Unanswered Questions
1,185 questions with no upvoted or accepted answers
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Missing HDRI when shading
We set up Blender on my wife's laptop, and everything works nice so far but the Shader tab has obviously a problem with the HDRI Settings, down below I've uploaded a screenshot, has anyone had this ...
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233
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How To Project Texture With Molecular Script?
I have been working on a project based on Molecular setup.
A rubik's cube(Source) just falling on plane(Emitter particles falling on plane from the rubik's cube).
I did all things correctly for ...
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0
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473
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How to set non color to node in shading in aces color space?
Can`t find non color setting to roughness, normal map textures in aces color space.
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84
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Weird texture rotation
Why is the texture rotated, even tho all values are unchanged? Is there a known bug with these nodes I used? This happens with every newly added cube and even if the nodes are added from scratch.
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91
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Using Video Textures for Shading & Displacement
This video was made in Blender, and has a seemingly straightforward effect that I'm still struggling to figure out how to do.
Here are two gifs I made for reference:
RAMEN sign
Trees
In the clips, it ...
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1
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130
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Partially UVW Animated alpha mask for circuit board shader
It want a good old fashioned texture animation, not fade alpha, transparency etc.
I need to animate a circuit board growing effect.
I would take a circuit material, mask it with an alpha map and mask ...
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1
answer
83
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Baking two procedural materials
I ended up creating an eyeball from this tutorial, but I don't know how to bake these two materials into one image. Only one material is baked. Tell me how to solve this problem, please
Eyeball
...
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60
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Can a procedural texture follow the x y z orientation of vertices or do I need to UV unwrap?
So lets say:
I want to avoid seams on my model.
I'm to lazy to UV unwrap.
I want to keep my mesh joined.
Would it be possible to create a procedural material that follows the xyz orientation of a ...
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727
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Backface culling with semi-transparent material (Cycles)
I'm trying to replicate the material I had in EEVEE.
In cycles I get this.
Any backface culling option I use doesn't change anything. I have tried to add into the shader by using the backfacing/...
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265
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How do i recreate this Equirectangular option for the image texture
How do i recreate this. because every time i make a new image texture node and try to change that option, the Equirectangular option does not come up. btw i am also in the object setting, not world ...
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1
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45
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Driving emissives with mesh objests
Is there a way to achieve something similar with Blender? Specifically, I want to drive the lights with a 3d mesh.
https://youtu.be/zRJ_HWQ7peE
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140
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How to fix shading/topology issue?
I'm trying to fix my low poly topology/shading issue.
Does anyone have any suggestions?
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189
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My object is not affected by light
In viewport shading, I have screen lights and world view on. I turn down the color of my world from grey to black. Everything else in my scene is affected by the dim light, but not my character's ...
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1
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312
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I need help organizing and setting up textures and shaders on my mesh, how do I know which texture map is which?
I am new to blender and texturing, basically new at everything. I have been trying to understand these concepts in a practical way. So I downloaded a head mesh and its texture maps but I really don't ...
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65
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Add a custom node group to all materials in the scene with python
Is there a method that would allow me to to delete the existing Material Output node and replace it with a custom node group in every material in the scene? It would need to work with principled, ...