Questions tagged [select]
The select tag has no usage guidance.
279
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Cannot select faces
I want to select faces on a simple cube in blender. But no matter where I click, nothing gets selected. Even drawing a selection box over the whole object does not select any face.
4
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Python - Blender Get selected Object in order of Selection
I'm wondering if there a way to get an object selection in order of selection.
It' seams that Blender sort objects by keys, but the selection order is important for my tool.
Is there a way to do that ?...
4
votes
1
answer
109
views
Refining material assignment in Blender geometry nodes based on neighboring faces
I have a mesh where I initially assign a material to faces based on their normals' angles (an example is provided in the attached .blend file). This initial selection method works, but I need to ...
4
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1
answer
308
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What is the difference between the terms "active" and "selected"?
I'm learning UV editing in Blender. I'm editing the UV maps like following:
Now, I want to rectify the island containing the selected quad. I expect only the selected island to be modified. But when ...
4
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1
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Why do some selected objects have a yellow outline and others have an orange outline?
Whenever I select an object in Blender it will be outlined in orange or yellow. How is it decided which colour will be used for the outline, and what does each one mean?
4
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Set scale of object by giving distance between two points
Is this possible to do in Blender:
Select two points (or two vertices, perhaps).
Specify to Blender the "target" distance between those two points.
Program will scale the entire model proportionally (...
3
votes
3
answers
339
views
Blender Python: How to test for "selectable" objects in viewport?
Is there a way to check if objects are selectable in Blender Python?
The code below checks if an object is visible, but is there also something to check if an object is also selectable in viewport?
...
3
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2
answers
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What is the difference between Selected Linked and Selected Linked All?
In the Edit mode, I select one vertex, and then press L. As a result, 6091 out of 6096 vertices are selected. The Adjust Last ...
3
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1
answer
264
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Select all the last vertices of every branch
I'm modeling a tree trunk with the use of the skin modifier. Is it possible to automatically select the last vertex of every branch? Preferably with Python.
Top view of the tree trunk with several ...
3
votes
1
answer
95
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Smallest/biggest edge in a mesh - How would one select or get the position of the 2 vertices that make up the smallest/biggest edge of a mesh in GN?
My initial idea was that maybe there was a info node for that, but I don't think there is...
So, then I thought that maybe it could be done using raycasts? That go off on each vertex and the two first ...
3
votes
2
answers
345
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How can I fully select a collection using python with blue highlight?
I have found this thread and several other threads but nothing with any legit answers. We can somewhat select a collection using for example this script that "selects" the one at index 2:
<...
3
votes
1
answer
149
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Inverting material assignment on mesh
I am 3D modelling a museum for a game, and I wanted to give every painting a unique texture. On each painting there are 2 different materials: the frame and the painting. I selected each individual ...
3
votes
1
answer
242
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Why do vertices move when trying to box select?
I accidentally hit some buttons and got stuck in some kind of different edit mode. I can't box select anymore, when I try to, the selected vertices will move. I can still select by single-clicking.
I ...
3
votes
1
answer
144
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How Can I Automatically Separate a Mesh into Individual Faces (meshes) in Blender?
How do I separate a selected mesh into multiple meshes based on its faces.
What I know how to do: enter Edit mode, select a face of a cube, press P for separate, press S for selection, and repeat this ...
3
votes
1
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How to add a modifier to many key frames?
I have an animated armature that is a person walking, but the animation is too short. I would like to add a cycles modifier to my final keyframes to repeat the motion, but there are way too many ...