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Questions tagged [three.js]

Three.js is a lightweight cross-browser JavaScript library/API used to create and display animated 3D computer graphics on a Web browser. Models created in Blender can be exported and loaded into three.js with many supported formats.

0 votes
1 answer
37 views

exported cone from blender rotates incorrectly around some side point in three js renderer

i am struggling to get the desired cylinder in web using three js (cone in blender) which i made after manually mapping uv coordinates in blender. As far as I know, at some point I just deleted the ...
Shashank Bhatt's user avatar
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1 answer
33 views

Uv mapping fix symmetrical mapping [duplicate]

I just started using blender for one of my projects where I need map UV co-ordinates to be able to use that object in three.js I found similar question here and i tried disabling the sync but that did ...
Shashank Bhatt's user avatar
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0 answers
237 views

Exporting geo nodes animation of a deforming mesh to glb

I have a very specific question about exporting my blender geo nodes animation in a glb file. The issue I face right now is that part of the animation I built is not getting exported. I need it as glb ...
lenez's user avatar
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Error Exporting Model as gltf

When I try to export my blender file as a gltf, I get this error. I tried exporting it without animations and I still get the error. I suspect it's because I imported something from sketchfab into ...
WonkyBread's user avatar
0 votes
1 answer
127 views

Unable to convert .fbx file to .glb file

I am new to Blender and I am stuck in converting .fbx to .glb file. My objective is to export two animations (without skin) to .glb file which can be used in three.js I can merge two animations in a ...
JATIN CHAWDA's user avatar
0 votes
1 answer
156 views

How to convert separate linked faces to individual meshes?

I managed to fill the volume of a mesh with many cubes via Geometry Nodes. And I even managed to render the result as a mesh (using the "Realize mesh" node and "Object => convert =&...
Robert Wildling's user avatar
0 votes
0 answers
131 views

Is it possible to export a keyframed Geometry Nodes object to GLTF and keep the animation?

I have an animated GN setup that just has one value keyframed, that I want to use in a ThreeJS project. I got to the point where it successfully exports the geometry into the gltf file, but it isn't ...
Vitroid's user avatar
1 vote
0 answers
110 views

Realizing instances generated with geometry nodes while preserving rotation

Hi everyone, I created geometry nodes and want to export them in gltf/glb format (to use with three.js). The important thing here is that as a result I need to have many individual sprinkle meshes ...
Szymon Gołąb's user avatar
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30 views

Combinding armature and sphere animation

The case is that im working on combining two animations (the light settings of a sphere and rotation of an armature) from an exported gltf 3d model with its corresponding animations in a react project ...
kib's user avatar
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1 vote
1 answer
175 views

How to erase blender gltf object animations

I'm creating object animations in Blender and exporting the objects as gltf models before importing them with @react-three/drei to my development react project. There is however a big deviation ...
kib's user avatar
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0 votes
0 answers
172 views

Bug with shape keys (morph targets) in specific environment: React-Three-Fiber, GLTFJSX,

Hey Blender community! Thank you in advance for your time and for helping me learn. I'm having a lasting issue with morph targets. I would deeply appreciate advice from someone more experienced. The ...
Hudson Spangler's user avatar
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1 answer
466 views

When exporting gltf models with animations, can I get node names instead of UUIDs for channels?

My situation: I am attempting to share animations between different glb models that all share the same skeleton, in Three.JS. (These are all ReadyPlayerMe avatars.) I have working NLA animations on ...
Chris Calef's user avatar
1 vote
1 answer
1k views

How to correctly export Principled BSDF material to GLTF

I created a simple model with a semi transparent (glassmorphism) look. I exported it as GLTF and used it in the web using three.js. Problem Since Glass BSDF is not supported I use Principled BSDF but ...
visionInc's user avatar
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0 votes
0 answers
134 views

Textures not showing on animation model?

PREFACE: I am a programmer, not an artist. If I ask something that seems obvious too, this is why. I bought two animation models from TurboSquid. Both FBX models. You can see them here: The ...
Robert Oschler's user avatar
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0 answers
402 views

Exporting a textured image from Blender and using with React Three FIber (shaders?)

I'm still pretty new to 3d with blender (and coding in 3d), but I'm trying to create and export a material using nodes (instead of a jpg image): In React, I'm coding as follows: ...
timhc22's user avatar
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