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Questions tagged [select]

The tag has no usage guidance.

19 votes
1 answer
5k views

Where are the outliner toggles in 2.8?

The selection toggle arrows in the Outliner disappeared. Is there some preference in the settings that has to be turned on?
Path11 Media's user avatar
15 votes
1 answer
30k views

Is there a way to select all the objects inside a collection?

Is there a way to select all the objects inside collection using shortcut?
Piton812's user avatar
  • 163
6 votes
3 answers
7k views

The number of objects selected

I would like to know the method which I can know the number of objects I have selected in the viewport. Precisely in object mode. Thank you in advance (:.
Bored Comedy's user avatar
6 votes
2 answers
2k views

How to select all polygons within a selected edge perimeter?

Is there an easy way to select all polygons within a selected edge boundary? Selecting each polygon manually would be a pain.
h_sharp327's user avatar
5 votes
3 answers
2k views

can I get number of edges connected to a vertex

I essentially want to put a fence up around the edge of my object, is there a way I can select all vertices with 3 edges connected to it? ...
TheIrishPizzaGuy's user avatar
5 votes
4 answers
12k views

shift alt left click for loop select doesn't work in 2.8 anymore. What did they change now?

The title says it all. This is so incredibly, unbearably annoying. mesh.loop_select doesn't work now... and I can't figure out that they've made it into. Even when reset to default settings I can no ...
allen's user avatar
  • 1,019
5 votes
1 answer
155 views

How to select all the vertices on one side of an edge loop?

I would like to select all the vertices on the character's hand from this edge loop down. Are there any quick ways to do it?
HullBreaker's user avatar
5 votes
3 answers
831 views

How to prevent accidentally dragging vertex on selection?

When manually selecting a single vertex in Edit mode, I sometimes hold the mouse button down for a split second longer and end up dragging the vertex just a tiny bit. Most times I wont notice it. This ...
Dudley Craig's user avatar
5 votes
2 answers
2k views

How to extrude only edges

I wished to extrude edges of a plane to create opened box. I have created a plane, switched to edit mode, switched to edge select, then started shift selecting edges. I can select 1, 2 or 3 edges ...
Dims's user avatar
  • 948
5 votes
5 answers
13k views

Left-click selection stopped working in 3D-Editor

Something happened this morning; I couldn't select (or deselect) any objects in the 3d editor viewport using left-click. I could do other things with left-click, e.g., move or rotate an object, just ...
G Lap's user avatar
  • 141
4 votes
3 answers
859 views

Selecting faces not covered by other objects

I have a mesh of a terrain with seperate models of a large building and various roads and parking lots on top of it. I wanted to add a tree particle system to the faces of the terrain not covered by ...
Bereketab Tessema's user avatar
4 votes
3 answers
267 views

Select N symmetrical edges in a sphere

If I'd like to select two symmetrical vertical edges in a sphere it is easy to do that manually: Four would be easy too: But with other divisions it could be harder to do so manually. Is there a ...
Eule's user avatar
  • 359
4 votes
3 answers
5k views

Python : Get selected objects in outliner

To get the selected object in viewport, we use : bpy.context.selected_objects But in outliner, if i select some objects there, then what is the python function to ...
andio's user avatar
  • 2,378
4 votes
2 answers
11k views

How can I cut a complex Blender object in half?

As the title suggests, I have modeled an object, and I want to cut it perfectly in half, or close to perfectly. But as the object is quite complex, nothing I've found on google worked that well and/...
Wrenger's user avatar
  • 113
4 votes
1 answer
22k views

Where is the toggle for 'Limit Selection To Visible'?

In Edit mode, in the Solid mode, I cannot seem to find the toggle for 'limit selection to visible'. Sometimes I just want to grab all the vertices I know are in an area quickly, to then scale then in ...
Kiarian's user avatar
  • 73

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