All Questions
Tagged with toon-shading cycles-render-engine
5
questions
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1
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Separate Toon Glossy from Toon Diffuse
I'm trying to make a simple Toon material with a Diffuse and a Glossy component.
My problem is that the glossy part affects the diffuse part and makes it lighter. I would like them to be separate and ...
0
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0
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Separate & Combine HSV in cycles
is there a way for my toon shader to combine and separate HSV for a lighting for selective shadows
sorry for not clarifying, i want light to cast shadows on objects like this:
but it looks like this ...
1
vote
1
answer
2k
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How to Create a Hard Black and White Shader with Inverted Edges
I am trying to recreate the art style below in Blender. I am able to get the hard black and white effect using a very powerful point light but I cannot figure out the edge effect. This effect can be ...
0
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1
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Is it possible to mask parts of a model to let them always appear top of other objects?
I recently work on toon shader in Blender cycles and EEVEE and quite curious how the game achieves this effect.
What I want to do is to somehow "see through" the hair and when the hair cover ...
7
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2
answers
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How to create customizable Cycles Cel/Toon shader, that generates shadows?
I have successfully created a highly customizable Cel/Toon shader for Blender Eevee. The shader has lots of features, including but not limited to: Multiple light sources support, tone shape ...