Skip to main content

Questions tagged [social-contract]

For questions about the "social contract"; in relation to RPGs, this refers to an informal agreement among players about the framework for gameplay, primarily covering social factors such as what to do when a player can't attend a session, how to vet potential new players, what sorts of behavior are unacceptable at the game table, and so on.

57 votes
5 answers
10k views

What is a social contract?

The concept of "social contract" comes up in discussions of group dynamics and RPG theory. We even have a tag for social-contract. But there is no good, easily-found definition online anywhere. Our ...
SevenSidedDie's user avatar
37 votes
4 answers
2k views

What policies should be made at the start of a campaign, to define the desired game experience and avoid bad feelings later?

My group and I work on the assumption that a game system's default assumptions are its manifesto, and that by choosing a system we are choosing to let its assumptions stand except where we institute ...
BESW's user avatar
  • 53.4k
17 votes
9 answers
14k views

How do I handle a player who plays his character far differently than the character was originally presented?

I'm not asking how to make every character be played as I would play them. I'm asking how to handle a situation in which the character that the player presents to me as a GM (with complete back-story, ...
Zach's user avatar
  • 8,481
7 votes
1 answer
1k views

How do I handle a PC - NPC?

In my online game, it's often hard for me to handle NPCs with the loads of characters we have so sometimes I ask or a player volunteers to play some of them. The issue is though, that one player (let'...
Bigeshu's user avatar
  • 1,543
36 votes
8 answers
20k views

Is my DM a killjoy, or am I just a whining player?

I've been playing D&D 4E with a group of colleagues from work for about a year or so now. Whilst some of us were seasoned role players, and others had never played before at all - none of us had ...
GodEater's user avatar
  • 544
10 votes
4 answers
1k views

Bringing a pre-made character to the table or not; pros and cons?

Sometimes a player will have a pre-made character and bring it along to the first gaming session. Other times they will make the character at the table. Sometimes you get a mixed bag. As both a player ...
AncientSwordRage's user avatar
5 votes
4 answers
1k views

Are there any major faux pas one should avoid in an established group when new to RPGs? [closed]

Are there any major faux pas one should avoid when joining an existing RP game? In my last game I lied about a die roll result for what seemed like good reasons, but I still feel bad about it. I'm ...
m-smith's user avatar
  • 1,452
42 votes
14 answers
2k views

When and how should I get the players to cut back on their out of character chatter?

I like that my players have all become such good friends. But they're all louder than me. We end up just chatting and hanging out more than gaming because I can't get them to stop having out of ...
valadil's user avatar
  • 19.7k
25 votes
4 answers
3k views

What about character death should be included in a social contract?

For a D&D (4e, primarily) game what about player-character death should be included in a group's social contract? What are some options for best reaching consensus about the possibility of death ...
user avatar
31 votes
8 answers
1k views

How can I encourage a style of play where enhancing others' fun is the most important goal?

Let's assume that we can break play styles into two categories: "selfish play," where you want to have fun, and "less-selfish play," where you want to have fun but you want everyone else at the table ...
user avatar
16 votes
8 answers
691 views

Can rules changes fix interpersonal problems at the table?

Can rules tweaks help deal with some of the common interpersonal problems at the gaming table? For example: Someone is not really interested in the game, and reads and ignores play until they ...
Ry St's user avatar
  • 3,490
26 votes
5 answers
7k views

Specific items in a group social contract?

Some gaming groups actually do a formal social contract, wherein they explicitly set some of the expectations and rules for the gaming group. What items should a group considering doing a social ...
zacharythefirst's user avatar
37 votes
15 answers
3k views

Where's my share of the loot?

How do you handle loot disputes as a DM? Say we are doing a random loot drop from a felled enemy, and there happens to be one thing that two players really want. Do you make an initiative roll to see ...
Jack C Buel's user avatar
  • 2,460
15 votes
4 answers
719 views

Player Agenda - how to keep people happy at the table

There have been many attempts to classify player types and what they seek to get from play sessions - for instance, this WotC marketing survey and this article on the RPGNET wiki on Creative Agenda. ...

15 30 50 per page
1 2 3
4