding on Blogger, and uploading to Vimeo. Photoshop was used for the poster and Wix for the website.
Slide used in the HTML5 CodeShow Roma #9. The talk covers basic Maps API following by the use of AngularJS to create a Maps application. The source code for live demo can be found under the "demo" directory in the github repository.
This document discusses building augmented reality (AR) and virtual reality (VR) experiences in the browser. It introduces the A-Frame framework for building VR experiences and AR.js for adding AR functionality. Examples are provided of building an art gallery in VR and adding AR markers to view 3D models. Optimization techniques for images, 3D models, and WebXR are covered to improve performance. The talk encourages building AR/VR applications and provides links to art assets and code repositories.
This document summarizes a presentation about building augmented reality (AR) and virtual reality (VR) experiences in the browser. It discusses using the A-Frame framework to create VR galleries and art displays. It also covers adding AR capabilities using AR.js markers and the WebXR Device API. The presentation emphasizes optimization techniques for images, 3D models, and animations to ensure good performance for AR and VR experiences in the browser. Code examples and links are provided to demonstrate different AR and VR concepts discussed.
This document discusses optimizing images for fast delivery on websites. It outlines four simple image optimizations: quality, format, sizing, and lazy loading. For each optimization, it provides examples and data on typical file size savings. It analyzes real-world usage of the optimizations across 500,000 mobile sites. The document encourages testing optimizations using tools like WebPageTest and analyzing trends using HttpArchive. Overall, it promotes delivering beautiful yet fast images through techniques like responsive images and lazy loading.
Sosyal medya hesaplarınızı yükseltmek için sizde web sitemizden takipçi,beğeni ve yorum paketlermizden satın alabilirsiniz. Günün her saati canlı destek sistemimizden bilgi alabilir ve kolay sipariişinizi verebilirsiniz. Kolay ödeme yöntemlerimizden birini seçerek ödemenizi tamamlayabilirsiniz. Satın almış ürün kısa süre içerisinde tamamlanacaktır.
To use Excel: 1. Open Excel and choose the appropriate view and zoom level for your needs. 2. Enter data into cells and apply formatting like fonts, sizes, colors, and borders to highlight and style the information. 3. Create tables and charts by selecting cells, then choosing the appropriate table or chart type from the available options to visually represent your data.
This document provides summaries of apps for learning across different categories including literacy, math and science, music and art, and tools. It highlights apps such as Bing Translator, CreateBook, Fresh Paint, Music Maker Jam, OneNote, and Skype. It concludes that a Windows device provides powerful applications from Microsoft Office and a range of curated apps for specific subjects or classroom management that can be used both online and offline.
PowerPoint is a program used to create professional presentations that can include text, graphics, tables, charts, audio, video and other media. It allows users to easily enter and edit information, incorporate content from other sources, and present information in various ways. Effective presentations require planning, including determining the message, audience and delivery method. PowerPoint provides various views and tools to organize, design and deliver presentations.
This introductory lecture was given to the master students at the beginning of the 2008-09 academic session. I was prompted to find out more on how to improve power point presentations after seeing some of the sad states of presentations done with a "copy-and-paste" style resulting in slides with too many words
The document outlines the benefits of various computer software programs. Word processing software allows users to create formatted documents with text and graphics. Electronic spreadsheet software organizes data in rows and columns for calculations. Database management software allows users to create, access, manage, sort, and retrieve data from databases. Presentation software helps users communicate ideas to groups through formatted slides. Distance learning software enables students to attend classes remotely, eliminating travel costs.
This document provides instructions for using basic Microsoft Excel functions including opening Excel, navigating the worksheet, entering and formatting data, using autofill, and basic formatting options. It demonstrates how to add and delete worksheets, enter and format text and numbers, select cells, cut/copy/paste data, adjust row and column sizes, and more. The document is a tutorial for getting started with the basic Excel interface and functions.