My question How do Baldur's Gate and Baldur's Gate 2's “rolling” for stats actually get generated? was closed as being off-topic because
Questions about playing video games and developing video games are off-topic here, but may be on-topic on Arqade and the Game Development Stack Exchange, respectively.
It feels like it was closed reflexively because CRPGS were mentioned in the title.
My question is about neither. Both of these games are (ostensibly) based on AD&D 2e rules and implement those AD&D rules into the game. My question is about the specific implementation of generating those statistics, and whether or not that stat generation method is actually an implementation of AD&D 2e rules.
The reason behind the question is that I am interested in developing a similar stats generation system for D&D 5e tabletop games I run, but wanted to get a baseline for the "canonicity" of this generation system in relation to AD&D 2e rules first.
Given the very close link to AD&D 2e, and the expertise in AD&D 2e on this stack I would have expected this question to be on-topic for this stack.
As @Carcer mentions in the comments
We also have questions about how to program a popular dice-simulation web application which honestly are of similarly dubious required-expertise relative to the stack's subject matter, but nonetheless are accepted as relevant because of the close relationship to what we do care about. Which is to say that just because a question involves math, or programming, or a videogame, it isn't automatically off-topic for rpg.se.
So, does the mere mention, or link to a computer/video game/programming topic automatically "poison the chalice" so to speak?