Unanswered Questions
1,464 questions with no upvoted or accepted answers
3
votes
0
answers
67
views
Cycles - How to transfer information from a shader to another non-destructively ? (no baking)
How can we non-destructively (witouth baking anything into vertex color nor bitmap) transfer information from one shader to another within cycles ?
Here's an example :
Here is a simple proximity ...
3
votes
0
answers
709
views
How to export blender material as .material file and GLSL on Blender 2.8
I've seen alot of tutorials that explain how to save material and import it via append file but i wanted to export the material node as .material file and if possible, convert it into GLSL shader ...
3
votes
1
answer
1k
views
How to create a feathered border around an object?
This is the best way I could possibly phrase this question.
What I want to do is mix two different materials.
I want to use the secondary material to catch the rimlight of the object, but I only ...
3
votes
0
answers
1k
views
How does a shader detect if two objects overlap
I saw this shader (https://www.youtube.com/watch?v=L2Du5F7PfQM - an animated procedural water toon shader) . It says (in it's blender market page - https://www.blendermarket.com/products/pure-toon-...
3
votes
0
answers
565
views
Jagged edges using a toon shader and Evee
I am trying to create a cartoon style render using evee with light reflections on the material (wich is suposed to be metal). I tried everything like subdividing, auto smooth, changing shadow ...
3
votes
0
answers
469
views
How to convert a world generated Texture Coordinate into Object Texture Coordinate
In the material shader editor, one can use a Texture Coordinate from the Input, like generated, UV, object, etc.
For example the object texture coordinate,the main benefit is that it will allow you ...
3
votes
0
answers
229
views
Smoke is not casting shadows in Eevee
Smoke is not casting shadows in Eevee render.
The blend file is given below.
3
votes
0
answers
110
views
texture mapping without texture being mirrored on other side of object
I have a cylinder I want to map a texture to.
To specify the location of the texture I use an empty.
In the material node editor I then use the object function of the texture coordinate node and ...
3
votes
1
answer
466
views
Is it posible to get the coordinates of the shadow from its rendering?
I need to know the volume of the shadow cast by an object by a light or at least the coordinates of the contour of the shadow in the floor. I thought that it would be possible to get the coordinates ...
3
votes
0
answers
685
views
Procedural Materials On Fluid Simulations
Been struggling with this for a while. I've made a procedural lava shader and I want to put it on a fluid sim. The problem is, all the mapping methods I've tried make the fluid travel through noise ...
3
votes
0
answers
206
views
First attempts with SSS - where is the nose?
I am trying to make the skin for my female mesh and watched some tutorials on Skin Shaders. I tried to rebuild YanSculpts Tutorial https://www.youtube.com/watch?v=ktsyL2Kp5bQ&t=388s and the result ...
3
votes
0
answers
4k
views
Difference between a fac output and a Color output
What is the difference between fac output and Color output in BLender? My understanding about fac is, it is grayscale information(devoid of any color). In which case it confuses me when people take a ...
3
votes
0
answers
79
views
What is the significance of the value of the limit on the roughness attribute of the Oren Nayar shader?
In exploring the settings of the Oren Nayar shader in the Blender internal rendering engine, I find that there is an upper limit of 3.14 for roughness.
Is this the constant Pi?
Why is this the ...
3
votes
0
answers
249
views
Material Mode in Shading Panel
I have this version of Blender
What is the difference between the two Material modes in the Shading panel ?
On my PC GLSL seems to work, instead Multitexture seems doesn't work.
3
votes
0
answers
693
views
OSL: Giving the texture method a color instead of string
Is there a way to give the OSL method
texture(string, float, float, ...)
a color input instead of the string which reads an image file?
Or is there any type of ...