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For questions about the "social contract"; in relation to RPGs, this refers to an informal agreement among players about the framework for gameplay, primarily covering social factors such as what to do when a player can't attend a session, how to vet potential new players, what sorts of behavior are unacceptable at the game table, and so on.

For questions about the "social contract"; in relation to RPGs, this refers to an informal agreement among players about the framework for gameplay, primarily covering social factors such as what to do when a player can't attend a session, how to vet potential new players, what sorts of behavior are unacceptable at the game table, and so on.