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Unanswered Questions

2,213 questions with no upvoted or accepted answers
-1 votes
1 answer
108 views

Bad shading by "active" boolean (GeoNodes)

My "Boolean" operator uses the "Integer" value in GoeNodes, it's all in animation and I can't just fix it. My problem is that when applying "ShadeSmooth" my Shading is ...
-1 votes
1 answer
26 views

Strange illumination in the roughness of the texture

I'm trying to import this texture: https://www.poliigon.com/texture/metal-spotty-discoloration-001/3225 From here you can see how I did it and the result To download the texture images and the .blend ...
-1 votes
1 answer
538 views

Change resolution of a procedural texture without baking

I want to change the resolution of a noise texture node so it is 24x24 pixels for a Minecraft procedural material I'm working on, I have no idea how to do it but basically, I want to "rasterize&...
-1 votes
1 answer
53 views

Can someone please help me with the shading?

I'm a beginner to Blender and I have a shading problems.. I can't see world theme in backgrounds.I use blender 2.83.2 version First photo my pc: I want the see in the second photo..
-1 votes
1 answer
270 views

How to remove lighting and keep objects visible

I am trying to film / animate a short film utilizing Invidia's GAN AI to generate the various backgrounds for a surreal effect. Before I attempt filming I need some help using blender. In order to ...
-1 votes
1 answer
1k views

Joining 2 objects, but I get a weird shading issue

Good evening, I have a question about joining 2 objects. I am currently working on a tire project and want to connect 2 different objects, but I get a weird shading issue like you can see in this ...
-2 votes
0 answers
35 views

Why won’t my object color

I’ve watched so many tutorials and have been trying to figure out how to color this square but I can’t. It’s in the proper settings but it won’t change at all??? I’m not sure what I’m doing wrong I ...
-5 votes
1 answer
528 views

Imitate 2000s era renders in 3.3+

Is there any way to recreate these kinds of renders? I have been able to only replicate the old Perlin noise with texture paint, sadly. Utilizing the layer weight node for some of the materials. The ...

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