All Questions
45
questions
3
votes
1
answer
136
views
How can I get rid of of smooth out weird sharp edges like this?
How can I get rid of of smooth out weird sharp edges like this?
The solutions I tried:
Shade smooth with adjusting the angle but it doesn't work
Remesh modifier
Right click subdivide + subdivision ...
3
votes
1
answer
70
views
how to find the angle between faces in order to set it in smooth by angle modifier to shade the faces we want instead of using ignore sharpness?
Iam using Blender version 4.1.1. I wanted to smoothen out a cylinder with 14 vertices by using the Smooth by angle Modifier, so that only the edges on the middle get shaded to get me a good, curved ...
0
votes
0
answers
29
views
How to remove wrinkles caused by fill
I am making a model for 3D printing
But the bottom surface I filled has produced many wrinkles, which can lead to poor printing results
How can I remove these wrinkles
you can get my file from
and ...
1
vote
1
answer
37
views
Modeling, why do surfaces look curved? [duplicate]
There is an unnatural shadow on the surface and it feels very strange.
It feels strange even with a smooth shader, and it feels strange even when displayed with a flood shade.
The direction of the ...
4
votes
2
answers
161
views
How to subdivide keeping the form of the curve_
I've made the modeling of an object, and now I would like so subdivide it. When I go to edit mode, Edge, subdivide. It creates the line between the two nearest vertex but all in the same surface; I ...
2
votes
1
answer
163
views
How to smooth sharp edge
I use bridge loop edges and grid fill to give a model inner face. but because the number of vert is small, there are many sharp edge.
In addition, SUBSURF modifier doesn't seem to have much effect. I ...
0
votes
0
answers
32
views
How to smooth verticies without subdivision modifier?
I want to smooth verticies to create the cleavage of jacket. I thought I can just delete some verticies, but the result is very bad:
How can I smooth this geometry? I can't just give subdiv modifier ...
0
votes
1
answer
99
views
How to remove a crease to keep a smooth surface?
I want to remove the crease shown on the surface below. I did ask this question before and while I thought I got the solution, the situation has changed a bit. The previous suggestion was to use the ...
0
votes
0
answers
26
views
How to smooth out coarse geometry?
I have some input geometry that looks like this:
I wanted to try to smooth it out so I first did a couple fo steps of the smooth modifier, followed by2 catmull-clark subdivisions:
Since the input ...
1
vote
1
answer
52
views
I need help making this needle tube smooth
ive been trying to model a needle but it came out looking sharply polygonal and i need it as a smooth tube
1
vote
0
answers
21
views
Smooth joins are not as smooth as shown in the tutorial
Please note: I'm using Blender 2.78 in a Windows 7 - 32 bits - PC.
I add 2 cubes and for then I follow these steps:
Add a vertical loop cut at the middle of the cube.
Delete vertices.
Add "...
0
votes
1
answer
44
views
How can I smooth these lumps and bumps, to match with that of the surrounding surface?
I am trying to get rid of these creases, lumps and bumps so the result is a continuous smooth surface.
I have looked at so many different ways to smooth and flatten, but so far this is the best I ...
0
votes
0
answers
31
views
How to join objects but keep bevel?
I would like to join two objects but keep the bevel where the two objects meet.
What I'm trying to achieve:
Here's what it currently looks like:
0
votes
0
answers
28
views
Edge loop not connecting and i cant edge smooth with G+G
Look at this:
This is how it should be. Why are my divided like this?
So i though nevermind ill just do it my way, but i cant even edge smooth it wont let me get over the edge to smoothen it. Can ...
1
vote
1
answer
81
views
Best way to create smooth archway?
I'm trying to recreate a room interior and am modeling the basic structure. I'm having trouble modeling the arches in the interior, and have tried a view different approaches. The arch in the middle ...