All Questions
Tagged with toon-shading eevee-render-engine
16
questions
0
votes
1
answer
18
views
EEVEE NEXT: Hard Shadows of SunLight with ToonShader
does anybody here know how to achieve harder edges on the sunlight, falling through the window? I didn't seem to find adjustments that do the work, so I thought I'd just ask if anybody has an idea.
...
0
votes
0
answers
10
views
Why do my shadows look weird here? I applied smooth shading and marked the sharp edges as sharp [duplicate]
As the title said, these weird jagged shadows keep appearing all over my mesh. I already tried using auto smooth, normal smooth, and marking them as sharp and fixing the normals.
Here's the blend file ...
0
votes
3
answers
52
views
Creating Toon Shader Nodes in Blender: Incorporating Brightness Classes to Determine Crosshatch Pattern
I'm looking for some help in Blender to create a shader that incorporates a crosshatched pattern.
Some tutorials teach how to do it, but they use the same pattern, only changing its size or intensity ...
1
vote
0
answers
36
views
Is there a way to get a shadertorgb output into geometry nodes? (Shading Stylized brush strokes)
i'm trying to recreate a "3D painting effect" with geometry nodes. The goal is to make any shaded mesh turn into this kind of style : https://www.instagram.com/p/Ba4CtFXhnzI/
I've managed to ...
0
votes
0
answers
41
views
How to stop my transparency shader changing its visibility based on the observation angle
I'm trying to add a semi transparent colour over an eye socket in my anime style model. I hocked up a transparent bsdf to a mix shader with a value connected to the fac input. In the preview render ...
0
votes
0
answers
25
views
Trying to have a plane have a different color ramp when a spotlight hits it in EEVEE
I'm trying to get a plane to change the colors when light hits it. I'm working on EEVEE and I set up two spotlights on the car lights. This has gotten me the spot shape I intended, but the plane still ...
0
votes
0
answers
113
views
recreate basic specular highlight with shader
I'm trying to create a non photorealistic rendering shader in eevee and i want to add a specular highlight.
i don't want to use the specular shader or a black principled shader because they also ...
2
votes
1
answer
1k
views
Lineart appears in front of other Grease Pencil objects. Any way to fix this?
I'm trying to add a realtime outline to the 3d objects in my scene. The solidify modifier approach is kinda clunky, so I want to avoid it if possible. Next, I tried the grease pencil line art method, ...
0
votes
1
answer
652
views
How can I make all objects use a toon shader?
So I'm trying to make a background for a webtoon. But I want to render it with outlines and a cel-shaded look. So I looked up toon shader for blender and found one. But there are many objects. Do I ...
0
votes
1
answer
44
views
Eevee Casted Shadows Question
Helo is there a way (In Eevee) to somehow extract and isolate the shadows that are being casted on the plane and connected them do the color map to change the interpolation.
0
votes
1
answer
909
views
Eevee rendering noise with MToon transparent material
Blender 3.1.2
I have a VRM model I've imported into Blender. Both in the viewfinder and rendering view the glasses of the model have distinct noise. It is not a texture issue, the texture file does ...
0
votes
1
answer
1k
views
Shadows different in viewport and render
When I use eevee to render this simple hand model, the shadows look different in the viewport versus the render, as shown in the attached image. There is no difference in subdivision levels, viewport ...
2
votes
0
answers
327
views
Applying Specular Highlights Separately? (Eevee Nodes)
For a bit of context for what I'm stuck on: I'm working on an original anime/toon shader for skin. It takes the base texture colour and applies a colorramp-ed shadow from a principled bsdf shader with ...
1
vote
2
answers
586
views
In eevee,I want to connect transparent bsdf and emission to a mix shader and paint by factor, but it doesn't work. How can I do this?
I'm trying to create transparency with toon shader, but I can't paint by factor, even though I can adjust the transparency.
When I connect the texture to the factor, I can paint the image as I ...
1
vote
1
answer
4k
views
How to achieve toon shading like this in eevee?
Alright, this has been asked before but I haven't found a satisfactory answer. Is there a good handdrawn toon shader in existence for eevee? Here's the look Im going for - toon, painted, around the ...