Page speed is increasingly important for websites. Performance is User Experience and not only a Development Issue. Performance is a process and starts in conception and design.
This company presentation provides an overview of Dropbox's business, products, go-to-market strategy, and financial highlights. The presentation notes that Dropbox is a leader in file sync and share and has a platform for global collaboration at scale with over 700 million registered users. It outlines Dropbox's balanced growth and cash flow generation model and its focus on driving operating leverage through proprietary infrastructure and workforce optimization. The presentation shares Dropbox's key metrics and financial targets, highlighting its goal of achieving $1 billion in annual free cash flow by 2024.
Presented at Tokyo iOS Meetup https://www.meetup.com/TokyoiOSMeetup/events/234405194/ Video here: https://www.youtube.com/watch?v=lJlyR8chDwo
Pendo is a Raleigh, NC-based company founded in 2013 that provides an integrated platform for capturing user behavior data, providing product analytics, and delivering personalized in-app guidance. The platform helps various teams across organizations like customer success, marketing, engineering, and product management. Some key customers highlighted in the presentation include Infor, Sprinklr, and Henry Schein. Pendo is targeting continued growth in annual recurring revenue and moving further upmarket towards larger enterprise customers. The company is seeking a $15 million Series B funding round in Q1 of fiscal year 2018.
The document discusses how to win over clients by asking powerful questions rather than giving advice. It argues that amateurs give advice while experts ask questions to diagnose problems. The key to being more valuable is asking high-level questions that help clients understand their purpose and motivations rather than just factual questions. The document provides examples of high and low-level questions and recommends focusing on questions about goals, challenges, and beliefs. It concludes that the best way to help clients is by being fully present and acting selflessly to serve their needs through thoughtful diagnosis.
Fintech, Online Brokerage & Online Betting - Presentation by Valentin Stalf, Co-Founder & CEO of N26 at the NOAH Conference London 2016, Old Billingsgate on the 11th of November 2016.
🔮 Want more VC/investment startup pitch decks? We’ve centralised ALL succesful investor pitch decks at: https://chagency.co.uk/getstartupfunding — check all of them out 🔮 The effort is adhering to the ideology of “The Future Of Freemium” — read more here: https://chagency.co.uk/blog/ceo/the-future-of-freemium-how-to-get-peoples-attention/ 🔮 Our library of pitch decks will not have any advertisement, only a signature. We are a design agency that helps SaaS CEOs reduce user churn. — Note, this is likely either the Series C or the Series D funding round, given the content of the deck. In February 2017, Monzo raised £19.5M from Thrive Capital (likely this round). In November 2017, they raised £71M from Goodwater capital.
Presented at Lean Agile Scotland Keynote - here is the full video of the talk: https://vimeo.com/193849705
This document provides tips for creating engaging slide decks on SlideShare that garner many views. It recommends focusing on quality over quantity when creating each slide, using compelling images and headlines, and including calls to action throughout. It also suggests experimenting with sharing techniques and doing so in waves to build momentum. The goal is to create decks that are optimized for sharing and spread across multiple channels over time.
🔮 Want more VC/investment startup pitch decks? We’ve centralised ALL succesful investor pitch decks at: https://chagency.co.uk/getstartupfunding — check all of them out 🔮 The effort is adhering to the ideology of “The Future Of Freemium” — read more here: https://chagency.co.uk/blog/ceo/the-future-of-freemium-how-to-get-peoples-attention/ 🔮 Our library of pitch decks will not have any advertisement, only a signature. We are a design agency that helps SaaS CEOs reduce user churn.
In an ever-changing landscape of one digital disruption after another, companies and organisations are looking for new ways to understand their target markets and engage them better. Increasingly they invest in user experience (UX) and customer experience design (CX) capabilities by working with a specialist UX agency or developing their own UX lab. Some UX practitioners are touting leaner and faster ways of developing customer-centric products and services, via methodologies such as guerilla research, rapid prototyping and Agile UX. Others seek innovation and fulfilment by spending more time in research, being more inclusive, and designing for social goods. Experience is more than just an interface. It is a relationship, as well as a series of touch points between your brand and your customer. Here are our top 10 highlights and takeaways from the recent UX Australia conference to help you transform your customer experience design. For full article, continue reading at https://yump.com.au/10-ways-supercharge-customer-experience-design/
Presented at the 2016 Habit Summit at Stanford (see: www.HabitSummit.com) Merci Victoria Grace leads the Growth team at Slack. Prior to joining Slack, she started a venture-backed game company, designed The Sims Social at Electronic Arts, and worked at a range of consumer, mobile and enterprise startups. Here she shares insights on putting "Habits to Work at Work".
The document summarizes key takeaways from the SXSW conference. Some of the main topics discussed include: 1) The importance of designing technology with purpose and creating positive human experiences. 2) How collaboration between companies can drive innovation. 3) The value of not being constrained by audiences and taking creative risks. 4) The growing role of virtual and augmented reality. 5) How the rate of technological change is accelerating exponentially. 6) How cognitive computing is being applied across many domains to solve problems. 7) Emerging technologies like self-driving cars that are closer to widespread use than perceived. 8) How ubiquitous computing is already integrating technology into many aspects of life. 9) The growing role of robots and focus on
Incorporating photos and videos into your PowerPoint decks can greatly enhance a presentation. Learn how illustrating concepts with meaningful imagery can make your presentation great. Learn more: http://www.lynda.com/Photography-training-tutorials/70-0.html
Learn how to convince others of your UX ideas by understanding them. We are good in designing usable and engaging products and services. We understand the user's needs and have a toolkit with dozens of deliverables. But for some reason it remains difficult to sell an idea or concept to team members, managers or clients. After this session that problem will be solved! Selling your ideas and convincing others is one of the most undervalued assets in our field. This ranges from convincing a colleague to use a certain design pattern to selling research to your boss and convincing a client to go for your concept. You can come up with the best ideas in the world, but if it is presented in the wrong way these ideas will die a lonely dead. This is sad, because everybody can learn how to bring a message across. The main thing is that you know what to pay attention to. In this session I will take you on a journey through the world of presenting ideas. We will move through the heads of clients and your colleagues, learn what their thoughts and needs are. We will move to the core of your idea and into the world of psychology.
This document summarizes Amplitude's Series C funding round from April 2017. It introduces the executive team which includes the CEO and Founder Spenser Skates who graduated from MIT and DRW. It then discusses how product drives business outcomes and how understanding complex user behavior is important for product teams to improve conversions and growth. It also notes that the $17B analytics industry lacks tools to solve tying user behavior to business outcomes in a fast, scalable way.
StairWear provides custom-fit accessories for stairs that offer more foot space on each step, better grip, and better visibility. This helps address the problems elderly and disabled users face with stairs being too small, lacking grip, and blending together visually. The solution involves measuring existing stairs, customizing products online to exact needs, 3D printing/CNC cutting products locally for quick assembly and installation in under an hour. The pitch deck outlines the sizeable markets for elderly assistive technology and stairlifts, as well as StairWear's competitive advantages such as a tailor-fit, affordable solution that enables continued independent living.
The document discusses designing for performance and priority user experience. It emphasizes that performance should be a priority from the beginning in concept, design, and development. It provides tips for setting performance budgets, prototyping early, and designing responsively with a mobile-first approach. The overall message is that performance is everyone's responsibility and needs to be a collaborative effort across teams.
Responsive web design has hit the scene like a bomb, and now designers everywhere are showing off to their bosses and peers by resizing their browser windows. "Look! The site is squishy!" While creating flexible layouts is important, there's a whole lot more that goes into truly exceptional adaptive web experiences. This session will introduce the Principles of Adaptive Design: ubiquity, flexibility, performance, enhancement and future-friendliness. We need go beyond media queries in order to preserve the web's ubiquity and move it in a future-friendly direction.
This document summarizes Matt Raible's presentation on the future of web frameworks. It discusses how web frameworks have evolved from early technologies like CGI and PHP to modern frameworks like Ruby on Rails and Grails. It also explores emerging trends like HTML5, mobile development, APIs, and the growing importance of speed. Raible believes future frameworks will focus on performance, support plugins and mobile/desktop, and encourage innovation while building on past successes. The most important factors will be hiring smart developers and focusing on APIs and applications over meetings.
The document summarizes a presentation on accessibility, mobile design, and responsive design given at the 2015 jQuery Conference in Berlin. It discusses how these topics are related but not the same, and provides examples of how to design for them individually and together. Key points include that responsive design helps with accessibility but does not ensure it, and that content should be accessible on any device without barriers.
apidays Australia 2023 - Platforms, Products, and People: The Power of APIs October 11 & 12, 2023 https://www.apidays.global/australia/ APIs Aren't Enough: Why SaaS Leaders Are Investing In IPaaS Tim Pettersen, Head of Developer Experience at Atlassian ------ Check out our conferences at https://www.apidays.global/ Do you want to sponsor or talk at one of our conferences? https://apidays.typeform.com/to/ILJeAaV8 Learn more on APIscene, the global media made by the community for the community: https://www.apiscene.io Explore the API ecosystem with the API Landscape: https://apilandscape.apiscene.io/
Web performance is important for businesses. Slow site speeds can negatively impact key metrics like conversion rates and search engine rankings. The document recommends measuring a site's performance, improving front-end issues like page load times, and continuously monitoring metrics to ensure optimizations are effective. Specific front-end optimizations include minifying files, lazy loading content, using a content delivery network, and avoiding unnecessary requests.
In the digital age, quality of service (QOS) and user experience are the keys to competitive advantage. With the rapid adoption of hybrid clouds, assuring the performance of applications running in hybrid cloud ecosystems has become business-critical. The reality is that the explosion of new cloud-based IT services may not simplify performance management. In fact, since clouds are operating models the heterogeneous nature of hybrid and multi-cloud deployments makes performance management even more challenging. This 30-minute webinar provides a quick overview of the key steps to assure the performance of digital business services as applications are migrated to various cloud services and shows some examples of how you can retain end-to-end visibility along the way. Watch this webinar to learn: • How unified, consistent views of performance can enable effective service delivery • How to baseline services before, during and after cloud migrations • How to get started on your hybrid cloud journey
Slides on developing WordPress sites for mobile devices, from my presentation to WordCamp Portsmouth on July 16 2011
The document discusses FluidUI, a company that provides user experience design services to create appealing and effective interfaces for websites, software, and apps. They use human factors practices like user interviews, usability testing, and information architecture to design interfaces that attract customers and minimize processes. FluidUI has served clients from various industries since 1998, helping to impact their bottom lines with user-friendly designs.
Formulare und das Internet verbindet eine ewige Hassliebe. Zum einen sind sie notwendig und zum anderen scheitert die Conversion Rate nicht selten an einer schlechten Usability. Responsive Webdesign hat die Situation nicht einfacher gemacht. Verschiedene Formfaktoren und Interaktionsmechaniken sind zu berücksichtigen. Einzelne Formulare oder Formularstrecken müssen für den Nutzer verständlich bleiben und bei falschen Eingaben muss das System eine gewisse Fehlertoleranz erkenn und Kontextbezogene Hilfen anbieten. Zusätzlich gilt für unterschiedliche Touchpoints das Formulare scalable und usable sind. Der Vortrag zeigt mit welchen HTML5 und CSS3 Elementen Formulare technisch Robust werden und eine positive User Experience adressieren. Neben grundlegenden Usability Guidelines wird auch ein besonderes Augenmerk auf den Anwendungsfall gelegt. Zielgruppenorientierte Formulargestaltung braucht mehr als die Einbeziehung grundlegender Usability Richtlinien. Valide Use Cases auf Basis von Customer Journey Maps oder Touchpoint Matrix helfen den Fokus auf wesentliche Aspekte zu lenken.
User have a goal and are on a mission. Navigation is one of the core elements of a responsive website. Which navigation principle is the best for the information architecture, usability and user experience? In addition to the scalability for different screen sizes, it is the major challenge to find the balance between completeness and clarity. The presentation explores these questions and formulated guidelines.
It is easy to think what we have as developers is what people use and that lead us to make the web bloated.
The document provides an overview of mobile user experience design. It discusses why mobile is important due to rising smartphone usage. It defines key aspects of mobile like its personal, convenient nature. It also considers how tablets relate to mobile. The document outlines best practices for mobile design including native apps, responsive design. It discusses design principles like usability on small screens and during interruptions. It provides examples of common mobile UI elements and gestures. It also covers navigation frameworks and design patterns.
My presentation about the Mobile Web User Experience that I gave at Web Directions South in Melbourne May 2008
There are a number of options when going mobile, and it's not slowing down. Why choose one over the other? What are the strengths and pitfalls? What's right for your customers and users? We'll go over each option, with examples of how you can come to the right strategy around your mobile offerings.
The document discusses creating flexible AEM architectures and implementing clean component-based architectures. It advocates starting with an architecture to guide development rather than delaying architecture. Progressive web apps are presented as having the broadest deployment footprint compared to other application types. The document also discusses using atomic design systems and component systems like React to achieve reuse.
This Slide Deck Was used on my Masterclass abut PWA in my Masterclass about PWA and Web Standards. Thia was an introduction to PWA and his basic stone Path.
This document discusses moving away from relying solely on a single content management system and instead adopting a "web ecosystem" approach using multiple platforms. It encourages evaluating each platform based on its purpose, flexibility, and required knowledge. The document also summarizes Georgia Tech's experience of initially relying heavily on Drupal but now adopting additional platforms like WordPress and Jekyll to better meet various needs. It emphasizes documenting experiences to share knowledge with the local web development community.
Peter Rozek gave a presentation at WebTechCon 2015 about performance and user experience. Some of the key points from the presentation include: - Slow page loads can cause 40% of users to abandon a site. Decreasing load times by 4 seconds for one site led to a 25% increase in page views. - Performance needs to be considered from the beginning of a project in the concept and design phases, not just in development. It is important to set performance budgets and priorities. - Users' perception of speed depends on how quickly a page is interactive, not just how long it takes to fully load. The goal should be for above-the-fold content to be usable within 1 second. - Images
This document summarizes a talk given by Chris Heilmann at ForwardJS in 2015. Heilmann discusses the state of web development technologies and how developers have focused too much on experimental features that are not ready for production use. This has led to a fragmented web where browsers implement features differently. He argues developers should focus on standardizing and improving existing web standards rather than constantly introducing new technologies. ES6 is highlighted as a priority for improving existing JavaScript.
Articulating Design Decisions, Communicate with stakeholder, deliver the best user experience, and keep your sanity.
The first step in every user centered design process is to build Personas as a base of every communication strategy to other team members and stakeholders. Build up a vision of the Product with personas, sketches and persona driven user stories. Optimizing the process of iteratively adapting at the big picture. Personas give the user a face and sketches of the context of use. A persona helps to empathize with the user, understand user behavior and deeper needs. The integration of personas with the individual user behavior makes the product bulletproof. In the beginning for each user centered agile development process three important elements have to be defined, the functions, the utilization context and the user behavior with the product. The talk demonstrate how necessary personas are for the user centered agile approach. Why personas are the foundation for each usability tests and explains step by step how they create a persona. Developers learn to get a better understanding for the user and their needs. Scrum describes how to organize an agile development process but neither exactly defines how to go on nor the needed tools to make the process user-centered.
Users use different devices at different times of the day. Typical sequential screening activities are, for example, when the user starts on one device and continues his activity on another. The content takes a central position. A sustainable cross-device experience in the context of responsive web design addresses coherence, fluidity and adaptability. The content should adapt to the respective terminal and address the usage context. How can concept, design and development effectively test users' behavioral patterns and meet the device agnostic approach? The talk shows the benefits of HTML prototypes and how they can be effectively combined with other prototyping techniques.
UI animations are a hotspot for the design of interactive and modern web interfaces. For a positive user experience, context-based UI animations can offer real added value. This can concern individual elements or even entire applications. The talk answers which concept and design decisions are to be made for an interactive interface. How can simple and, above all, complex animations be implemented in the frontend? The process for designing a context-sensitive and interactive interface differs from conventional and classical workings. If you are designing complex animations, you go into the field of motion design. In addition to an inspiring UI animation journey, the process is displayed step by step.
Responsive Webdesign hat den Anspruch das komplette „Continuum of screens“ mit einer einzigen Plattform abzudecken. Für eine Cross-Device Experience sind die Ansprüche an das strategisch-konzeptionelle „What“ und dass visuelle „How“ sehr hoch. Das denken und designen in Silos von Mobile, Tablet und Desktop versperrt dabei den Blick auf das wesentliche, den Content. Bei der Konzeption steht der Content im Zentrum und welche Handlungsrelevanz hat der Inhalt für den Nutzer. Dabei sind auch die sequenziellen Verhaltensmuster der Nutzer im Umgang mit den Endgeräten zu berücksichtigen. Eine nachhaltige Multi-Device Experience adressiert Coherence, Fluidity und Adaptability. Der Talk gibt Einblicke welche Vorgehensweisen und Entscheidungen uns helfen Komplexität zu minimieren und dem Prinzip von Device Agnostic zu folgen. Um eine gute Website zu erstellen ist es nicht notwendig zu Wissen auf welchem Gerät die Seite angezeigt wird.
Die Grenzen zwischen mobiler und Desktopnutzung sind nicht mehr klar zu unterscheiden. Zentraler Ort der Interaktion ist das Web und nicht das Gerät. Menschen greifen über unterschiedliche Touchpoints auf Produkte und Dienstleistungen zu. Konsistenz und Klarheit unterstützen den Nutzer innerhalb eines Multiscreen-Experience-Umfelds. Das Denken und Designen in den Silos Mobile, Tablet und Desktop versperrt dabei den Blick auf das Wesentliche – auf eine nachhaltige User Experience, die Coherence, Fluidity und Adaptability adressiert. Content First, Breakpoints in Abhängigkeit einer fluiden Content Experience, frühzeitiges Prototyping und schnelles Iterieren führen zum Ziel. Klassische Designprozesse werden oder sind dagegen strategisch bedeutungslos. Der Vortag beleuchtet die Vorteile einer kontextsensitiven Experience und formuliert Empfehlungen für den Workflow und die Kommunikation mit den Stakeholdern.
Brauchen wir noch starre Designs aus Photoshop für die Gestaltung von Websites? Ignorieren wie damit nicht seit langem die Flexibilität des Webs. Der eigentliche Grundgedanke des Webs ist Informationen unabhängig von Formfaktoren, Bandbreiten und Latenzen zugänglich zu machen. Das denken und designen in Silos von Mobile, Tablet und Desktop hat ausgedient. Content First, Breakpoints in Abhängigkeit einer fluiden Content Experience zu setzten, frühzeitiges Prototyping und schnelles iterieren sollten unser Vorgehen bestimmen. Für eine nachhaltige User Experience sind Coherence, Fluidity und Adaptability entscheidend geworden. Wie können wir Stakeholder davon überzeugen den klassischen visuellen Pfad zu verlassen? Der Vortag beleuchtet die Vorteile einer kontextsensitiven Experience auf und formuliert Empfehlungen für die Kommunikation mit den Stakeholdern.
Talk zur Webinale mit André Scharf und Peter Rozek. Wenn uns Googles Updates und Algorithmusanpassungen in den letzten Jahres eines gelehrt haben, dann dass es für eine optimale Sichtbarkeit in den Suchergebnissen nicht mehr genügt, die Rankingfaktoren und Lücken der Suchmaschinen richtig auszunutzen. Vielmehr ist aus der Optimierung für Suchmaschinen eine Optimierung für den Nutzer geworden, um diesem die besten Ergebnisse für seine Suchanfrage zu liefern. Doch woher wissen wir, was Nutzer wirklich wollen, und wie schaffen wir es, dass sich die Nutzer auf unserer Website wohlfühlen? Diese Aufgabe erfordert mehr als technisches Verständnis, schließt Design-, Usability- und UX-Elemente ein und darf auch die Vermarktung nicht außer Acht lassen. Wie können wir also die gewohnten Silos durchbrechen, um Nutzer besser abzuholen und glücklich zu machen?
This document discusses the user experience (UX) of data visualization. It begins with a brief history of data visualization, then discusses how humans process visual information faster than text. The core of data visualization is explained as transforming data into a visual representation to make it more understandable. Effective data visualization tells a story or narrative with the data. The document outlines five steps to create good data visualization: understand the source, understand the context, identify the narrative, define the user experience, and emphasize simplicity. It emphasizes designing for any screen or browser using responsive web design principles.
This document discusses the importance of responsive data visualization using JavaScript libraries like D3.js, Chart.js, and Chartist.js. It notes that visuals are processed much faster by the brain than text, and that data visualizations can emphasize key points, provide context, and engage audiences. The document recommends prioritizing the story and message over detail, and making visuals memorable to enrich the human elements of any story involving data.
Seit dem Artikel von Ethan Marcotte hat Responsive Webdesign richtig Fahrt aufgenommen. Responsive Webdesign ist ein zentrales Buzzword, wenn es um Webentwicklung, E-Commerce, UX, SEO und Marketing geht. Seit 2010 hat sich viel verändert. Browser und Techniken haben sich weiterentwickelt. Das Nutzerverhalten hat sich stark verändert, heute sind Nutzer immer und überall online. Aber was ist mit uns, wo bleiben unsere Innovationsstärke und der Mut für neues? Wir, die Websites verkaufen, konzipieren, designen und entwickeln. Entrepreneurship und Innovation erfordern Mut und einen Schritt weiterzugehen als alle anderen - where no man has gone before. Der Vortrag zeigt, dass jetzt der Zeitpunkt ist, innovative HTML- und CSS-Techniken einzusetzen. Der Vortrag richtet sich in erster Linie an Frontend Entwickler und User Experience Designer/Consultants die mehr als Grundkenntnisse in HTML, CSS und JavaScript mitbringen.
Seit dem Artikel von Ethan Marcotte hat Responsive Webdesign richtig Fahrt aufgenommen. Responsive Webdesign ist ein zentrales Buzzword, wenn es um Webentwicklung, E-Commerce, UX, SEO und Marketing geht. Seit 2010 hat sich viel verändert. Browser und Techniken haben sich weiterentwickelt. Das Nutzerverhalten hat sich stark verändert, heute sind Nutzer immer und überall online. Aber was ist mit uns, wo bleiben unsere Innovationsstärke und der Mut für Neues? Wir, die Websites verkaufen, konzipieren, designen und entwickeln. Entrepreneurship und Innovation erfordern Mut und einen Schritt weiterzugehen als alle anderen - where no man has gone before. Der Vortrag zeigt, dass jetzt der Zeitpunkt ist, innovative HTML- und CSS-Techniken einzusetzen.
Talk auf der Developer Week 2015 in Nürnberg.
Talk zum Responsive Design Day auf der Webinale 2015 in Berlin.
Talk zum Responsive Design Day auf der Webinale 2015 in Berlin.
Mein Lightning Talk zum Lean UX DUS, das Lean User Experience Meetup am 28. Mai 2015 mit Brad Frost.
Unzählige Browser und Versionen, eine unübersehbare Anzahl an Bildschirmauflösungen und unterschiedliche Geräte machen die Entwicklung und das Testen von responsiven Webseiten nicht einfach. Wie kann man welche Browser verlässlich testen? Das sind Fragen, die sich jeder am Projekt Beteiligte stellen muss. Grundlagen und Strategien für das Testing kann man bereits in der Konzeptions- und Designphase legen. Frühe Tests können an HTML-Mockups oder Prototypen erfolgen. Der Vorteil liegt klar auf der Hand, Funktionen und Verhalten können in unterschiedlichen Browsern und Geräten getestet werden. HTML-Mockups und Prototypen können im Laufe der Entwicklung als Basis für die Finalisierung der Webseite dienen. Regelmäßige Testintervalle steigern die Qualität und helfen Designern, die Machbarkeit von Interaktionskonzepten in HTML und CSS besser zu verstehen.
Navigation ist nicht mehr auf ein Content, Context oder Component bezogen. Die Navigation ist eines der Kernelemente einer responsiven Website. Welches Navigationsprinzip ist für die Informationsarchitektur, Bedienbarkeit und User Experience am besten geeignet? Neben der Skalierbarkeit für unterschiedliche Bildschirmgrößen ist die größte Herausforderung, die Balance zwischen Vollständigkeit und Klarheit zu finden. Content First und Mobile First impliziert, die Navigation zu überdenken. User Research und authentische User Journeys liefern valide Entscheidungsgrundlagen für die Priorisierung des Navigationsmodells. Je nach Komplexität sind Navigation Patterns erprobte Modelle, die man einsetzen kann. Ob Off-Canvas, Slidedown oder Hamburger-Icon, welche Vor- und Nachteile diese haben, muss sorgfältig evaluiert werden. Der Vortrag geht diesen Fragen nach und formuliert Guidelines für die Praxis.
Responsive Workflow heißt mit alten Regeln, Prozessen und Denkweisen brechen.